Ever see this many planets in system before?

Distant Worlds is a vast, pausable real-time, 4X space strategy game which models a "living galaxy" with incredible options for replayability and customizability. Experience the full depth and detail of large turn-based strategy games, but with the simplicity and ease of real-time, and on the scale of a massively-multiplayer online game. Now greatly enhanced with the new Universe release, which includes all four previous releases as well as the new Universe expansion!

Moderators: elliotg, Icemania

Braedonnal
Posts: 66
Joined: Wed Oct 21, 2009 12:44 am

Ever see this many planets in system before?

Post by Braedonnal »

This might be the most continental planets I've ever seen in a game let alone in a single system!

Image

Yeah, that's 142 planets and no, I did NOT edit that in.

A few other oddities are in this game, the Ancient Guardians have a system with 26 barren planets with many of them having ruins on them...um, why are my ruins wasted like that.

There is another system with something like 37 continental planets also, I found that one and was like damn, that's alot of planets, until I found the Frog's system.

All kinds of strangeness, anyone have anything like it?
If a country can't save itself through the volunteer service of its own free people, then I say: Let the damned thing go down the drain!
User avatar
Data
Posts: 3909
Joined: Mon Jan 03, 2011 4:43 pm

RE: Ever see this many planets in system before?

Post by Data »

WOW.....I mean WOOOOW
Never saw something like this, never heard of anyone encountering anything like this
WOW [:)]
...Igniting stellar cores....Recharging reactors...Recalibrating hyperdrives....
User avatar
Data
Posts: 3909
Joined: Mon Jan 03, 2011 4:43 pm

RE: Ever see this many planets in system before?

Post by Data »

On second thought, please do upload a saved game for this. Not only for Elliot to investigate it but for the rest of us to envy your luck. I think we can call it luck [:)]

Edit: btw, are you on the vanilla versions? rots? 1.5.0.8? do you use any mods?
...Igniting stellar cores....Recharging reactors...Recalibrating hyperdrives....
User avatar
cookie monster
Posts: 1690
Joined: Sun May 22, 2005 10:09 am
Location: Birmingham,England

RE: Ever see this many planets in system before?

Post by cookie monster »

What' the man complaining about![:D]
Braedonnal
Posts: 66
Joined: Wed Oct 21, 2009 12:44 am

RE: Ever see this many planets in system before?

Post by Braedonnal »

Vanilla ROTS 1.5.0.8  While I do have one of the Star Trek mods, I haven't loaded it for the last few days well, except for the Fed's ships and sound effects (default humans I just can't handle).

Not really complaining about it at all, Sir Cookie, but it just struck me as so odd and naturally the questions of how and why.  So many systems in other clusters were so devoid of good planets and then, bam, here is everything!

The only thing I can think of that might have caused it was me rerolling a few maps.  I didn't want a split system start and kept getting that.  I'll happily load a save when I figure out how/where etc.[8D]
If a country can't save itself through the volunteer service of its own free people, then I say: Let the damned thing go down the drain!
Braedonnal
Posts: 66
Joined: Wed Oct 21, 2009 12:44 am

RE: Ever see this many planets in system before?

Post by Braedonnal »

Uploaded now. Braedonnal - Hellaworlds - 1.5.0.8

Please figure out what went wrong (or so very, very right).

Now, I must plan to obliterate the frogs out of that system because clearly my humans need those 142 planets (plus a moon but who is counting) to themselves!
If a country can't save itself through the volunteer service of its own free people, then I say: Let the damned thing go down the drain!
Apheirox
Posts: 147
Joined: Tue Feb 01, 2011 11:09 pm

RE: Ever see this many planets in system before?

Post by Apheirox »

Shakturi are upset I'm Way of Darkness in my current game (-8).
User avatar
Data
Posts: 3909
Joined: Mon Jan 03, 2011 4:43 pm

RE: Ever see this many planets in system before?

Post by Data »

One moon to 142 planets ROFLMAO
This one will be a lot of fun for Elliot to investigate [:)]
...Igniting stellar cores....Recharging reactors...Recalibrating hyperdrives....
User avatar
cookie monster
Posts: 1690
Joined: Sun May 22, 2005 10:09 am
Location: Birmingham,England

RE: Ever see this many planets in system before?

Post by cookie monster »

ORIGINAL: Braedonnal

Uploaded now. Braedonnal - Hellaworlds - 1.5.0.8

Please figure out what went wrong (or so very, very right).

Now, I must plan to obliterate the frogs out of that system because clearly my humans need those 142 planets (plus a moon but who is counting) to themselves!

You still need to start a tech support thread.

