I was reading Karl-Heinz Frieser's Blitzkrieg Legend, about the Fall of France, and his section on the initial German offensive through the Ardennes region inspired me. I had never played an operational scale game based on the Battle of France, and the operation as Frieser described seemed like it would make for an interesting scenario in the Command Ops engine. Inspired by the ease by which sweeteye is pumping out his scenarios, I decided to give it a shot as well. It wasn't easy, but after about 2.5 months, I'm almost finished.
I decided to map out the area from just west of the Luxembourg border to just east of the Sedan River (Bouillon is just 1.5KM from the map edge). This makes for a 56kmx36km wide map that just comes in under the upper limit in the map editor. I used DRM data for the topography, and Google Maps for the roads, forests, rivers and such. I could not find a suitable period map, so unfortunately the map isn't exactly historical.
Enough typing, now for some pictures.

The whole shebang. All hills, roads, rivers, forests, etc are mapped in. The only part I need to finish right now is placing the actual cities. There's a whole lot of them! I'm using a custom texture set that is a mashup of someone else's work from CotA and some of my own work. One thing that is apparent is that the section of the Ardennes the Germans moved through isn't as heavily forested as is sometimes believed. Plenty of major roads to move west on.

Habay, Arlon and their surrounding suburbs.

Florenville, surrounding villages and the minor river that bisects most of the map. They've really packed the villages in tight over the years!

Bertrix.
I'm probably another good 2-3 weeks away from completing this. I'm notoriously bad at never finishing projects I start (lots of 1:35 scale models sitting in my garage awaiting painting), so hopefully by posting this I'll feel obligated to actually finish it. I guess after this comes the scenario building, which will be a beast to finish as well, with a whole new Estab I'll have to research...





