Engineers needed, please

Time of Fury spans the whole war in Europe and gives players the opportunity to control all types of units, ground, air and naval. Not only that, each player will be able to pick a single country or selection of countries and fight his way against either the AI or in multiplayer in hotseat or Play by E-Mail. This innovative multiplayer feature will give player the chance to fight bigger scenarios against many opponents, giving the game a strategic angle that has no equal in the market. The game uses Slitherine’s revolutionary PBEM++ server system.

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welk
Posts: 1352
Joined: Sun Sep 17, 2006 6:41 pm
Location: France

Engineers needed, please

Post by welk »

Would be greatif Engineers would be added one day in game. They would build (or destroy) fortifications (in a certain amount of time),build mulberry, repair damaged cities, etc.

The scale of the game is not a obstacle : in the parameters, you may find that :(info.ini file)

#Defines size of land units (1 = company, 2 = battalion, 3 = regiment, 4 = brigade, 5 = division, 6 = corps)

At size 1 to 4, engineers units are not absurd.

And in addition, some heavy long range arty would be great + the possibility to give different sounds to different countries (like the graph system) : with that sort of good little things, ToF could become a very good "OPERATIONNEL LEVEL" game in addition of the "great strategic" scale.
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