Detection Level Problems with q4 Beta

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bacchus
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Detection Level Problems with q4 Beta

Post by bacchus »

I was just wondering if anyone else had problems with increased detection levels in the current beta version. In all three of my PBEM games, I am detecting enemy fleets that I should not be seeing and my detection levels for my fleets are high on most of my big fleets that are out of range of scouts. The first turns I chalked it up to randomness and subs, but now I am convinced that there is a major issue with DL. Does anyone have a fix to this or any suggestions? Can a game file saved in Beta ever go back to official version or is it a one way upgrade?

Thanks in advance for any help.
"Was it over when the Germans bombed Pearl Harbor" -Animal House
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Pascal_slith
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RE: Detection Level Problems with q4 Beta

Post by Pascal_slith »

I am also seeing fleets in places I did not expect to 'see'. I would try a few more turns before concluding there is a problem.
So much WitP and so little time to play.... :-(

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herwin
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RE: Detection Level Problems with q4 Beta

Post by herwin »

ORIGINAL: Pascal

I am also seeing fleets in places I did not expect to 'see'. I would try a few more turns before concluding there is a problem.

There's a ship tracking algorithm that the US Navy uses that works like that. I used to run it manually with the WitPStaff displays.
Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
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michaelm75au
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RE: Detection Level Problems with q4 Beta

Post by michaelm75au »

There was a bug in q3 that inflated DL of ships flying search/asw/cap.
It was corrected in beta q4 - however, the high DL gained in q3 needs to decrease naturally.
Michael
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SqzMyLemon
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RE: Detection Level Problems with q4 Beta

Post by SqzMyLemon »

ORIGINAL: michaelm

There was a bug in q3 that inflated DL of ships flying search/asw/cap.
It was corrected in beta q4 - however, the high DL gained in q3 needs to decrease naturally.

We are using the q3 beta. Can it be addressed if we immediately install the latest patch rather than continuing to play and letting it decrease naturally as suggested?
Luck is the residue of design - John Milton

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PaxMondo
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RE: Detection Level Problems with q4 Beta

Post by PaxMondo »

I think you need to install q4 immediately and then let it deflate. If you stay with q3, it will stay inflated ...
Pax
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