Dneper/Donbas a mission impossible?

Unity of Command lets you replay the epic conflict that was the Stalingrad Campaign of World War II. In this turn-based game of strategy and cunning, observe how opportunity leads the German army to advance recklessly into the steppes of southern Russia. And as the story unfolds, join the Soviet campaign to repel the invaders... As these legendary battles play out on the hex board, the tension of decision making and difficulties of conducting operations on a massive scale emerge. Command armies and fronts in maneuver warfare, thrust and encircle, capture cities and cross continents; but never, ever forget to watch your supply lines. The Red Turn expansion ads a gigantic Soviet expansion centered on the Kursk campaign.

Moderators: 2xTom, 2xPelin

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stormbringer3
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Dneper/Donbas a mission impossible?

Post by stormbringer3 »

I've been playing this last scenario in the Russian Campaign for going on a week and I haven't even come close to capturing one of the objectives. I've done very well in the Axis Campaign and even better in the Russian Campaign until this scenario. I've tried all sorts of tactics and failed, so I'd appreciate any thoughts on how to approach this scenario.
Thanks.
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2xTom
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RE: Dneper/Donbas a mission impossible?

Post by 2xTom »


The scenario is definitely winnable, just very very very hard. Everything is against you: your supply is weak, the thaw is coming rapidly and the SS Panzer corps is battered, but still very much there. Good luck with this one [;)]

During the testing it turned out that this was the only scenario where a BV apparently wasn't possible, so we did some re-balancing there. Brilliant victory is now achievable in this and every other scenario.
Tomislav Uzelac
Unity of Command Lead Developer
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