ORIGINAL: neuromancer
Seriously though, a game like this has very little chance of a 'wider audience'. Partially because these games aren't "pretty enough", partially because they aren't RTS, but mostly because there is a BIG learning curve, and most people don't want to deal with it.
I disagree..by adding just more appealing 2D artwork and just simplifying a few mechanics (or optional automating like in Distant Words) a far bigger client base can be obtainded without kicking away the existing ones
ORIGINAL: neuromancer
Which is fine, no one says they have to. But I think its the learning curve of games like WitE that is more of a problem than whether its pretty enough. Scale is sometimes a problem as well. WitP was just too big for me, I couldn't deal with the sheer size of the campaign game, but some happily embraced it (more power to them).
The learnig curve of Hearts of Iron II or III or other Paradox Grand Strategy Titles is very steep too but their titles sell on a wider range as they are not to "dry" or "theoretical"... HoI III features sprites and NATO symbols optional and additionally a swap-over depending on the zoom level...
I did not bother with WITP cause I dont play a game to hit end turn and then have no influence in what units do...I wanna be in charge, plan my move and control the actual units...size doesnt bother people to much, neither game length but it bothers people if they dont have direct control and if there is no connection (immersive-factor)...the clumsy CIV II graphic did not disturbed nobody as it was all about "only one more turn" but with symbols instead of crappy unit sprites CIV II would have failed miserably.
Iam not talking out of my ass here or rant cause I have nothing better to do...
I played thousands and thousands of games in the past 30 years...from the NES, Commodore C64 PC and Atari over SuperNintendo, SegaMegaDrive , Jaguar etc ec...then Playstation and Playstation 2, from early 386 PCs up to modern PCs...Its for something when I say this NATO symbols ONLY thingi seriously will bug a lot of potential players/customers in the long run...
ORIGINAL: neuromancer
They could have an option for both, but the question of whether it is worth the expense of time and effort for the small number of people that are interested is one the devs would have to consider. Probably better off modding that sort of thing yourself as the creators of the Kommandeur edition did for the historical WW2 symbols.
As stated before...when obtaining a wider client base this is a moot point.
And NO...modding this is not good enough as there are changes in the engine requiered to do it the right way... (one more zoom level, sprites becoming invisible etc etc)
And seriously !!! For 80$ or 90$ I expect something more than whats actually offered