How long for an AI?

World in Flames is the computer version of Australian Design Group classic board game. World In Flames is a highly detailed game covering the both Europe and Pacific Theaters of Operations during World War II. If you want grand strategy this game is for you.

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vonRocko
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How long for an AI?

Post by vonRocko »

How many years will the AI version take? I will bet anyone that, once it is released, this game will never get an AI. [:(]
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warspite1
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RE: How long for an AI?

Post by warspite1 »

ORIGINAL: vonRocko

How many years will the AI version take? I will bet anyone that, once it is released, this game will never get an AI. [:(]
Warspite1

My personal feeling is that the game will never get a really challenging AI as the variables are simply too many. The best to hope for is an AI that will be sufficient to allow new players to learn the game and develop their own skills. Therafter PBEM or Netplay or hotseat would be needed to get a challenging game.

That's my 2 cents.
Now Maitland, now's your time!

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RE: How long for an AI?

Post by pzgndr »

this game will never get an AI
the game will never get a really challenging AI

Why don't you knock it off with them negative waves? Why don't you dig how beautiful it is out here? Why don't you say something righteous and hopeful for a change? [:D]
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Edfactor
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RE: How long for an AI?

Post by Edfactor »

I wish I understood how AI works better. Like how does Russia form a defensive line? Just thinking about that question and realizing how I analyze it when I'm playing makes my head spin.

First you look at the map and see how far his units can move (some move 3 some 4, 5 and 6)

can I defend this area or that area, if I back up so his 3 movers can't get to me can I defend? how about if I back up further?
Where are my fighters? my bombers? do they need to redeploy?
What about the Germans fighters and bombers?
If i am back up is it worth it to leave a lone corp in a city to slow him down?
or maybe leave 2 good coprs hoping to flip his attackers?

What about potentials for counter attacks? am I holding well enough to stand where I am, how much would a failed attack hurt me?

Do I need to pass?
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Erik Rutins
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RE: How long for an AI?

Post by Erik Rutins »

We'll provide more information on that as we get closer to release. There's a lot that we still need to do to inform you all about what the release plans are and future plans after the release.

There is no question that the game will have an AI, but the AI will require extra work and our goal it so make sure the AI is competent and can provide a good challenge to new players. In the long run, this game is much better played against human opponents, which is why we are focusing on the multiplayer system first.

Regards,

- Erik
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warspite1
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RE: How long for an AI?

Post by warspite1 »

ORIGINAL: pzgndr
this game will never get an AI
the game will never get a really challenging AI

Why don't you knock it off with them negative waves? Why don't you dig how beautiful it is out here? Why don't you say something righteous and hopeful for a change? [:D]
Warspite1

Not many people are more positive about this game than me.

What I said was not a criticism - more a statement of fact as I see it (my opinion of course may be - and invariably is - wrong [;)]) I hope so in this case, but regardless, is not a reason for not buying the game.
Now Maitland, now's your time!

Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
vonRocko
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RE: How long for an AI?

Post by vonRocko »

ORIGINAL: pzgndr

Why don't you knock it off with them negative waves? Why don't you dig how beautiful it is out here? Why don't you say something righteous and hopeful for a change? [:D]

CRAP![:)]
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RE: How long for an AI?

Post by Shannon V. OKeets »

ORIGINAL: vonRocko

ORIGINAL: pzgndr

Why don't you knock it off with them negative waves? Why don't you dig how beautiful it is out here? Why don't you say something righteous and hopeful for a change? [:D]

CRAP![:)]
For those who do not recognize this dialog, it is taken from Kelly's Heroes. The first line is from Oddball and it is one of my personal favorites.
Steve

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Edfactor
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RE: How long for an AI?

Post by Edfactor »

My favorite line is "Call the guy up, maybe we can make a deal." "What kind of a deal?" "You know a deal deal, maybe the guys a republican."

Edit

Almost as good: "This bank isn't going to fall into the hands of the American Army, it's goin to fall into our hands."
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RE: How long for an AI?

