Arabs
In my opinion they are rather weak.
Guerrillas
You must buy required research, to be able to produce them. You have to buy upgrades (more speed and supply capacity) to make them useful for their job (to be pesky behind enemy lines). On small maps you better imagine that you're playing Neutrals.
France
Fortifications, stupid!
I believe that this faction is one of the best. Especially the cheaper fortifications look very attractive.
Anglo-Saxons
They are solid faction.
Rangers
They don't require research. Their best feature is not the better experience, not a morale, but Entrench Power (80 instead of 40).
China
No revelations.
Militia
Yeah, they are cheap, but same supply consumption, stacking, power points (staff) as Rifle. You can save a few production points but no revelations. They don't require research (fortunately).
Germany
I guess they can be quite good.
V Rockets
They need to be researched. Use only against a strong anti-air defense. They are much less efficient than strategic bombers, but I guess they can be quite useful in certain situations.
Super Heavy Tanks
Available late in the game, so to speak. Probably very little useful.
Japan
Dependent on water.
Morale bonus
I think that morale is not so important in battles.
Kamikaze
They can be useful, but no water - no kamikaze - no bonus for faction.
Russia (former Soviet Union;))
Need good tactics (like Arabs).
Katyusha
Similarly to German V-Rockets but used as artillery against troops. If you need a breakthrough and you don't count the costs, this is your answer. The researches are not expensive.
And, OMG, they run without fuel! Is it a bug?



