
Anzio Map Work
Moderators: Panther Paul, Arjuna
Anzio Map Work
Here is a view of the map I am thinking of using for an overlay of the Anzio map. Has 20 meter contour intervals.


Headquarters Company
422nd Regiment 106th Division
Sons of World War II Veterans
422nd Regiment 106th Division
Sons of World War II Veterans
RE: Anzio Map Work
Do check by browsing/searching that your new theatres don't already exist - I know Salerno looked pretty complete... and I might have missed some maps over the years...
COTA maps will work without conversion (except renaming/recompiling) so do check both fora.
COTA maps will work without conversion (except renaming/recompiling) so do check both fora.
RE: Anzio Map Work
Did some brief searching .... not exactly sure if this area has been covered in BFTB....I do not see anything released although I did see one map that covered what looks to be a similar area...don't know if it has been released.
Headquarters Company
422nd Regiment 106th Division
Sons of World War II Veterans
422nd Regiment 106th Division
Sons of World War II Veterans
RE: Anzio Map Work
Being that I do not have COTA or HTTR I have no idea what maps they contain.I have done some more searching but have not found much on Anzio related maps.Unless I am overlooking something. Wonder how the game developers feel about using the above map in BFTB?
Headquarters Company
422nd Regiment 106th Division
Sons of World War II Veterans
422nd Regiment 106th Division
Sons of World War II Veterans
RE: Anzio Map Work
COTA is Malta/Greece/Crete, with some official take-up of Western Desert Maps.
HTTR was only the Market Garden Maps, centred on the three main objectives, plus some smaller maps of the same or overlapping areas (the Island etc).
User maps were added that cover some additional areas. I think HTTR is a little too old to be directly usable, but COTA mapping can be opened directly within BfTB, so the user maps are good for scenario work.
I've done a search since I posted above, and didn't see Anzio.
Salerno does exist, though I'm unsure if it was released yet - but a request might release it when you get that far, unless the material has been lost, or the original author is keen to release a scenario himself. (In which case you could skip to Sicily/Cassino/Torch/Kasserine/Anvil-Dragoon etc...)
Other assets at - the Estabs might not work, but the .aam should open (usually) allowing you to resave as a Command Ops map, I'd suggest at least a rebuild for the terrain and caches before using them - follow normal courtesies of acknowledging source/original author, and where possible obtaining the ok to reuse them, in case they are planning similar updating themselves (saves one of you work, and reduces bad blood).
http://cota.matrixgames.com/downloads/
HTTR was only the Market Garden Maps, centred on the three main objectives, plus some smaller maps of the same or overlapping areas (the Island etc).
User maps were added that cover some additional areas. I think HTTR is a little too old to be directly usable, but COTA mapping can be opened directly within BfTB, so the user maps are good for scenario work.
I've done a search since I posted above, and didn't see Anzio.
Salerno does exist, though I'm unsure if it was released yet - but a request might release it when you get that far, unless the material has been lost, or the original author is keen to release a scenario himself. (In which case you could skip to Sicily/Cassino/Torch/Kasserine/Anvil-Dragoon etc...)
Other assets at - the Estabs might not work, but the .aam should open (usually) allowing you to resave as a Command Ops map, I'd suggest at least a rebuild for the terrain and caches before using them - follow normal courtesies of acknowledging source/original author, and where possible obtaining the ok to reuse them, in case they are planning similar updating themselves (saves one of you work, and reduces bad blood).
http://cota.matrixgames.com/downloads/
- Prince of Eckmühl
- Posts: 2459
- Joined: Sun Jun 25, 2006 4:37 pm
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RE: Anzio Map Work
Hi sweeteye,
I've actually made two maps for Anzio, one of which uses a version of that map. The other is a larger map that uses 50 meter contours (which comes in pretty handy when you get up into the Alban hills). Additionally, I have a pretty good OOB for both sides for individual operations, like Fischfang, and I've built all the special forces for the battles. I've held off on putting the scenarios together until the new weapon/unit editor emerges and I can safely convert everything from late 1944-45 to early-mid 1944. If you'd be interested in working together on Anzio or Salerno, feel welcome to PM me. This whole deal has got to be easier "partnered-up" than working alone.

