TOE Errata

Post new scenarios and mods here to share with other gamers.

Moderators: Joel Billings, Sabre21, bcgames

User avatar
Update
Posts: 122
Joined: Mon Oct 08, 2007 11:45 am

TOE Errata

Post by Update »

I noticed that Air units got massive errata included in to the updates.
The ground forces TOE is also in need of fixing, especially Finnish Forces are a HUGE mess! I will try to work on them during my free time (hah, what is that???).
Anyway, just curious; Did the person who wrote Finnish forces speak Finnish? If he didn't pat him in the back for job well done without language. On the other hand, if he speaks Finnish smack him for not doing his research properly! [:-]
Oh, it seems that after quick peek into the games German TOE listings and their actual historical organization charts there seems to be some cleaning to do also.

More to follow later on, I hope[:'(]
Nobody respects a country with a poor army, but everybody respects a country with a good army. I raise my toast to the Finnish Army.

Attributed to Josef Stalin, 1948.
User avatar
Apollo11
Posts: 25195
Joined: Thu Jun 07, 2001 8:00 am
Location: Zagreb, Croatia
Contact:

RE: TOE Errata

Post by Apollo11 »

Hi all,
ORIGINAL: Pertti

I noticed that Air units got massive errata included in to the updates.
The ground forces TOE is also in need of fixing, especially Finnish Forces are a HUGE mess! I will try to work on them during my free time (hah, what is that???).
Anyway, just curious; Did the person who wrote Finnish forces speak Finnish? If he didn't pat him in the back for job well done without language. On the other hand, if he speaks Finnish smack him for not doing his research properly! [:-]
Oh, it seems that after quick peek into the games German TOE listings and their actual historical organization charts there seems to be some cleaning to do also.

More to follow later on, I hope[:'(]

We have original Finn doing the Finns - don't you worry...

What TOE data is not OK and for what scenarios?


Leo "Apolo11"
Image

Prior Preparation & Planning Prevents Pathetically Poor Performance!

A & B: WitW, WitE, WbtS, GGWaW, GGWaW2-AWD, HttR, CotA, BftB, CF
P: UV, WitP, WitP-AE
User avatar
Update
Posts: 122
Joined: Mon Oct 08, 2007 11:45 am

RE: TOE Errata

Post by Update »

OK, here is a really quick answer, I have to comb through the whole Finnish TOE before giving exact fixes to all the problems. But as you can see there are major fixes to come.

DISCLAIMER: I have no knowledge of the person who did Finnish TOE so this is nothing personal towards anybody!

Here is the material I use for Finns, these are available almost in any public Finnish library:

References:
Jatkosodan Historia vol.1-6, (History of Continuation War vol. 1-6) Sotatieteen Laitoksen Julkaisuja, WSOY, Porvoo 1988.
Jatkosodan Pikku Jättiläinen, (Little Giant of Continuation War) Toim. Leskinen ja Juutilainen, WSOY, Helsinki 2006.
Hyökkäyksestä Puolustukseen, (From Assault to Defence) Vesa Tynkkynen, Maanpuolustuskorkeakoulu Taktiikan laitos, Julkaisusarja 1/1996.
Jatkosodan Tiellä, (On the Road of Continuation War) Toim. Palokangas, Maanpuolustuskorkeakoulun Sotahistorian Laitoksen ja Sotamuseon Julkaisuja, Gummerus kirjapaino Oy, Jyväskylä 2004.
Suomalaiset Panssarijoukot 1919-1969, (Finnish Armored Troops 1919-1969) P. Kantakoski, Karisto Oy, Hämeenlinna 1969
Punaiset Panssarit (Red Tanks), P. Kantakoski, Ilves-Paino Oy, Hämeenlinna 1998

Now to the Quick and Dirty. [:D]

Missing weaponry (devices):

7,62 mm Maxim M/32-33
- Standard Finnish MMG, modified heavily from original Maxim 09.

7,62 ItKk/31-40 VKT
- Finnish AAMG

20 ItK/39 M, Madsen
- Danish GP 20mm automatic gun, mainly used for AA by Finns (Coastal units and Navy)

20 ItK/40 VKT "Vekotin"
- Finnish 2x20mm AAgun

Ground elements:

-Russian MMG should be changed to above M/32-33

-SG43 never used by Finns

-0134 (FT-17) Removed during Winter War for use as billboxes

-0152 (Rifle Squad) 1+8 men (=9) not 10 (same with other squads composition)

-0154 (Submachine Squad) No such a thing in official Finnish infantry TOE

-Missing Jääkäri (Jager) squad all together, should take the place of above unit, different weaponry and uses
bicycles for transportation (speed 12 and classification as bicycle infantry, PLEASE add this classification to list since Germans and other Axis are also using bicycles a lot!!)

