Questions about setup phase and random battle gen

John Tiller's Campaign Series exemplifies tactical war-gaming at its finest by bringing you the entire collection of TalonSoft's award-winning campaign series. Containing TalonSoft's West Front, East Front, and Rising Sun platoon-level combat series, as well as all of the official add-ons and expansion packs, the Matrix Edition allows players to dictate the events of World War II from the tumultuous beginning to its climatic conclusion. We are working together with original programmer John Tiller to bring you this updated edition.

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crocodile27
Posts: 10
Joined: Wed Aug 17, 2011 3:40 pm

Questions about setup phase and random battle gen

Post by crocodile27 »

Hi everybody, first of all I want to say that this game is awesome and one of my favourite. I've been playing it for a while but not so much as I would like to due to other commitments.
I have two questions about setup phases and generated maps.
I have generated a map I like very much with the edit a map "slider" function. Now I would like to play a random scenario on it but I saw that edited or sliders generated maps cannot be imported in the "generate random battle function".
So I created an OOB and using the "edit a scenario" function I started associating the OOB with the generated map I like. But of course I don't want to place both sides on the map myself otherwise I will already know something about the other side deplyment controlled by the CPU. So, if I place the unit on the map in a casual way and then start the Scenario with the SCENARIO SELECTOR and the setup phase box ticked, can I be sure that the CPU side will also use this setup phase to place the unit in a sensible and appropriate way, or the setup phase is only regarding the Human player?
If it is involving the AI side too then I have found a way to play a random battle with my "sliders" generated map. Otherwise I wonder what should I do with it if I don't want to place and setup the AI sides in the editor.
The second question is quicker: the "generate a battle" function generates maps in the same beautiful and detailed way of the "sliders - edit a map" function?
Thanks a lot and hope my questions are understandable enough, I love this game and I'm trying to understand the "random battles" aspect of this great product.
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