First impressions pls?

This exciting new release is a faithful adaptation of the renowned Conflict of Heroes board game that won the Origins Historical Game of the Year, Charles Roberts Wargame of the Year and the James F. Dunnigan Design Elegance Award, as well as many others!

Designed and developed in cooperation with Uwe Eickert, the original designer of Conflict of Heroes, and Western Civlization Software, the award-winning computer wargame studio, no effort has been spared to bring the outstanding Conflict of Heroes gameplay to the computer. Conflict of Heroes includes an AI opponent as well as full multiplayer support with an integrated forum and game lobby. To remain true to the core gameplay of the board game, the PC version is designed to be fun, fast and easy to play, though hard to master. The game design is also historically accurate and teaches and rewards platoon and company-level combined arms tactics without overwhelming the player with rules.

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jjdenver
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First impressions pls?

Post by jjdenver »

First impressions pls for those who have already purchased. Thanks.
AARS:
CEAW-BJR Mod 2009:
tm.asp?m=2101447
AT-WW1:
tm.asp?m=1705427
AT-GPW:
tm.asp?m=1649732
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laika
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RE: First impressions pls?

Post by laika »

Well i have it and tryed the tutorial. It feels great and thats all i can tell you for now. Well there is one thing you need to know. You need to love Bach
http://www.youtube.com/watch?v=IVJD3dL4diY
This is some ingame music and well i like it.

So far so good.[:D]
tgb
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RE: First impressions pls?

Post by tgb »

I played a couple of moves of the first tutorial, which is the same as the beginner's AAR already posted. I find chits easier to see than 3-D sprites, which is why I use them. If there was an option for sprites on bases like the Strategic Command games, that would be perfect.

Right now my only complaint is rotating the map with the rt. mouse button is a little hinkey. Going to have to check the manual to see if there is a way to do it with the keyboard.
raizer
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RE: First impressions pls?

Post by raizer »

Ive got the game set up right-runs fine on my laptop.
One thing I cant seem to select other units. I left click on the first unit and Im good to go-double left click and all the aps goto 0, signifying spent unit I assume but Im unable to select addtl units from my side by left clicking. Not sure why this is.

Seems the esc key will also drop activated units to 0 aps. I cant activate other units lol-Im sure its something simple
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Erik Rutins
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RE: First impressions pls?

Post by Erik Rutins »

ORIGINAL: raizer
One thing I cant seem to select other units. I left click on the first unit and Im good to go-double left click and all the aps goto 0, signifying spent unit I assume but Im unable to select addtl units from my side by left clicking. Not sure why this is.
Seems the esc key will also drop activated units to 0 aps. I cant activate other units lol-Im sure its something simple

Did you turn off the default "Persistent APs" option? If so, then the game will function in the Classic APs mode, where switching units reduces your APs to 0. The default Persistent APs mode does not do that.

I have no issues selecting other units here - but if you turn the persistent mode off, then only the Escape key deselects your current unit, to avoid accidentally deselecting and losing your APs. Please see the readme for more information on this option.

Regards,

- Erik

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Joram
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RE: First impressions pls?

Post by Joram »

ORIGINAL: raizer

Ive got the game set up right-runs fine on my laptop.
One thing I cant seem to select other units. I left click on the first unit and Im good to go-double left click and all the aps goto 0, signifying spent unit I assume but Im unable to select addtl units from my side by left clicking. Not sure why this is.

Seems the esc key will also drop activated units to 0 aps. I cant activate other units lol-Im sure its something simple

It sounds like you have the 'classic' AP mode enabled. In this mode, you move one unit at a time until that unit has expended all it's APs. You have to hit 'escape' I believe to be able to select another unit. But beware that once you do that, that units APs go to zero whether you have used them all or not.

Joram
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RE: First impressions pls?

Post by Joram »

You beat me to the punch Erik, lol.
raizer
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RE: First impressions pls?

Post by raizer »

yep esc moves the ability to select addtl units with classic aps which are from the old bear rules-
yep that did it-looks like the pc game gives you real flexibility with you being able to retain APs btwn units, instead of the board game, where if you want to goto another unit and just use simple APs, you have to spend that unit.

Game looks good-Ive got the group fire all figured out. The multi player lobby looks good too as Ive been there and my FOG user name and pw flipped right into this game

So for so good
rickier65
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RE: First impressions pls?

Post by rickier65 »


It's been quite a while since I bought a game on the day of release (last one was Panzer Command Kharkov I think). But I jumped on this one based on the AARs posted here.

