For Kaiser, God and country. WWI

Gary Grigsby’s War in the East: The German-Soviet War 1941-1945 is a turn-based World War II strategy game stretching across the entire Eastern Front. Gamers can engage in an epic campaign, including division-sized battles with realistic and historical terrain, weather, orders of battle, logistics and combat results.

The critically and fan-acclaimed Eastern Front mega-game Gary Grigsby’s War in the East just got bigger and better with Gary Grigsby’s War in the East: Don to the Danube! This expansion to the award-winning War in the East comes with a wide array of later war scenarios ranging from short but intense 6 turn bouts like the Battle for Kharkov (1942) to immense 37-turn engagements taking place across multiple nations like Drama on the Danube (Summer 1944 – Spring 1945).

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Templer_12
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For Kaiser, God and country. WWI

Post by Templer_12 »

For Kaiser, God and country. WWI

Has anyone ever thought about a WW I scenario? [&:]

Would such a scenario possible?
And would it be an interesting scenario?
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Mynok
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RE: For Kaiser, God and country. WWI

Post by Mynok »


That would be a lot of divisions.
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RE: For Kaiser, God and country. WWI

Post by Aditia »

It would also need an engine overhaul as doctrines and supply were completely different
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RE: For Kaiser, God and country. WWI

Post by Mynok »


You can play Guns of August on Vassal. That's one of the better WWI games and at a similar scale.
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RE: For Kaiser, God and country. WWI

Post by Templer_12 »

This is a great pity. [:(]

I could well imagine how fun it could be to play with such an ugly tin can! [:D]






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RE: For Kaiser, God and country. WWI

Post by Panama »

Just riding in that thing would kill you.
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RE: For Kaiser, God and country. WWI

Post by Panama »

This is one of my favorites.

Don't need no stinkin radio.


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Neal_MLC
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RE: For Kaiser, God and country. WWI

Post by Neal_MLC »

Why are the German soliders wearing Brtitish helmets?
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RE: For Kaiser, God and country. WWI

Post by sillyflower »

ORIGINAL: Neal_MLC

Why are the German soliders wearing Brtitish helmets?
Because the spikes on theirs would go through the roof
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RE: For Kaiser, God and country. WWI

Post by sillyflower »

ORIGINAL: Neal_MLC

Why are the German soliders wearing Brtitish helmets?
Because the spikes on theirs would go through the roof[;)]
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Post: I am always fearful that when I put this game down on the table and people see the box-art they will think I am some kind of neo-Nazi

Reply: They already know you're a gamer. What other shame can possibly compare?
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Mynok
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RE: For Kaiser, God and country. WWI

Post by Mynok »

There were no spikes on German helmets after 1914. [:D]

The Prussia died at the Marne.
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RE: For Kaiser, God and country. WWI

Post by Pillar »

ORIGINAL: sillyflower

ORIGINAL: Neal_MLC

Why are the German soliders wearing Brtitish helmets?
Because the spikes on theirs would go through the roof[;)]

But the tanks themselves could have been spiked. There is absolutely no excuse for that.
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RE: For Kaiser, God and country. WWI

Post by Tarhunnas »

ORIGINAL: Templer

For Kaiser, God and country. WWI

Has anyone ever thought about a WW I scenario? [&:]

Would such a scenario possible?
And would it be an interesting scenario?

To bring the discussion back to the original topic. It doesn't seem possible to set a date before 1941 in the editor. Of course you could just pretend it was 1916 or whatever, so that could be overcome.

I think an Eastern Front campaign might well be interesting. Most people think of the trenches in the west when you mention WW1, and that would indeed be a bit dull to play in WITE, but in the east there was a much more fluid and interesting situation that could well be worth simulating. I am not sure however, how the supply model would cope, but I suppose you could just be very niggardly with the trucks. I see no reason why it couldn't be done. Some weapon types might be missing though.

BTW the German experience with fluid warfare in the east compared to the British and French with static warfare on the western front was probably very influential in shaping military thought and perceptions in the inter war years, leading up to the different tactical concepts in the starting forces of WW2.
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RE: For Kaiser, God and country. WWI

Post by Montbrun »

It has been discussed. IMHO, the fluid situation on the WWI Eastern Front would be a great game.

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RE: For Kaiser, God and country. WWI

Post by Templer_12 »

If you like the helmets, here is another gimmick.
A tank mask that should protect tank driver in World War I from splinters. Good God! [X(]



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RE: For Kaiser, God and country. WWI

Post by Templer_12 »

Don't hang me. I know it is OT.
But I could not resist.
Don't drink and drive! [:D]


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RE: For Kaiser, God and country. WWI

Post by kirkgregerson »

ORIGINAL: Templer

For Kaiser, God and country. WWI

Has anyone ever thought about a WW I scenario? [&:]

Would such a scenario possible?
And would it be an interesting scenario?


WitE has a WWI scenario. You just have to start a CG41 an play the Axis until spr42. You'll be transported back to WWI style with a Soviet line of 'ant' units in depth all with fort 3's. Careful crossing no-mans-land as all the masses of Soviet arty will be ready(don't tell them they didn't have that many guns in 42).

Let the attritional grind begin!

Don't say I never helped you out with anything.

[:D]
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