Reloading 16" guns

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Charbroiled
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Reloading 16" guns

Post by Charbroiled »

I've been playing this game long enough, a person would think there isn't much left that could baffle me. Well, this is proof that you never stop learning this game. Here is the situation:

I have 3 Iowa class BB's anchored at Naha (Okinawa). Naha is a size 6 port with 450 naval support present.

According to page 285 of the manual, the reload cost for 16" guns at a size 6 port is 940. The reload level for a size 6 ports is 700. With 5 points per naval support, this brings the level up to 2950.....much larger than the 940 reload cost. I also have over 50k in supply at the base.

So, why are my 16" guns not reloading their ammo supply?

Is this a tech support issue, or is there something I'm overlooking?
"When I said I would run, I meant 'away' ". - Orange
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Icedawg
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RE: Reloading 16" guns

Post by Icedawg »

ORIGINAL: Charbroiled

I've been playing this game long enough, a person would think there isn't much left that could baffle me. Well, this is proof that you never stop learning this game. Here is the situation:

I have 3 Iowa class BB's anchored at Naha (Okinawa). Naha is a size 6 port with 450 naval support present.

According to page 285 of the manual, the reload cost for 16" guns at a size 6 port is 940. The reload level for a size 6 ports is 700. With 5 points per naval support, this brings the level up to 2950.....much larger than the 940 reload cost. I also have over 50k in supply at the base.

So, why are my 16" guns not reloading their ammo supply?

Is this a tech support issue, or is there something I'm overlooking?

Don't multiply by 5. I think those numbers in that table refer to the number of naval support elements/squads (not points) required to be present at the base.
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Icedawg
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RE: Reloading 16" guns

Post by Icedawg »

Yeah, I just confirmed it is "squads", not "points".

See p284 of the manual.
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Justus2
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RE: Reloading 16" guns

Post by Justus2 »

That chart means how much Nav Support over and above the port-provided amount is needed. 16" guns have a reload requirement of 5400, so they would need a Level 6 Port (700) plus 940 Naval Support squads (4700) to equal 5400 (which is a LOT of Naval Support). The easiest answer I have come up with are the big AEs that have 5400 cargo capacity for BB reloads, otherwise you are pretty limited to Port 7 or above.
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Charbroiled
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RE: Reloading 16" guns

Post by Charbroiled »

ORIGINAL: Icedawg

Yeah, I just confirmed it is "squads", not "points".

See p284 of the manual.

So, it should be 5x per squad?

If so, that means I need at least 48 squads to bring the level above 940. I'll have to check when I get home, but it would seem I would have 48 squads for 450 naval points.....but maybe not.
"When I said I would run, I meant 'away' ". - Orange
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Charbroiled
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RE: Reloading 16" guns

Post by Charbroiled »

ORIGINAL: Justus2

That chart means how much Nav Support over and above the port-provided amount is needed. 16" guns have a reload requirement of 5400, so they would need a Level 6 Port (700) plus 940 Naval Support squads (4700) to equal 5400 (which is a LOT of Naval Support). The easiest answer I have come up with are the big AEs that have 5400 cargo capacity for BB reloads, otherwise you are pretty limited to Port 7 or above.

Are you sure about this? It is not how I read it on page 285.

The other thing I didn't mention. I have (4) fully loaded AEs anchored at Naha as well.
"When I said I would run, I meant 'away' ". - Orange
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Icedawg
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RE: Reloading 16" guns

Post by Icedawg »

ORIGINAL: Charbroiled

ORIGINAL: Icedawg

Yeah, I just confirmed it is "squads", not "points".

See p284 of the manual.

So, it should be 5x per squad?

If so, that means I need at least 48 squads to bring the level above 940. I'll have to check when I get home, but it would seem I would have 48 squads for 450 naval points.....but maybe not.

No, just count the number of squads. Forget multiplying by 5. The numbers in the rearm table are the number of squads required.

I think points are only used for loading/unloading and repair.

To answer your specific question though, you need 240 naval support squads plus the base value of 700 to bring you to your magic value of 940 needed to rearm the 16" guns.

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Charbroiled
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RE: Reloading 16" guns

Post by Charbroiled »

ORIGINAL: Icedawg
ORIGINAL: Charbroiled

ORIGINAL: Icedawg

Yeah, I just confirmed it is "squads", not "points".

See p284 of the manual.

So, it should be 5x per squad?

If so, that means I need at least 48 squads to bring the level above 940. I'll have to check when I get home, but it would seem I would have 48 squads for 450 naval points.....but maybe not.