-AT-inf units missing men and weaponry

-Finns did not use German 75mm infantry gun

-Artillery units have to be rethought, too many models in real Finnish TOE to be included in the game but not proper as it is right now either.

-Missing Landsverk Anti (AA-tank) used in Armored Division

COMBAT ENGINEERS (this same problem is in every nation!)
-Should not have FT included as part of squad weaponry, this gives way too many FT for divisions!
-Finnish Division had 48 engineers but only 12 FT, so we have 400% increase as things are right now. (German inf. div. had 20 FT, game gives 36!)

TOE
These seem to be off by most cases.
Here is short example:
Summer -41 tank Battalion:
(game 30xT-26)
Real TOE:
BA-10 x3
T-26 x48 (3 Co each 12x T-26)
T-26FT x 5
T-28e x2 (10/41 6+1xT-34)
BT-7 x6
Engineer x3

Other notes:
Air Force needs to be checked, some of the things don’t feel right. Like Finland licence build Blenheims during the war but no Factory in the game.
Cities are missing all AA units.
Map seems to have some mistakes

Anyway, I will start posting fixes with explanations in the forum as time permits.
Nobody respects a country with a poor army, but everybody respects a country with a good army. I raise my toast to the Finnish Army.

Attributed to Josef Stalin, 1948.
MechFO
Posts: 852
Joined: Fri Jun 01, 2007 4:06 am

RE: TOE Errata

Post by MechFO »

The most important part not to be missed in any thread on TOE errata:

German Infantry Division Artillery TOE after 42, total fail, since the issue that the current setup was supposed to fix was rectified months ago.
Denniss
Posts: 9138
Joined: Thu Jan 10, 2002 10:00 am
Location: Germany, Hannover (region)

RE: TOE Errata

Post by Denniss »

ORIGINAL: MechFO

The most important part not to be missed in any thread on TOE errata:

German Infantry Division Artillery TOE after 42, total fail, since the issue that the current setup was supposed to fix was rectified months ago.
Do you have some details on this ?
WitE dev team - (aircraft data)
WitE 1.08+ dev team (data/scenario maintainer)
WitW dev team (aircraft data, partial data/scenario maintainer)
WitE2 dev team (aircraft data)
User avatar
Update
Posts: 122
Joined: Mon Oct 08, 2007 11:45 am

RE: TOE Errata

Post by Update »

Do you have some details on this ?


I just checked infantry divisions (41a, 42, 43 and 44) in GENERAL TOE(OB) and actually there is a problem with
the Divisions Artillery Rgt composition.
Official German TOE (1.Welle) gives 3xBn with 12 105 how each (=36x105 how) and 1xBn with 12x150 How (in some cases one battery of 150 how was replaced by battery of 105 gun for longer counterbattery reach but this was not a norm).

So division should have 36x105 how and 12x 150 how (or 8x150 how and 4x 105 gun but lets forget this option for now since it would not be general TOE(OB))

41a TOE(OB) is OK with Artillery

from 42 TOE(OB), 11/41, onward to 44 the Divisional artillery has been reduced by 9x105 how and 3x150 how so that the numbers for the rest of the war are only 27x105 how and 9x150 how.

I have no idea where that comes from.
It should not have anything to do with production versus casualties since the normal game mechanism takes care of that. The only two explanations that comes to mind are that either it is a typo accident or somebody desided that German inf. div. would be too strong from 1942 on. [&:]
Be as it may, this should be fixed in every scenario ASAP!.
Nobody respects a country with a poor army, but everybody respects a country with a good army. I raise my toast to the Finnish Army.

Attributed to Josef Stalin, 1948.
MechFO
Posts: 852
Joined: Fri Jun 01, 2007 4:06 am

RE: TOE Errata

Post by MechFO »

ORIGINAL: Denniss

ORIGINAL: MechFO

The most important part not to be missed in any thread on TOE errata:

German Infantry Division Artillery TOE after 42, total fail, since the issue that the current setup was supposed to fix was rectified months ago.
Do you have some details on this ?

Pertti showed what the TOE should be.

