Beta Issue - Game Message Delay

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schwartzkie
Posts: 43
Joined: Wed Jun 01, 2005 6:29 pm

Beta Issue - Game Message Delay

Post by schwartzkie »

Hi MichaelM,

Ever since we patched (1108q2) I have an issue where the game message delay speed during replays reverts back to 0, making the replays go far too fast to digest information. I have attached the latest save.

Thanks,

Schwartzkie
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michaelm75au
Posts: 12457
Joined: Sat May 05, 2001 8:00 am
Location: Melbourne, Australia

RE: Beta Issue - Game Message Delay

Post by michaelm75au »

When you load the save to put in your orders, set the message delays then before you end the turn.
They currently show as .1 for message and 0 for map scroll.

For the combat replay, it will restore the values in the save for the allied player.

You can also try pressing CTRL-s (to increase delay) during the replay. CTRL-f decreases it.
Michael
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