Armament points and 42 - 45 scenario

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Tarhunnas
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Armament points and 42 - 45 scenario

Post by Tarhunnas »

I am currently playing the 42 - 45 scenarioPBEM, we are at turn 71, october 1943, more than a year into the game. I am playing the Axis, and I have a problem in that I never seem to have a constant lack of armament points. I have manpower, 570195 men in the pool, but not armament points enough, which is leading to a constant decline in the number of rifle squads in the field. My army is simply melting away. I realise that this sitaution migh be caused by me in that I have failed in manpower management, I am just wondering if there could possibly be someting in the scenario parameters that is causing this, or what I should have done to avoid it.

I have recieved advice in the forums, mainly to disband or lower the Max TOE of artillery units to conserve armament points, which I have done lately, but this does not seem to have any noticeable effect.

Here is a screenshot of my production. As can be seen, I have plenty of manpower in the pool but no armaments points. Is this normal?

Edit: There are more screenshots of production, losses and rifle squad strength in the AAR in the AAR section.


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Tarhunnas
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RE: Armament points and 42 - 45 scenario

Post by Tarhunnas »


Excerpt from my latest event log says:

Scenario: '1942-45 Campaign'
Turn 071 10-30-1943 Axis

Logistic Phase Event Log
_____________________________________________________________________

__________________________________________
REFIT REPLACEMENT SUB-SEGMENT
106810 men were returned to Germany's manpower pool
690375 men are added to Germany's front line units

The 690375 men added to frontline units, wouldn't that result in a lot of rifle squads? But I cannot see the results of that in my frontline units, or am I misunderstanding something?

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Helpless
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RE: Armament points and 42 - 45 scenario

Post by Helpless »

High values in the log is due the support squad rotation bug. It was reported before and fixed in 1.04.

Low armaments are addressed in the 1.04, both ways - in the code and (iirc) giving some ARM stock in 1942
Pavel Zagzin
WITE/WITW/WITE-2/CS-2 Development
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Tarhunnas
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RE: Armament points and 42 - 45 scenario

Post by Tarhunnas »

Thanks for the answer!
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Jajusha
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RE: Armament points and 42 - 45 scenario

Post by Jajusha »

ORIGINAL: Helpless

High values in the log is due the support squad rotation bug. It was reported before and fixed in 1.04.

Low armaments are addressed in the 1.04, both ways - in the code and (iirc) giving some ARM stock in 1942

How will this affect current 42 campaigns? Will the ARM stock only be given at the start of the scenario?
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Helpless
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RE: Armament points and 42 - 45 scenario

Post by Helpless »

How will this affect current 42 campaigns? Will the ARM stock only be given at the start of the scenario?

Code change will have immediate effect. To benefit starting stocks you will need to restart.
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RE: Armament points and 42 - 45 scenario

Post by GBS »

Forgive my ignorance....what is ARM stocks?
"It is well War is so terrible lest we grow fond of it." -
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Helpless
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RE: Armament points and 42 - 45 scenario

Post by Helpless »

.what is ARM stocks?

Armament points in the pool.
Pavel Zagzin
WITE/WITW/WITE-2/CS-2 Development
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