The current TOE was put in because that was the de facto establishment of most German Infantry Divisions after 41. This was due to low rate of gun production in 41 (due to worries that munitions production wouldn't be able to keep up), heavy losses in the first Blizzard and the ramping up of production in 42,43 being essentially negated by the heavy losses at Stalingrad and Tunisia. After that production more or less was able to keep up with losses until mid 44.

The production system in WITE after release produced artillery too quickly, so to keep things "historical" the TOE was adjusted down. However, many patches ago, the issue with super quick Artillery production was fixed, however the wrong TOE data was kept, again forcing German players down the "historical" path.

TAIL_GUNNER
Posts: 248
Joined: Mon Jun 14, 2004 1:33 pm

RE: TOE Errata

Post by TAIL_GUNNER »

(German inf. div. had 20 FT, game gives 36!)

Pertti, do you know how these were allocated?

I would guess they would all be in the Pioneer Battalion, because the Pioneers attached to each Infantry Regiment were actually men with basic Pioneer training pulled from the Infantry Regiments for light engineering duties only. In fact they should probably not be counted in the game at all...

But how could 20 FT be used in 27 Pioneer squads?
AKA "Juggalo"
MechFO
Posts: 852
Joined: Fri Jun 01, 2007 4:06 am

RE: TOE Errata

Post by MechFO »

ORIGINAL: TAIL_GUNNER
(German inf. div. had 20 FT, game gives 36!)

Pertti, do you know how these were allocated?

I would guess they would all be in the Pioneer Battalion, because the Pioneers attached to each Infantry Regiment were actually men with basic Pioneer training pulled from the Infantry Regiments for light engineering duties only. In fact they should probably not be counted in the game at all...

But how could 20 FT be used in 27 Pioneer squads?

Each Pionier Platoon normally had 1 FT in the platoon HQ element (together with the ATR). This is definitely the case for the early stages of the war, due to how heavy and unwieldy FT's were I doubt very much 1 was ever issued to each squad. FT's should probably be a separate element like MG, ATR's etc.
TAIL_GUNNER
Posts: 248
Joined: Mon Jun 14, 2004 1:33 pm

RE: TOE Errata

Post by TAIL_GUNNER »

ORIGINAL: MechFO
ORIGINAL: TAIL_GUNNER
(German inf. div. had 20 FT, game gives 36!)

Pertti, do you know how these were allocated?

I would guess they would all be in the Pioneer Battalion, because the Pioneers attached to each Infantry Regiment were actually men with basic Pioneer training pulled from the Infantry Regiments for light engineering duties only. In fact they should probably not be counted in the game at all...

But how could 20 FT be used in 27 Pioneer squads?

Each Pionier Platoon normally had 1 FT in the platoon HQ element (together with the ATR). This is definitely the case for the early stages of the war, due to how heavy and unwieldy FT's were I doubt very much 1 was ever issued to each squad. FT's should probably be a separate element like MG, ATR's etc.

I've seen that elsewhere, 3 FT per Pioneer Coy (1 per Platoon). But this would only give 9 per Infantry Division. The TOE for Welle. 1-4 Infantry Divisions on Lexicon-der-Wehrmacht also says 9 per Division.

I believe later in the war this allocation doubled to 6 FT per Pioneer Coy.

But in 1941, even for a Panzer Division which has the 8 extra Teileinheit Infantry-Pioneer Platoons, I come up with a grand total of 17.

And I agree with you, the FT teams should be separate from the Pioneers. I'm thinking two-man teams with one FT, one rifle, one pistol...

ChadG
AKA "Juggalo"
MechFO
Posts: 852
Joined: Fri Jun 01, 2007 4:06 am

RE: TOE Errata

Post by MechFO »

ORIGINAL: TAIL_GUNNER

ORIGINAL: MechFO
ORIGINAL: TAIL_GUNNER



Pertti, do you know how these were allocated?

I would guess they would all be in the Pioneer Battalion, because the Pioneers attached to each Infantry Regiment were actually men with basic Pioneer training pulled from the Infantry Regiments for light engineering duties only. In fact they should probably not be counted in the game at all...

But how could 20 FT be used in 27 Pioneer squads?

Each Pionier Platoon normally had 1 FT in the platoon HQ element (together with the ATR). This is definitely the case for the early stages of the war, due to how heavy and unwieldy FT's were I doubt very much 1 was ever issued to each squad. FT's should probably be a separate element like MG, ATR's etc.

I've seen that elsewhere, 3 FT per Pioneer Coy (1 per Platoon). But this would only give 9 per Infantry Division. The TOE for Welle. 1-4 Infantry Divisions on Lexicon-der-Wehrmacht also says 9 per Division.

