Interface?
Interface?
How is the interface in this Achtung Panzer edition? I have an older Achtung I believe it's by Paradox, and the options in the interface are horrible to manage.
- junk2drive
- Posts: 12856
- Joined: Thu Jun 27, 2002 7:27 am
- Location: Arizona West Coast
RE: Interface?
We need Erik to do an AAR while explaining all the controls.
Conflict of Heroes "Most games are like checkers or chess and some have dice and cards involved too. This game plays like checkers but you think like chess and the dice and cards can change everything in real time."
RE: Interface?
Junk2drive; Do you have this game?
The pictures I've seen look like the same kind of controls as my older Achtung. That's not good.
The pictures I've seen look like the same kind of controls as my older Achtung. That's not good.
- junk2drive
- Posts: 12856
- Joined: Thu Jun 27, 2002 7:27 am
- Location: Arizona West Coast
RE: Interface?
No, I don't have either one. I'm too old for real time.
Conflict of Heroes "Most games are like checkers or chess and some have dice and cards involved too. This game plays like checkers but you think like chess and the dice and cards can change everything in real time."
RE: Interface?
ORIGINAL: junk2drive
No, I don't have either one. I'm too old for real time.
We are in the same boat my friend. [;)]
RE: Interface?
With APOS you click a unit and then press space it then pops up with a list of commands and good selection to, far simpler. I think with AP people thought there was more to the UI and commands than there actually was, it was very basic to be honest, just the icon may not have been clear. With APOS as I said the commands come up written down, commands were all familiar with.
Seriously isn't that difficult. If people can learn the ins and outs of WITE and WITP etc they can easily work the UI out.
As for realtime. As you all know I hate it. HOWEVER with this game the pace is so slow and the unit's manageable and the maps huge I actually find CMBN in WEGO can be more confusing!
oh it also has loads of pause settings, which I use, so whenever something happens game pauses, click on the event and your taken to it, and there are loads of options.
Realtime is in no way a problem with this game. From an RTS hater it's a non issue.
Seriously isn't that difficult. If people can learn the ins and outs of WITE and WITP etc they can easily work the UI out.
As for realtime. As you all know I hate it. HOWEVER with this game the pace is so slow and the unit's manageable and the maps huge I actually find CMBN in WEGO can be more confusing!
oh it also has loads of pause settings, which I use, so whenever something happens game pauses, click on the event and your taken to it, and there are loads of options.
Realtime is in no way a problem with this game. From an RTS hater it's a non issue.
RE: Interface?
Wodin, good post and thank you very much. [&o] One other question I have and should have asked before, tooltips. Are there tooltips to explain what the weird looking icons are? Any at all? [&:] [:)]
RE: Interface?
Yes there are tool tips for just about everything you can click on. The game has much improved over the original version AP:K. There is also a "tactical guide" you can download from Graviteam that is basically a different version of the manual, not sure if it is included in the Matrix version or not. The tactical guide is written for Steel Armor Blaze of War, but they use the same engine. Just ignore references to M60A1's and T62's.
http://www.graviteam.com/Manuals/tactics_manual_eng.pdf
http://www.graviteam.com/Manuals/tactics_manual_eng.pdf
apd1004
_______________
Jeff Leslie
Akron OH, USA
_______________
Jeff Leslie
Akron OH, USA
RE: Interface?
yeah tool tips a plenty. First play in tutorial mode which explains each icon aswell. As above download the recent tactical manual.
LarryP I'm not saying you going to breeze it, I am saying it soon becomes apparent what is what. Again the spacebar command mechanic is a godsend.
The new Arty compared to APK I nee dto learn as it's abit more complicated though. I ended up firing loads of Arty on my own troops first time around.
LarryP I'm not saying you going to breeze it, I am saying it soon becomes apparent what is what. Again the spacebar command mechanic is a godsend.
The new Arty compared to APK I nee dto learn as it's abit more complicated though. I ended up firing loads of Arty on my own troops first time around.
RE: Interface?
ORIGINAL: junk2drive
No, I don't have either one. I'm too old for real time.
I am too old as well but this isn't like RTS to me. The options allow you to set for a pause if you want and or go to the action if you want so you don't have to miss anything. You can also pause at anytime and give orders.
