Attacks on Light vs. Heavy Industry

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usersatch
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Attacks on Light vs. Heavy Industry

Post by usersatch »

I don't have any official stats to back me up, but I noticed something odd when conducting B29 attacks on industrial targets. All things being equal (number of aircraft, altitude, etc.), it seems that I always get significantly more hits on heavy industrial targets than I do on light industrial targets. I have run the "experiment" 5 times for each type of target and every time I seem to get 3 to 4 times more hits on heavy than I do on light.

I'm running 2 squadrons each from Guam, Tinian, and Saipan, 7,000ft, daylight.

Is this because light industry is spread out and harder to hit as compared to a big, easy to hit factory? Or is it something else? Or is it just MY game? lol
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CaptBeefheart
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RE: Attacks on Light vs. Heavy Industry

Post by CaptBeefheart »

Well, I read somewhere that Light Industry represents small machine shops in residential neighborhoods, and is thus subject to fire attack. So, you might have better luck targeting manpower and getting a firestorm going. I've noticed that dings LI pretty well.

Cheers,
CC
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michaelm75au
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RE: Attacks on Light vs. Heavy Industry

Post by michaelm75au »

LI is suppose to be harder to hit. LI is not as concentrated as a HI - large scale factories vs scatter local industries
Michael
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Shark7
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RE: Attacks on Light vs. Heavy Industry

Post by Shark7 »

But you can still hit it. I used the Betties out of Takao to all but wipe out Manila's LI in my current game vs the AI. And I had some real firestorms going there (40k + fires at one point). That tends to knock it out very quickly. You get the benefit of keeping the resources without having them completely eaten up by the local LI. I've gone this new strategy for that reason (can't switch LI off in the betas).
Distant Worlds Fan

'When in doubt...attack!'
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vonTirpitz
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RE: Attacks on Light vs. Heavy Industry

Post by vonTirpitz »

I am be curious to know how well that strategy works for you in the long run Shark.

At least in my current PBEM I can't see running out of resources even with expanded Light Industry. My thinking has always been that supply generated remotely is a benefit. The cost to repair has always been enough for me to try and not destroy LI during conquest phases.

Maybe you can post an update later in your game and indicate if the strategy paid off. Thanks!
ORIGINAL: Shark7

But you can still hit it. I used the Betties out of Takao to all but wipe out Manila's LI in my current game vs the AI. And I had some real firestorms going there (40k + fires at one point). That tends to knock it out very quickly. You get the benefit of keeping the resources without having them completely eaten up by the local LI. I've gone this new strategy for that reason (can't switch LI off in the betas).
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Shark7
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RE: Attacks on Light vs. Heavy Industry

Post by Shark7 »

ORIGINAL: vonTirpitz

I am be curious to know how well that strategy works for you in the long run Shark.

At least in my current PBEM I can't see running out of resources even with expanded Light Industry. My thinking has always been that supply generated remotely is a benefit. The cost to repair has always been enough for me to try and not destroy LI during conquest phases.

Maybe you can post an update later in your game and indicate if the strategy paid off. Thanks!
ORIGINAL: Shark7

But you can still hit it. I used the Betties out of Takao to all but wipe out Manila's LI in my current game vs the AI. And I had some real firestorms going there (40k + fires at one point). That tends to knock it out very quickly. You get the benefit of keeping the resources without having them completely eaten up by the local LI. I've gone this new strategy for that reason (can't switch LI off in the betas).

We'll see. I'm not wiping it completely out, just reducing it. And I flatly refuse to repair LI. It is not worth the cost.

At Manila, there is only 100 LI, but it will use 1500 resource points per day. There are 40 resource centers at Manila, so you get 800 resource points there along with whatever else is on Luzon (not at the game and don't remember how many resource centers are there). The thing is, even with 100 LI, you will still have to import supplies from the HI to maintain any type of garrison there (and the Garrison level for Manila is 200).

I figure its better to haul back ships full of resources since I'll likely have to haul supply there in the first place.

Unlike the official patch, in the beta patches you can not turn off LI under any circumstances...the option is not even available. So if you hit a shortage for your HI, you are just out of luck, and won't produce HI points that turn.

Basically, I'm not going to wipe every LI point not in the home islands down to nothing, but I am going to try to reduce them 33-50% so I have less of a local demand and can send more resources back to the home islands for later in the game when I no longer can move resources and oil easily. Does that make sense?
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'When in doubt...attack!'
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