I believe later in the war this allocation doubled to 6 FT per Pioneer Coy.

But in 1941, even for a Panzer Division which has the 8 extra Teileinheit Infantry-Pioneer Platoons, I come up with a grand total of 17.

And I agree with you, the FT teams should be separate from the Pioneers. I'm thinking two-man teams with one FT, one rifle, one pistol...

ChadG

One would have to know where the original information about 20 FT's per Division came from.

2 man teams sounds sensible.
MechFO
Posts: 852
Joined: Fri Jun 01, 2007 4:06 am

RE: TOE Errata

Post by MechFO »

....
User avatar
Update
Posts: 122
Joined: Mon Oct 08, 2007 11:45 am

RE: TOE Errata

Post by Update »

Sorry, I did not put the source for the 20xFt info. It wasn’t my intetion to start here a discussion for the German engineer update. I merely wanted to point out the fact that FT were not a standard one/squad equiptment for the engineers in most countries.
Right now I am quite busy with Finnish mess known as TOE(OB) in WITE.
Here is the source and quick summary of the FT numbers in each division.

WAR DEPARTMENT TECHNICAL MANUAL
TM-E 30-451
HANDBOOK ON GERMAN MILITARY FORCES
WAR DEPARTMENT • 15 MARCH 1945

Infantry Division, Old Type Engineer Bn. 20xFT (HQx2FT, Co'sx6FT)
Infantry Division, 1944 Type, Engineer Bn. 20xFT
Infantry Division, Two-Regiment Type, Engineer Bn. 14xFT
Volks Grenadier Division, Engineer Bn. 12xFT (Co'sx6)
Army Mountain Division, Mtn Engineer Bn. 20xFT
Army Motorized Division, Recon Bn. 6xFt, Engineer Bn. 20xFT (=26xFT)
Army Armored Division, Recon Bn. 6xFt, Pz. Gren. Regt. (Armd) 24xFT, Pz. Gren. Regt. (Mtz) 18xFT, Engineer Bn. 20xFT (=68xFT !)
SS Armored Division, Recon Bn. 6xFt, Pz. Gren. Regt.x2 (Armd) 48xFT, Engineer Bn. 20xFT (=74xFT !)
Air Force Parachute Division, Engineer Bn. 20xFT

This looks to be the numbers around 1944/45. I think that 1941 these numbers were lower, also it seems to me that Sd Kfz 251/16 is counted as 2 flamethrowers worth in these calculations.

Anyway, the fact is that engineers TOE needs to be corrected (along with other units). Problem is that there is not enough room in the division slots for all the combat equiptment that were used. That is one reason I posted the other threat on Division Display Change. I will answer for Schmart tomorrow about the benefits of the change.
Nobody respects a country with a poor army, but everybody respects a country with a good army. I raise my toast to the Finnish Army.

Attributed to Josef Stalin, 1948.
ComradeP
Posts: 6992
Joined: Thu Sep 17, 2009 3:11 pm

RE: TOE Errata

Post by ComradeP »

Something to keep in mind for the Finns is that they used so many different kinds of equipment that part of it was abstracted (for example: there are fewer Finnish artillery gun types in the game than they in real life) and one thing to keep in mind for the game as a whole is that not all elements in a TOE were actually there in the way the game presents them, as some adjustments were made to make them give the desired result if that wasn't possible with including elements elsewhere, such as in squads/as a part of another ground element.
SSG tester
WitE Alpha tester
Panzer Corps Beta tester
Unity of Command scenario designer
User avatar
JJKettunen
Posts: 2289
Joined: Tue Mar 12, 2002 6:00 pm
Location: Finland

RE: TOE Errata

Post by JJKettunen »

Pertti, you sound like a real muppet.
Jyri Kettunen

The eternal privilege of those who never act themselves: to interrogate, be dissatisfied, find fault.

- A. Solzhenitsyn
User avatar
Update
Posts: 122
Joined: Mon Oct 08, 2007 11:45 am

RE: TOE Errata

Post by Update »

Something to keep in mind for the Finns is that they used so many different kinds of equipment that part of it was abstracted

Yes, I think I was refering to this when I said:
Artillery units have to be rethought, too many models in real Finnish TOE to be included in the game but not proper as it is right now either.

Anyway, Let me show you this week the first part of fixes so you can see what I mean with the TOE chances.