Just finished downloading and just a few plays into the tutorial, but it looks like this will be nice addition to my game library. I won't be able to play much today, but hopefully I'll spend some more time with it tommorrow.

I haven't played the board version of this so I'll spend some reading the manual!

Thanks!
rick
Hanal
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RE: First impressions pls?

Post by Hanal »

ORIGINAL: raizer

Ive got the game set up right-runs fine on my laptop.
One thing I cant seem to select other units. I left click on the first unit and Im good to go-double left click and all the aps goto 0, signifying spent unit I assume but Im unable to select addtl units from my side by left clicking. Not sure why this is.

Seems the esc key will also drop activated units to 0 aps. I cant activate other units lol-Im sure its something simple

I'm glad to read that it runs well on your laptop as this was a concern, and I plan on doing the same. I hope you do not have an Alienware gaming laptop but a good run of the mill type. I have a Toshiba Satellite, and so far it has handled every game that I threw at it....
Scott Parrino
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RE: First impressions pls?

Post by Scott Parrino »

JP, I tried out CoH on my Lenovo B570 laptop, if you bring all the details down and the resolution a bit, it is definitely playable. Take in mind it isn't a beast of a laptop and meant to be used for work, but it gets the job done. The larger maps with a lot of units usually gave my laptop a little bit of a fight.
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Erik Rutins
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RE: First impressions pls?

Post by Erik Rutins »

If you are on the low end in terms of system specs, try the Medium or Low Resolution modes from the game menu. The game will still look pretty good, but should use quite a bit less memory. You can also turn off the quality options like multi-sampling and anisotropy in the in-game options. We made a lot of performance improvements during the beta and made as many performance improving options available to the player as possible. COH runs well on our low, medium and high end test systems.

Regards,

- Erik
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raizer
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RE: First impressions pls?

Post by raizer »

I turned the shader to simple and now the game flys...all i need. I have it on high res and just use the chits with simple shading.

Also, guys this game is for multiplayer-trust me on this. The AI can in no way match a person when it comes do dumping cards/holding them and this will hold true with caps. I think this is an awesome multiplayer game.
Javolenus
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RE: First impressions pls?

Post by Javolenus »

I was looking forward to this game and bought it on 8 May. My first impressions are very favourable: I was able quickly to get started, without much manual-reading; the GUI is clear; having the option of playing with 2D counters is cool--I like that; the opening scenario ("Partisan") is well designed; the flow of the game is great and suits my tastes very well. I never played the board game but I've recently decided that I like PC versions of board games--I mean, more than dedicated PC games! And so this game is ideal for me. I'm very happy with it--many thanks to the dev team!
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tigercub
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RE: First impressions pls?

Post by tigercub »

i just want to know if there is a campain?
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ericbabe
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RE: First impressions pls?

Post by ericbabe »

There is no campaign right now, but this is something we're definitely looking at doing for an expansion or sequel.
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tigercub
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RE: First impressions pls?

Post by tigercub »

would only buy if there was a campaign...i will keep a eye on it

Thx

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blastpop
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RE: First impressions pls?

Post by blastpop »

I'm sure they could add a campaign. Having said that, I play the board game and the historical scenarios included are pretty self contained and some fairly meaty. The lack of a campaign at this point would not deter me from purchasing it this point. A note of full disclosure- I have not purchased it either- just saving my $$$ to purchase. [:D]
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parusski
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RE: First impressions pls?

Post by parusski »

ORIGINAL: Javolenus

I was looking forward to this game and bought it on 8 May. My first impressions are very favourable: I was able quickly to get started, without much manual-reading; the GUI is clear; having the option of playing with 2D counters is cool--I like that; the opening scenario ("Partisan") is well designed; the flow of the game is great and suits my tastes very well. I never played the board game but I've recently decided that I like PC versions of board games--I mean, more than dedicated PC games! And so this game is ideal for me. I'm very happy with it--many thanks to the dev team!

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Hertston
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RE: First impressions pls?

Post by Hertston »

ORIGINAL: tigercub
would only buy if there was a campaign...i will keep a eye on it

I wouldn't get too hung up on that; the game isn't really suited to it and wouldn't benefit much from its inclusion. Certainly as far as carrying favourite units forward and such; forget it, unit destruction is frequent and dependent on widely varying 'dice throws'. CoH is designed around single scenarios, as befits a board game, and multiplayer rather than against the AI.
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