I've actually made two maps for Anzio, one of which uses a version of that map. The other is a larger map that uses 50 meter contours (which comes in pretty handy when you get up into the Alban hills). Additionally, I have a pretty good OOB for both sides for individual operations, like Fischfang, and I've built all the special forces for the battles. I've held off on putting the scenarios together until the new weapon/unit editor emerges and I can safely convert everything from late 1944-45 to early-mid 1944. If you'd be interested in working together on Anzio or Salerno, feel welcome to PM me. This whole deal has got to be easier "partnered-up" than working alone.

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Government is the opiate of the masses.
RE: Anzio Map Work
I'd thought I'd seen it before... but I didn't find on on my quick'n'dirty search... hopefully that saves some time 
Next... Cassino/Sicily/Dragoon?
And POE, the Estab editor is 'in' the released version of BfTB, so minor work on new units is doable. Building new forces from scratch is a big job though, so I'd stick with adding to what already exists.
Next... Cassino/Sicily/Dragoon?
And POE, the Estab editor is 'in' the released version of BfTB, so minor work on new units is doable. Building new forces from scratch is a big job though, so I'd stick with adding to what already exists.
RE: Anzio Map Work
Ah yes Prince....that is the map I was looking at earlier...perhaps in development.....Anzio is just too good of a possible scenario for a modder to overlook....Not sure of what help I could be to the map or scenario but if there is some way to help I would be happy to assist if you need an extra hand.Just let me know when the time comes.I have very little knowledge of the OOB at this point....something I was going to start researching....Glad you posted your work....I would like to try and find a map and take a small piece of it that would make a good small scale scenario and would be quick to produce....Something ulisin has suggested for multiplayer...
Headquarters Company
422nd Regiment 106th Division
Sons of World War II Veterans
422nd Regiment 106th Division
Sons of World War II Veterans
RE: Anzio Map Work
Here are a couple ideas I have for small scale scenarios for single or multiplayer.Any opinions on either of these?
The Campoleone Salient

The Factory

The Campoleone Salient

The Factory

Headquarters Company
422nd Regiment 106th Division
Sons of World War II Veterans
422nd Regiment 106th Division
Sons of World War II Veterans
RE: Anzio Map Work
I have also been looking at some other possible battles... Cassino and Kasserine pass for starters.If anyone has links to good maps let me know .....
Headquarters Company
422nd Regiment 106th Division
Sons of World War II Veterans
422nd Regiment 106th Division
Sons of World War II Veterans
- Prince of Eckmühl
- Posts: 2459
- Joined: Sun Jun 25, 2006 4:37 pm
- Location: Texas
RE: Anzio Map Work
ORIGINAL: Lieste
I'd thought I'd seen it before... but I didn't find on on my quick'n'dirty search... hopefully that saves some time
Next... Cassino/Sicily/Dragoon?
I dunno. Several months back, I read Rick Atkinson's The Day of Battle, and found it kind of depressing. I never realized that the U.S., alone, averaged a loss of one battalion per week going nowhere! One thing is for certain, though. I won't go past the fall of Rome!
And POE, the Estab editor is 'in' the released version of BfTB, so minor work on new units is doable. Building new forces from scratch is a big job though, so I'd stick with adding to what already exists.
Yes, I used the editor to manufacture both weapons and units for the "special forces" that I made reference to above. The problem will be that changes/corrections that have been incorporated into the base estab will knock my new weapons and units askew if I'm not able to import them from the existing estab into the all-new-and-improved set. This was discussed in another thread, here, perhaps a year ago, BTW.
Government is the opiate of the masses.
RE: Anzio Map Work
Some part of Operation Husky might be good....Only problem with this map is the contour intervals are too large.