Just copy and paste the details from here.
User avatar
tjhkkr
Posts: 2431
Joined: Wed Jun 02, 2010 11:15 pm
Contact:

RE: Ever see this many planets in system before?

Post by tjhkkr »

I bet you that he is the only guy who does not have FUEL problems... :) [:D]

To quote someone we all know: One moon to 142 planets: wow, I mean WOW.
And that does not include all of IGard's cloaked moons. :) [:D]
Remember that the evil which is now in the world will become yet more powerful, and that it is not evil which conquers evil, but only love -- Olga Romanov.
User avatar
Data
Posts: 3909
Joined: Mon Jan 03, 2011 4:43 pm

RE: Ever see this many planets in system before?

Post by Data »

It would be great if Igard's hand was involved in this as we'd have a good explanation for this improbability [:)]
...Igniting stellar cores....Recharging reactors...Recalibrating hyperdrives....
User avatar
cookie monster
Posts: 1690
Joined: Sun May 22, 2005 10:09 am
Location: Birmingham,England

RE: Ever see this many planets in system before?

Post by cookie monster »

ORIGINAL: tjhkkr

And that does not include all of IGard's cloaked moons. :) [:D]

There not cloaked...

Cos there visible on HIS monitor. LMFAO!!!
User avatar
Data
Posts: 3909
Joined: Mon Jan 03, 2011 4:43 pm

RE: Ever see this many planets in system before?

Post by Data »

Igard: here we have eight cloacked moons in this image, how many do you see?
The rest of us: only one at the far right of the series
Igard: ok, this clearly shows that I need to increase the brightness on my monitor...again. Can't have anyone else see my cloaked moons
[:D]
...Igniting stellar cores....Recharging reactors...Recalibrating hyperdrives....
User avatar
cookie monster
Posts: 1690
Joined: Sun May 22, 2005 10:09 am
Location: Birmingham,England

RE: Ever see this many planets in system before?

Post by cookie monster »

I can just imagine some old man with cataracts and big thick glasses with a monitor so bright it illuminates the room like a sunbed.

Saying ''What they talkin' about???''
User avatar
Data
Posts: 3909
Joined: Mon Jan 03, 2011 4:43 pm

RE: Ever see this many planets in system before?

Post by Data »

I don't like it when he delays retribution for our bashing, I suspect a romulan maneuver being planned....we'll not like it[&:]
...Igniting stellar cores....Recharging reactors...Recalibrating hyperdrives....
User avatar
ehsumrell1
Posts: 2529
Joined: Tue Aug 17, 2010 7:53 am
Location: The Briar Patch Nebula
Contact:

RE: Ever see this many planets in system before?

Post by ehsumrell1 »

ORIGINAL: Data

I don't like it when he delays retribution for our bashing, I suspect a romulan maneuver being planned....we'll not like it[&:]

Better put your Long Range Scanners on full Data! [:-]

...and as far as the 142 planets in a system goes....WOW! NEVER, EVER heard of that one. I'd even
bet the editor would crash the game before that many could be generated. I've got to look at that
save game he has, especially if he is using the Star Trek mod. Curious? [&:]

I'm warping back to the Briar Patch Labs immediately!
Shields are useless in "The Briar Patch"...
User avatar
Data
Posts: 3909
Joined: Mon Jan 03, 2011 4:43 pm

RE: Ever see this many planets in system before?

Post by Data »

I think we'd crash before the editor if we'd try to place that many planets....and one moon [:D]
Btw, was that "LRS on full data"..Data?
...Igniting stellar cores....Recharging reactors...Recalibrating hyperdrives....
Chet Guiles
Posts: 253
Joined: Thu Jun 13, 2002 9:30 pm
Location: Southern CA

RE: Ever see this many planets in system before?

Post by Chet Guiles »

Awesome. You probably could have a viable empire within the one star system!
User avatar
adecoy95
Posts: 420
Joined: Fri Mar 26, 2010 2:01 am

RE: Ever see this many planets in system before?

Post by adecoy95 »

i find this difficult to believe, look how close the planets are to each other, and look how a lot of the planets make lines. i bet he just spammed continental planets all over the system with the editor.

and you wouldn't crash with that many planets at one system using the editor, i have done it before. it would just be really slow, but that's more than enough for a screenshot.
User avatar
Data
Posts: 3909
Joined: Mon Jan 03, 2011 4:43 pm

RE: Ever see this many planets in system before?

Post by Data »

But how much time that would take, even with a fast clicker...and for what? Plus he would have to edit the colonies as well.
...Igniting stellar cores....Recharging reactors...Recalibrating hyperdrives....
Post Reply

Return to “Distant Worlds 1 Series”