"It is well War is so terrible lest we grow fond of it." -
R. E. Lee
"War..god help me, I love it so." - G. Patton
R. E. Lee
"War..god help me, I love it so." - G. Patton
RE: Interface?
ORIGINAL: apd1004
Yes there are tool tips for just about everything you can click on. The game has much improved over the original version AP:K. There is also a "tactical guide" you can download from Graviteam that is basically a different version of the manual, not sure if it is included in the Matrix version or not. The tactical guide is written for Steel Armor Blaze of War, but they use the same engine. Just ignore references to M60A1's and T62's.
http://www.graviteam.com/Manuals/tactics_manual_eng.pdf
Thank you for the reply, you answered my question very well. I downloaded the link above. Thanks for that too. [&o]
RE: Interface?
ORIGINAL: wodin
yeah tool tips a plenty. First play in tutorial mode which explains each icon aswell. As above download the recent tactical manual.
LarryP I'm not saying you going to breeze it, I am saying it soon becomes apparent what is what. Again the spacebar command mechanic is a godsend.
The new Arty compared to APK I nee dto learn as it's abit more complicated though. I ended up firing loads of Arty on my own troops first time around.
Thanks for your reply. I will remember the space bar if I should decide to purchase this version of Achtung. Sounds like a reply to a sneeze, Achtung - achoo. Nevermind... [8|]
RE: Interface?
ORIGINAL: GBSORIGINAL: junk2drive
No, I don't have either one. I'm too old for real time.
I am too old as well but this isn't like RTS to me. The options allow you to set for a pause if you want and or go to the action if you want so you don't have to miss anything. You can also pause at anytime and give orders.
It's not really so much my age for disliking RTS, I never have liked it. Even when younger in my twenties I had trouble with those arcade games called Centipede and PacMan. I watched a friend that was much older than me play PacMan for hours and never get caught once by those goons. I just prefer TBS as I like to plan and check all my options without being timed. Of course, older age has not helped any either. I'm almost 57. [X(]
- Redmarkus5
- Posts: 4454
- Joined: Sat Dec 01, 2007 1:59 pm
- Location: 0.00
RE: Interface?
This isn't really an RTS game - I hate that also. You can pause as often as you like, so you can go make coffee while you consider your next set of orders.
WitE2 tester, WitW, WitP, CMMO, CM2, GTOS, GTMF, WP & WPP, TOAW4, BA2
RE: Interface?
I'm almost 57. [X(]
(quote from Larry P)
64 here....kid...[;)]
(quote from Larry P)
64 here....kid...[;)]
"It is well War is so terrible lest we grow fond of it." -
R. E. Lee
"War..god help me, I love it so." - G. Patton
R. E. Lee
"War..god help me, I love it so." - G. Patton
RE: Interface?
I knew I wasn't the oldest kid on this block.
RE: Interface?
Sheesh, I thought I was old at 48. Some of you guys were actually at the Battle for Kharkov.[:'(]
apd1004
_______________
Jeff Leslie
Akron OH, USA
_______________
Jeff Leslie
Akron OH, USA
RE: Interface?
ORIGINAL: LarryP
ORIGINAL: junk2drive
No, I don't have either one. I'm too old for real time.
We are in the same boat my friend. [;)]
The boat is crowded! [;)]
"Klotzen, nicht Kleckern!"Generaloberst Heinz Wilhelm Guderian
My boardgames collection: http://www.boardgamegeek.com/collection ... dgame&ff=1
My boardgames collection: http://www.boardgamegeek.com/collection ... dgame&ff=1
RE: Interface?
ORIGINAL: apd1004
Sheesh, I thought I was old at 48. Some of you guys were actually at the Battle for Kharkov.[:'(]
It was a rainy day and the enemy was... [;)]
- junk2drive
- Posts: 12856
- Joined: Thu Jun 27, 2002 7:27 am
- Location: Arizona West Coast
RE: Interface?
Cusp of 60 here...
Conflict of Heroes "Most games are like checkers or chess and some have dice and cards involved too. This game plays like checkers but you think like chess and the dice and cards can change everything in real time."