Keke:
Pertti, you sound like a real muppet
Sorry, I don't get this. [&:]
Maybe it is a generation cap or possible a canyon [:D]. For me the Muppets are cute huggable creatures like Kermit the frog and so on. Since I don't feel like at huggable Haavisto boy would you please clarify the meaning, vaikka suomeksi jos on helpompaa![8|]
Nobody respects a country with a poor army, but everybody respects a country with a good army. I raise my toast to the Finnish Army.

Attributed to Josef Stalin, 1948.
User avatar
JJKettunen
Posts: 2289
Joined: Tue Mar 12, 2002 6:00 pm
Location: Finland

RE: TOE Errata

Post by JJKettunen »

ORIGINAL: Pertti
Sorry, I don't get this. [&:]
Maybe it is a generation cap or possible a canyon [:D]. For me the Muppets are cute huggable creatures like Kermit the frog and so on. Since I don't feel like at huggable Haavisto boy would you please clarify the meaning, vaikka suomeksi jos on helpompaa![8|]

Muppet

a person who defies explanation with regard to common sense and logic, exhubing an air of confidence that is mutually exclusive to that of their accomplishments or ability

Jyri Kettunen

The eternal privilege of those who never act themselves: to interrogate, be dissatisfied, find fault.

- A. Solzhenitsyn
User avatar
Update
Posts: 122
Joined: Mon Oct 08, 2007 11:45 am

RE: TOE Errata

Post by Update »

WOW, did I step on your toes or do you just want to compare our relative academic accomplisments?

Like I pointed out in earlier post (
DISCLAIMER: I have no knowledge of the person who did Finnish TOE so this is nothing personal towards anybody!
) this is nothing to do with anybody's person.
Just want to fix the facts as far as the game engine permits.

So, let's just forget the personal things and see how we can together better this whole game series!
Nobody respects a country with a poor army, but everybody respects a country with a good army. I raise my toast to the Finnish Army.

Attributed to Josef Stalin, 1948.
User avatar
JJKettunen
Posts: 2289
Joined: Tue Mar 12, 2002 6:00 pm
Location: Finland

RE: TOE Errata

Post by JJKettunen »

You have no clue how much the Finnish forces were improved from their original sorry state, and why every detail was not included. Calling them a huge mess is just pure slander.
Jyri Kettunen

The eternal privilege of those who never act themselves: to interrogate, be dissatisfied, find fault.

- A. Solzhenitsyn
MechFO
Posts: 852
Joined: Fri Jun 01, 2007 4:06 am

RE: TOE Errata

Post by MechFO »

ORIGINAL: Pertti

Sorry, I did not put the source for the 20xFt info. It wasn’t my intetion to start here a discussion for the German engineer update. I merely wanted to point out the fact that FT were not a standard one/squad equiptment for the engineers in most countries.
Right now I am quite busy with Finnish mess known as TOE(OB) in WITE.
Here is the source and quick summary of the FT numbers in each division.

WAR DEPARTMENT TECHNICAL MANUAL
TM-E 30-451
HANDBOOK ON GERMAN MILITARY FORCES
WAR DEPARTMENT • 15 MARCH 1945

Infantry Division, Old Type Engineer Bn. 20xFT (HQx2FT, Co'sx6FT)
Infantry Division, 1944 Type, Engineer Bn. 20xFT
Infantry Division, Two-Regiment Type, Engineer Bn. 14xFT
Volks Grenadier Division, Engineer Bn. 12xFT (Co'sx6)
Army Mountain Division, Mtn Engineer Bn. 20xFT
Army Motorized Division, Recon Bn. 6xFt, Engineer Bn. 20xFT (=26xFT)
Army Armored Division, Recon Bn. 6xFt, Pz. Gren. Regt. (Armd) 24xFT, Pz. Gren. Regt. (Mtz) 18xFT, Engineer Bn. 20xFT (=68xFT !)
SS Armored Division, Recon Bn. 6xFt, Pz. Gren. Regt.x2 (Armd) 48xFT, Engineer Bn. 20xFT (=74xFT !)
Air Force Parachute Division, Engineer Bn. 20xFT

This looks to be the numbers around 1944/45. I think that 1941 these numbers were lower, also it seems to me that Sd Kfz 251/16 is counted as 2 flamethrowers worth in these calculations.

Thanks. In general I've found wartime Intelligence reports to be not very accurate when it comes to details. To be fair, it's difficult to say what the "paper" TOE is when "real" TOE varied as much as it did. I've got some late war KSTN's on PDF, I'll see if I can find anything on the subject.
Post Reply

Return to “Scenario Design and Modding”