wad?

Time of Fury spans the whole war in Europe and gives players the opportunity to control all types of units, ground, air and naval. Not only that, each player will be able to pick a single country or selection of countries and fight his way against either the AI or in multiplayer in hotseat or Play by E-Mail. This innovative multiplayer feature will give player the chance to fight bigger scenarios against many opponents, giving the game a strategic angle that has no equal in the market. The game uses Slitherine’s revolutionary PBEM++ server system.

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freeboy
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wad?

Post by freeboy »

ok.. forget the poles I ran into france in39
I hold most france, minus Normandy and Britany and South.. Paris Lille Dunkirk etc MEts.. the mag is an island of cut off troops..
Wad or they just dont do sue for armistace in 39?
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doomtrader
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RE: wad?

Post by doomtrader »

You need to capture Paris and 9 other cities
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freeboy
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RE: wad?

Post by freeboy »

thanks
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freeboy
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RE: wad?

Post by freeboy »

ok, I am haing a fun time
BUT,
france does not want to surrender, I control 14 cities plus Paris.. and she fights on.. its silly.. any thoughts?
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doomtrader
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RE: wad?

Post by doomtrader »

The France might choose not to surrender.
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freeboy
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RE: wad?

Post by freeboy »

oops.. lol
I really like how tough the ai is for poland
 
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RE: wad?

Post by macroeconomics »

At the tactical level I think the AI is pretty good. Particularly on the defense. On the attack it's OK as long as the unit density doesn't get too high. Some more player experience will give us more information on how good the AI is on the strategic level, but overall, this is very playable. If it's not enough of a challenge, bump all the opponents to Easy, crank down the FoW to 1 hex, and I think it will kick your butt as often as not.
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doomtrader
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RE: wad?

Post by doomtrader »

We have tried the AI to be not to challenging on normal levels. If you find the game too easy, just change the difficulty level.
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Rasputitsa
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RE: wad?

Post by Rasputitsa »

ORIGINAL: doomtrader

The France might choose not to surrender.

I like the idea that things don't happen, just because certain events have occurred, much better to have an element of chance.[:)]
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Greyshaft
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RE: wad?

Post by Greyshaft »

ORIGINAL: macroeconomics
If it's not enough of a challenge, bump all the opponents to Easy, crank down the FoW to 1 hex, and I think it will kick your butt as often as not.
I agree that the game is a challenge but setting FOW down to 1 might be going too far as well as being unrealistic. I'm going to sett it to 3 for my upcoming Barbarossa rematch against the AI.

Question: Does the FOW setting affect the AI's planning or is the AI always aware of all units everywhere?
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RE: wad?

Post by macroeconomics »

ORIGINAL: Greyshaft

Question: Does the FOW setting affect the AI's planning or is the AI always aware of all units everywhere?

Only the devs can answer that. What I can say is that if the AI is on the defense, its need for info to offset the FoW is reduced dramatically. And that makes it much stronger. This games' AI is shockingly good at just Normal difficulty if it is defending.
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