Post by Centuur »

ORIGINAL: Shannon V. OKeets

ORIGINAL: vonRocko

ORIGINAL: pzgndr

Why don't you knock it off with them negative waves? Why don't you dig how beautiful it is out here? Why don't you say something righteous and hopeful for a change? [:D]

CRAP![:)]
For those who do not recognize this dialog, it is taken from Kelly's Heroes. The first line is from Oddball and it is one of my personal favorites.
Ahh... The hippies in the Sherman, going after a couple of Tigers, weren't they. Something with a bank, wasn't it. An amusing movie indeed...
Peter
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Klydon
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RE: How long for an AI?

Post by Klydon »

"I'm drinkin' wine, and eatin' cheese and catchin' some rays, y'know!"
FJeff
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RE: How long for an AI?

Post by FJeff »

ORIGINAL: Erik Rutins

We'll provide more information on that as we get closer to release. There's a lot that we still need to do to inform you all about what the release plans are and future plans after the release.

There is no question that the game will have an AI, but the AI will require extra work and our goal it so make sure the AI is competent and can provide a good challenge to new players. In the long run, this game is much better played against human opponents, which is why we are focusing on the multiplayer system first.

Regards,

- Erik

And seldom is heard a discouraging word...

But this is pretty discouraging.
And it's one, two, three,
What are we fightin' for?
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JeffroK
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RE: How long for an AI?

Post by JeffroK »

Sadly,

Kelly's Heroes is taken for a documentry by far too many who inhabit these forumz,

Next they'll be quoting from Pearl Harbor (TMTSNBN).
Interdum feror cupidine partium magnarum Europae vincendarum
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HansHafen
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RE: How long for an AI?

Post by HansHafen »

Kelly's Heroes isn't factual!?!?! I home schooled myself on all these movies and now you are telling me they ain't right?! My diploma is worthless now....
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JeffroK
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RE: How long for an AI?

Post by JeffroK »

ORIGINAL: HansHafen

Kelly's Heroes isn't factual!?!?! I home schooled myself on all these movies and now you are telling me they ain't right?! My diploma is worthless now....
Well its based on fact,

There was a WW2.
Interdum feror cupidine partium magnarum Europae vincendarum
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Rasputitsa
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RE: How long for an AI?

Post by Rasputitsa »

ORIGINAL: JeffK
Sadly,
Kelly's Heroes is taken for a documentry by far too many who inhabit these forumz,

Next they'll be quoting from Pearl Harbor (TMTSNBN).
They did try to create something that looked like a Tiger, even if they were T34s underneath. Great movie. [:)]
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“A people which is able to say everything becomes able to do everything” - Napoleon

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Klydon
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RE: How long for an AI?

Post by Klydon »

ORIGINAL: JeffK

Sadly,

Kelly's Heroes is taken for a documentry by far too many who inhabit these forumz,

Next they'll be quoting from Pearl Harbor (TMTSNBN).


And you know this how?

Nice job insulting the community. [:-]

I guess we should all just bow to your superior knowledge. [&o]

Sheesh, give me a break.
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Klydon
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RE: How long for an AI?

Post by Klydon »

Got to love double posts.

Not! [:@]
ItBurns
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RE: How long for an AI?

Post by ItBurns »

ORIGINAL: FJeff

ORIGINAL: Erik Rutins

We'll provide more information on that as we get closer to release. There's a lot that we still need to do to inform you all about what the release plans are and future plans after the release.

There is no question that the game will have an AI, but the AI will require extra work and our goal it so make sure the AI is competent and can provide a good challenge to new players. In the long run, this game is much better played against human opponents, which is why we are focusing on the multiplayer system first.

Regards,

- Erik

And seldom is heard a discouraging word...

But this is pretty discouraging.

Always with the negative waves. The bridge will be there.
No sane man can afford to dispense with debilitating pleasures; and no ascetic can be considered reliably sane.
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warspite1
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RE: How long for an AI?

Post by warspite1 »

ORIGINAL: JeffK

Next they'll be quoting from Pearl Harbor (TMTSNBN).
Warspite1

Very funny JeffK - you'll be telling me next that Rafe McCauley didn't really exist.
Now Maitland, now's your time!

Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
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