No, just count the number of squads. Forget multiplying by 5. The numbers in the rearm table are the number of squads required.

I think points are only used for loading/unloading and repair.

To answer your specific question though, you need 240 naval support squads plus the base value of 700 to bring you to your magic value of 940 needed to rearm the 16" guns.


Gotcha. I'll look to see where I'm at when I get home this evening.

Do you know if the AEs provide a benefit at all at this point? As I said, I have (4) of them, but I'm not sure what size. I'm pretty sure they are all over 3000 capacity though.

BTW, thanks for the help!!
"When I said I would run, I meant 'away' ". - Orange
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Icedawg
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RE: Reloading 16" guns

Post by Icedawg »

ORIGINAL: Charbroiled
ORIGINAL: Justus2

That chart means how much Nav Support over and above the port-provided amount is needed. 16" guns have a reload requirement of 5400, so they would need a Level 6 Port (700) plus 940 Naval Support squads (4700) to equal 5400 (which is a LOT of Naval Support). The easiest answer I have come up with are the big AEs that have 5400 cargo capacity for BB reloads, otherwise you are pretty limited to Port 7 or above.

Are you sure about this? It is not how I read it on page 285.

The other thing I didn't mention. I have (4) fully loaded AEs anchored at Naha as well.

Take a look at the first sentence in section 20.1.2.2 (p284). It reads as follows. "The Rearm Table show the number of Naval Support squads, in different port . . . "

The AKEs probably don't have the capacity required to rearm. I only play as Japan, so I'm not sure of the capacities on the Allied AKE's, but the largest for Japan is only 4900, so it wouldn't be big enough. Also, don't make the same mistaken assumption I once made. AKEs don't add together either with each other or with the port. It's just each one taken alone. So, in order to rearm using the AKEs, at least one of them must have a capacity of 5400 to rearm your 16" guns.

Hope this helps.
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Charbroiled
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RE: Reloading 16" guns

Post by Charbroiled »

ORIGINAL: Icedawg
ORIGINAL: Charbroiled
ORIGINAL: Justus2

That chart means how much Nav Support over and above the port-provided amount is needed. 16" guns have a reload requirement of 5400, so they would need a Level 6 Port (700) plus 940 Naval Support squads (4700) to equal 5400 (which is a LOT of Naval Support). The easiest answer I have come up with are the big AEs that have 5400 cargo capacity for BB reloads, otherwise you are pretty limited to Port 7 or above.

Are you sure about this? It is not how I read it on page 285.

The other thing I didn't mention. I have (4) fully loaded AEs anchored at Naha as well.

Take a look at the first sentence in section 20.1.2.2 (p284). It reads as follows. "The Rearm Table show the number of Naval Support squads, in different port . . . "

The AKEs probably don't have the capacity required to rearm. I only play as Japan, so I'm not sure of the capacities on the Allied AKE's, but the largest for Japan is only 4900, so it wouldn't be big enough. Also, don't make the same mistaken assumption I once made. AKEs don't add together either with each other or with the port. It's just each one taken alone. So, in order to rearm using the AKEs, at least one of them must have a capacity of 5400 to rearm your 16" guns.

Hope this helps.

You have been a great help!! Thank You!! [&o]

I can't believe I haven't gotten a handle on this before, but it hasn't really been a problem until now. However, I only used size 6 or larger ports to rearm and I also used those size 6 ports as "collection point" for all ground units. I must have stockpiled enough naval supports units where this was never an issue.

I suspected that AE's were not combinable, but was not sure.
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dr.hal
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RE: Reloading 16" guns

Post by dr.hal »

The safest thing to do is not fire the guns! End of problem...
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Bullwinkle58
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RE: Reloading 16" guns

Post by Bullwinkle58 »

ORIGINAL: Charbroiled

I suspected that AE's were not combinable, but was not sure.

Without checking by clickology I'd just suggest you check that the AEs are fully loaded with supplies. I put them in a support TF, click Do Not Unlaod on it, and load. I then disband them and re-load with the Resupply from Port button. My recolleciton is if they're in a TF and undisbanded you have to Reload at Sea. I don't remember how combining works, but four late-war AEs should be able to relaod your formation without breaking a sweat if they're loaded and in the right posture for the right button.

If they don't load fully it's an Ops Point issue and it will take two turns to get it done.

Good luck.
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Icedawg
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RE: Reloading 16" guns

Post by Icedawg »

ORIGINAL: Bullwinkle58
ORIGINAL: Charbroiled

I suspected that AE's were not combinable, but was not sure.

