Multiplayer M60A3TTS & Fulkerson vs Farfarer

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larryfulkerson
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Multiplayer M60A3TTS & Fulkerson vs Farfarer

Post by larryfulkerson »

M60 and Farfarer volunteered to show me ( fulkerson ) how to play better. Farfarer is the Axis and M60 is going to act as the inspector general of the Soviet side. As far as I know we're all patched up to the 1.05.40 beta version.

Far sent me his turn 1 moves last night and I did my moves and then hit the "end turn" button from habit and sent the file to M60 for him to do his moves. D'oh. I'm learning to send a save file instead of the ended turn file.

In order to show M60 what I did during my turn I put together an HTML document. It's about 20 Megs big.
You can find the turn 1 document here: http://www.mediafire.com/?n54tn6bif1z83j4

And I thought I'd create an AAR from the pictures and verbage I sent to M60 already.
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RE: Multiplayer M60A3TTS & Fulkerson vs Farfarer

Post by larryfulkerson »

Here's the Axis moves in turn 1:

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RE: Multiplayer M60A3TTS & Fulkerson vs Farfarer

Post by larryfulkerson »

Here's the results of Far's air base attacks:

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RE: Multiplayer M60A3TTS & Fulkerson vs Farfarer

Post by larryfulkerson »

Here's the ground losses so far:

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RE: Multiplayer M60A3TTS & Fulkerson vs Farfarer

Post by larryfulkerson »

I moved all the planes that weren't on frozen air bases to the National Reserve.  Several HQ's got some new SU's ( those I could assign without spending any AP's ).  Several players can diagnose the Axis side and tell which units are from which formations and where all that stuff is headed and I'm not all that versed in this game yet.
Far has formed several pockets and has made a really good start.  Especially down south in the SouthWest Front area.
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RE: Multiplayer M60A3TTS & Fulkerson vs Farfarer

Post by larryfulkerson »

Here's my game plan so far. The thick blue lines are where I'm guessing I can make a stand of sorts. The thin blue lines are estimated paths where selected units should go.

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RE: Multiplayer M60A3TTS & Fulkerson vs Farfarer

Post by Peltonx »

Nice opening by your enemy, looks like carbon copy of mine hehehe.

Your keys Larry are holding his AGN panzers around Leningrad past turn 13.
Holding the river line in south past turn 7.

If you don't do those two things the PZers from AGN and AGS can be sent to AGC with more then enough time to take Moscow.

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RE: Multiplayer M60A3TTS & Fulkerson vs Farfarer

Post by larryfulkerson »

Here's the turn 2 Axis moves:

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RE: Multiplayer M60A3TTS & Fulkerson vs Farfarer

Post by larryfulkerson »

There's been a rash of changing planes from something, almost anything, to U-2VS's. I need to set the upgrade flag to manual for the airplanes from now on. It needed to be manual last turn but I neglected to do it. D'oh.

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RE: Multiplayer M60A3TTS & Fulkerson vs Farfarer

Post by larryfulkerson »

The 21st Mechanized Corps HQ has a motorcycle SU, and several AA SU's that I wouldn't care to have in the HQ so I'm settiing the support level to 0. Next turn, or after all the SU's are gone I'll adjust the number and type of SU's for the 21st Mech. I gotta remember to do that.

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RE: Multiplayer M60A3TTS & Fulkerson vs Farfarer

Post by larryfulkerson »

Far made a few pockets this time and one of them was near Minsk. I moved a unit a little ways and broke the pocket. Now I'm trying to
think of a way to isolate his spearheads.

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RE: Multiplayer M60A3TTS & Fulkerson vs Farfarer

Post by larryfulkerson »

If I can't stay in front of his pushes maybe I can isolate his spearheads. The isolated dudes are circled in red.

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RE: Multiplayer M60A3TTS & Fulkerson vs Farfarer

Post by larryfulkerson »

I found some I-153's at 4 SAD so I thought I'd just add to it. I upped the aviation committment to 9 and clicked on 'move' and all of a
sudden I had an airdrome's worth of planes there. A bomber ( U-2VS on night missions ), an attack unit ( IL-2 ), and lots of fighters. I'm using the IL-2 as an experiment, a probe of sorts. I'm going to be watching how the losses go and if and when the Axis threat goes down I'll consider putting bombers on daylight missions but for now the bombers fly at night.

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RE: Multiplayer M60A3TTS & Fulkerson vs Farfarer

Post by larryfulkerson »

Here's what's in Leningrad still to be railed out. I'm hoping that M60 has enough rail cap left to move at least the Armament points out
of there. I'm leaving the railing out of industry to M60 since he's the one that has the plan.

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RE: Multiplayer M60A3TTS & Fulkerson vs Farfarer

Post by larryfulkerson »

There's also some Armament points that need to be moved out of V-town near Leningrad. I'm leaving an audit trail for M60 so he knows which places I would wish some rail movement to take place in. Or at.

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RE: Multiplayer M60A3TTS & Fulkerson vs Farfarer

Post by larryfulkerson »

Did I happen to mention that I set all the HQ's support level to 0 to force all the SU's to STAVKA and I set the support level of
STAVKA to 9 to be able to hopefully hold it all. Then M60 and I can do a tour of the front to distribute the SU's out equally to
everybody, or at least to the more important parts of the front.

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RE: Multiplayer M60A3TTS & Fulkerson vs Farfarer

Post by larryfulkerson »

I need the opinion of the community on this one. Here I have the choice of moving the 163rd Mechanized into the city of PSKOV itself
to benefit from the urban terrain, and being on the far side of a river from your attacker or I can leave it in the hex where it is and take
advantage of the level 2 fort. I honestly can't decide which is better. I'm leaving him where he is for now.

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RE: Multiplayer M60A3TTS & Fulkerson vs Farfarer

Post by larryfulkerson »

I gave some planes to 2 SAD and then debated whether or not to move it closer to the front lines but thought maybe I should perhaps
leave it right where it is now.

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RE: Multiplayer M60A3TTS & Fulkerson vs Farfarer

Post by larryfulkerson »

I gave 7/2 PVO some airplanes. Mostly fighters.

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RE: Multiplayer M60A3TTS & Fulkerson vs Farfarer

Post by larryfulkerson »

I gave 7/1 PVO some airplanes.

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