Headquarters Company
422nd Regiment 106th Division
Sons of World War II Veterans
422nd Regiment 106th Division
Sons of World War II Veterans
RE: Anzio Map Work
Going to look into some North Africa battles. Perhaps it would be good to find something in that area.
Headquarters Company
422nd Regiment 106th Division
Sons of World War II Veterans
422nd Regiment 106th Division
Sons of World War II Veterans
- Prince of Eckmühl
- Posts: 2459
- Joined: Sun Jun 25, 2006 4:37 pm
- Location: Texas
RE: Anzio Map Work
I have a real fascination for a phenomena that first manifested itself at Dunkirk, the inability of the German armed forces to successfully reduce an Allied beachhead. The political ramifications of such a defeat for the Allies would have been enormous, but the Axis just never could pull it off.
Reducing the salient in what's known as "The Battle of the Thumb," is certainly worthwhile in that vane, as would the Fischfang and Seitensprung operations.
And I'd note that it's that same theme that got me interested in the Salerno landings, something that I hope to turn into a ten day, all-out, campaign of sorts. It would be awfully hard, well impossible, to do the whole-enchilada for Anzio, I'm afraid, as it would be so long!
Reducing the salient in what's known as "The Battle of the Thumb," is certainly worthwhile in that vane, as would the Fischfang and Seitensprung operations.
And I'd note that it's that same theme that got me interested in the Salerno landings, something that I hope to turn into a ten day, all-out, campaign of sorts. It would be awfully hard, well impossible, to do the whole-enchilada for Anzio, I'm afraid, as it would be so long!
Government is the opiate of the masses.
RE: Anzio Map Work
Prince I have again been looking at your post about the green book and have found a good map that would make a great little scenario..Probably should let you do the Italian campaigns..


Headquarters Company
422nd Regiment 106th Division
Sons of World War II Veterans
422nd Regiment 106th Division
Sons of World War II Veterans
- Prince of Eckmühl
- Posts: 2459
- Joined: Sun Jun 25, 2006 4:37 pm
- Location: Texas
RE: Anzio Map Work
ORIGINAL: Lieste
COTA mapping can be opened directly within BfTB, so the user maps are good for scenario work.
For posterity's sake, I think that I recall it working it this way...
You can make a map with the CotA map-editor, rename the file name extension to COP, and then open it in BftB. In fact that's the way that I made the first Anzio map before BftB was released.
However...
I don't believe that you can make a map in BftB ME, and then import it into CotA. I don't know why; that's just my understanding of how it works.
Government is the opiate of the masses.
- Prince of Eckmühl
- Posts: 2459
- Joined: Sun Jun 25, 2006 4:37 pm
- Location: Texas
RE: Anzio Map Work
ORIGINAL: sweeteye
Prince I have again been looking at your post about the green book and have found a good map that would make a great little scenario..Probably should let you do the Italian campaigns.
The question of maps and the Italian Campaign is a tangle, mostly because really good ones don't appear to have been made. When you compare the Green Book maps for other campaigns, like the Bulge, to those for Italy, I suspect that you'll likely come away with a similar opinion.
Government is the opiate of the masses.
RE: Anzio Map Work
Yes I am just starting to notice that.Even the last map I posted does not seem to be as clear and sharp as I thought for an overlay...Will keep sifting through maps until I find the right one to work with.I could do it the hard way as I did the Nancy map and use a DEM to get the contours.
Headquarters Company
422nd Regiment 106th Division
Sons of World War II Veterans
422nd Regiment 106th Division
Sons of World War II Veterans
- Prince of Eckmühl
- Posts: 2459
- Joined: Sun Jun 25, 2006 4:37 pm
- Location: Texas
RE: Anzio Map Work
I think that about the best maps that you can find for the Sicilian Campaign are those in the associated Green Book. I've pored over many a volume looking for decent contour maps for Operation Avalanche. I ended-up using Google, instead!
Government is the opiate of the masses.
RE: Anzio Map Work
Here is an area west of Metz that has some potential. Very crisp map.Good for an overlay. Also thinking I may start out by cropping smaller sections of the Nancy map and making a couple of small scenarios.... Would save some time on map and OOB creation.


Headquarters Company
422nd Regiment 106th Division
Sons of World War II Veterans
422nd Regiment 106th Division
Sons of World War II Veterans

