RDs over Arnhem

Combat Command is Boku Strategy Games World War II operational game. strategy games played warfare on a hex playing field with turn-based game play utilizing company-sized units. Game design aspects include turn phases, combat resolution, unit design, scenarios and artificial intelligence.

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decaro
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RDs over Arnhem

Post by decaro »

Although I've successfully played the 2003 HttR, the new version provides even more challenges than an improved AI.

For example, in the "Red Devils over Arnhem" scenario, I usually send a battalion to Heelsum to (temporarily) block Axis reinforcements using the highway running West to East, but now I also need troops to protect the supply/drop point near the rail line north of Wolfhezen, which doesn't leave many paras for the Rail Bridge objective, much less Arnhem itself.

Has anyone had any success with this scenario as the Allies, and if so, how did you do it?
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wodin
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RE: RDs over Arnhem

Post by wodin »

Your best posting in the Command Ops forum.
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Fred98
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RE: RDs over Arnhem

Post by Fred98 »

Oops wrong forum!

.
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decaro
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RE: RDs over Arnhem

Post by decaro »

ORIGINAL: wodin

Your best posting in the Command Ops forum.

That's an understatement!

My bad.
Stratford, Connecticut, U.S.A.[center]Image[/center]
[center]"The Angel of Okinawa"[/center]
Home of the Chance-Vought Corsair, F4U
The best fighter-bomber of World War II
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