exit points

Command Ops: Battles From The Bulge takes the highly acclaimed Airborne Assault engine back to the West Front for the crucial engagements during the Ardennes Offensive. Test your command skills in the fiery crucible of Airborne Assault’s “pausable continuous time” uber-realistic game engine. It's up to you to develop the strategy, issue the orders, set the pace, and try to win the laurels of victory in the cold, shadowy Ardennes.
Command Ops: Highway to the Reich brings us to the setting of one of the most epic and controversial battles of World War II: Operation Market-Garden, covering every major engagement along Hell’s Highway, from the surprise capture of Joe’s Bridge by the Irish Guards a week before the offensive to the final battles on “The Island” south of Arnhem.

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Phoenix100
Posts: 2974
Joined: Tue Sep 28, 2010 12:26 pm

exit points

Post by Phoenix100 »

Can anyone tell me why all the units in the snap below would be unable to exit on command? They were queing for over 12 hours without going through the door. Some units - before this - did exit. But then it was just like the door closed. This is Piper's Race.

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simovitch
Posts: 5946
Joined: Tue Feb 14, 2006 7:01 pm

RE: exit points

Post by simovitch »

From what I can see, you have enemy units too close to the exit location.
simovitch

Phoenix100
Posts: 2974
Joined: Tue Sep 28, 2010 12:26 pm

RE: exit points

Post by Phoenix100 »

Ah! Thanks. So you have to clear the exit points first, like an objective? Why didn't I know that after all these years playing HTTR, COTA and BFTB, I wonder?
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