Setting Scenario Turn Length in editor

Panzer Command: Ostfront is the latest in a new series of 3D turn-based tactical wargames which include single battles, multi-battle operations and full war campaigns with realistic units, tactics and terrain and an informative and practical interface. Including a full Map Editor, 60+ Scenarios, 10 Campaigns and a very long list of improvements, this is the ultimate Panzer Command release for the Eastern Front!

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z1812
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Setting Scenario Turn Length in editor

Post by z1812 »

Can one set the amount of turns a scenario will play. If so how do I set it?

In PCK there was a field for a turn limit. It appears this has been eliminated.
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junk2drive
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RE: Setting Scenario Turn Length in editor

Post by junk2drive »

No

You can force a defeat by setting a defender bonus at x turn with a high amount of points.
Conflict of Heroes "Most games are like checkers or chess and some have dice and cards involved too. This game plays like checkers but you think like chess and the dice and cards can change everything in real time."
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Mad Russian
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RE: Setting Scenario Turn Length in editor

Post by Mad Russian »

Yes, but not in the normal fashion and a scenario could still end before the specified turn.

To end a scenario on a specific turn you would give one side a large bonus on that turn. If the game wasn't already over it would end then. This would also give the side that got the bonus the victory. This is not like the scenario ending on turn 20 and the score is what it is.

PCO doesn't have that option yet.

For all intents and purposes PCO uses variable ending.



***Edit***
And there you have it. Two different views of the same subject with the same ending answer.


Good Hunting.

MR
The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.
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junk2drive
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RE: Setting Scenario Turn Length in editor

Post by junk2drive »

Conversely you can tell the player that they have to take a high point flag by turn x when the bonus kicks in.

Baseball has innings, football the clock, chess and PCO just go until someone wins.
Conflict of Heroes "Most games are like checkers or chess and some have dice and cards involved too. This game plays like checkers but you think like chess and the dice and cards can change everything in real time."
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z1812
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RE: Setting Scenario Turn Length in editor

Post by z1812 »

Actually I just edited my message to say that it was available in PCK. Why eliminate that option?
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junk2drive
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RE: Setting Scenario Turn Length in editor

Post by junk2drive »

I just looked at the PCK scenario editor and that turn limit is the same as the defender bonus turn.
Conflict of Heroes "Most games are like checkers or chess and some have dice and cards involved too. This game plays like checkers but you think like chess and the dice and cards can change everything in real time."
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