Hi,
let me just give a quick note on how Internet games work:
1. You start the scenario and a game is created on the server. Server returns a game code the looks something like this: db3xE0
2. You send this code to your opponent. After their first connection is made, only the two of you can connect.
3. This is important: both players may connect and re-connect as many times as they like. They don't need to be logged in at the same time at all. Both players can review the entire game history (all actions ever made by either player) at any time.
So the equivalent of a PBEM game would be to play your turn normally and then notify your opponent you're done. In fact, we will be adding this functionality to the server so it becomes completely automated.
Note that, in the testing phase, we only got limited testing with Multiplayer. We're looking forward to working with a larger community so we can get more feedback for that. In practice, about 90% of people on the test played SP only.
