BoB.....

Eagle Day to Bombing of the Reich is a improved and enhanced edition of Talonsoft's older Battle of Britain and Bombing the Reich. This updated version represents the best simulation of the air war over Britain and the strategic bombing campaign over Europe that has ever been made.

Moderators: Joel Billings, harley, warshipbuilder, simovitch

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Footslogger
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BoB.....

Post by Footslogger »

Can the Germans win?
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Hard Sarge
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RE: BoB.....

Post by Hard Sarge »

1940 ? sure, but

for who ? the player or AI ?

shorter versions are easier, full Campaign is much HARDer

weather can really have a bearing on the outcome of any of these battles

from my testing, up to the 30 day campaign, the GE AI should win most of the battles vs the GB AI, vs a Human, it does not do as well

the full campaigns for 40 and 41, point out flaws that I was not able to get the programmers to be able to fix (meaning it was too HARD to change, have to totally rewrite the code)

the shorts up til 30 days, should give you a fight as the Human GB player, a full campaign, should be done human vs human

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lastdingo
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RE: BoB.....

Post by lastdingo »

It's relatively easy to knock out most of some bottleneck industries (ball bearings, engines - and I also like bombing oil stuff), gain some terror points meanwhile and finally make a final sprint with a bombing campaign against airfields.

An AI that does this would be extremely tough.
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Hard Sarge
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RE: BoB.....

Post by Hard Sarge »

Agree, part of what we wanted to do, was to set up mandatory targetting, (if possible, based on dates)

this would of allowed the AI to set the targets, and the player defending, is still guessing, as it would not be a only this, or only that idea, and based on date, it could be changed over, even better if we could work each HQ Command in, so say Luft 3 wants to hit Ports, while Luft 2 is hitting Airfields, while Luft 4 and 5 are hitting area (Terror) targets

(one hassle we have now, is most of the Stuka's are still set up for the battle of the channel, they are suppose to move into Luft two area shortly after the battle begins, and most of the fighters from Luft 3 are also suppose to move over)

due to limits of the code, we can't make it happen with in the code (with out having to rewrite the whole game)
 

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Footslogger
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RE: BoB.....

Post by Footslogger »

this makes me feel old...Is it much different than the old old Talonsoft BoB?[:D]
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