1. When in this view mode I can see right through the tank at the base of the image (see embedded). This is at maximum resolution, no wide screen on a high end machine.
2. The camera rotate speed is much slower when in Commander's View than in other view modes - I have to make several mouse moves, each covering about 30 degrees, to check my flanks, whereas in other views a single mouse movement swings the view through about 120 degrees.
3. The 'U' key won't remove the movement path for the selected tank, even during turn replay. I think an option needs to be added to the 'U' tabbing options, so that ('U') = no path shown, even when unit tank is selected, (+'U') = show selected unit's path, (+'U') = show selected platoon's path, (+'U') = show ALL unit paths. I would even drop a couple more in somewhere for Show All Infantry paths, Show All Recon paths, Show All Armour paths, etc. but that's only a nice to have...


