Seems to me this makes a huge difference in challenge level of a given scenario. For example this time all my key avenues of attack are clear weather [:D]
I can see that from a replability standpoint but now it makes me realize that how a scenario fares could depend hugely on starting apparently randomly placed weather! For example, cutting off the Soviet bridgehead in 2nd Kharkov is not going to happen if mud is in the wrong place.
Just thought players might want to know this..