Without checking by clickology I'd just suggest you check that the AEs are fully loaded with supplies. I put them in a support TF, click Do Not Unlaod on it, and load. I then disband them and re-load with the Resupply from Port button. My recolleciton is if they're in a TF and undisbanded you have to Reload at Sea. I don't remember how combining works, but four late-war AEs should be able to relaod your formation without breaking a sweat if they're loaded and in the right posture for the right button.

If they don't load fully it's an Ops Point issue and it will take two turns to get it done.

Good luck.

I'm not sure that they combine. I thought I read something somewhere on these forums indicating that it was just an individual kind of thing (one ship to resupply - one AKE).

If they can combine, then I'm going to seriously reconsider how many of them I build (more) and how I use them.
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Charbroiled
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RE: Reloading 16" guns

Post by Charbroiled »

ORIGINAL: Bullwinkle58
ORIGINAL: Charbroiled

I suspected that AE's were not combinable, but was not sure.

Without checking by clickology I'd just suggest you check that the AEs are fully loaded with supplies. I put them in a support TF, click Do Not Unlaod on it, and load. I then disband them and re-load with the Resupply from Port button. My recolleciton is if they're in a TF and undisbanded you have to Reload at Sea. I don't remember how combining works, but four late-war AEs should be able to relaod your formation without breaking a sweat if they're loaded and in the right posture for the right button.

If they don't load fully it's an Ops Point issue and it will take two turns to get it done.

Good luck.

Just checked and all (4) AEs are 6400 capacity and are 100% full of supplies....and are not disbanded in port.

edit: It isn't an ops point issue.
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Charbroiled
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RE: Reloading 16" guns

Post by Charbroiled »

ORIGINAL: Icedawg
ORIGINAL: Bullwinkle58
ORIGINAL: Charbroiled

I suspected that AE's were not combinable, but was not sure.

Without checking by clickology I'd just suggest you check that the AEs are fully loaded with supplies. I put them in a support TF, click Do Not Unlaod on it, and load. I then disband them and re-load with the Resupply from Port button. My recolleciton is if they're in a TF and undisbanded you have to Reload at Sea. I don't remember how combining works, but four late-war AEs should be able to relaod your formation without breaking a sweat if they're loaded and in the right posture for the right button.

If they don't load fully it's an Ops Point issue and it will take two turns to get it done.

Good luck.

I'm not sure that they combine. I thought I read something somewhere on these forums indicating that it was just an individual kind of thing (one ship to resupply - one AKE).

If they can combine, then I'm going to seriously reconsider how many of them I build (more) and how I use them.

I'm pretty sure that they don't combine as I have 25,600 total AE capacity at Naha. Now, one thing I didn't check is if the AE TFs were docked or undocked.....that might make a difference.
"When I said I would run, I meant 'away' ". - Orange
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Bullwinkle58
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RE: Reloading 16" guns

Post by Bullwinkle58 »

ORIGINAL: Charbroiled
ORIGINAL: Bullwinkle58
ORIGINAL: Charbroiled

I suspected that AE's were not combinable, but was not sure.

Without checking by clickology I'd just suggest you check that the AEs are fully loaded with supplies. I put them in a support TF, click Do Not Unlaod on it, and load. I then disband them and re-load with the Resupply from Port button. My recolleciton is if they're in a TF and undisbanded you have to Reload at Sea. I don't remember how combining works, but four late-war AEs should be able to relaod your formation without breaking a sweat if they're loaded and in the right posture for the right button.

If they don't load fully it's an Ops Point issue and it will take two turns to get it done.

Good luck.

Just checked and all (4) AEs are 6400 capacity and are 100% full of supplies....and are not disbanded in port.

edit: It isn't an ops point issue.

Separate your BBs into three TFs and try to reload one of them. Does that work?
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Charbroiled
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RE: Reloading 16" guns

Post by Charbroiled »

ORIGINAL: Bullwinkle58

ORIGINAL: Charbroiled
ORIGINAL: Bullwinkle58



Without checking by clickology I'd just suggest you check that the AEs are fully loaded with supplies. I put them in a support TF, click Do Not Unlaod on it, and load. I then disband them and re-load with the Resupply from Port button. My recolleciton is if they're in a TF and undisbanded you have to Reload at Sea. I don't remember how combining works, but four late-war AEs should be able to relaod your formation without breaking a sweat if they're loaded and in the right posture for the right button.

If they don't load fully it's an Ops Point issue and it will take two turns to get it done.

Good luck.

Just checked and all (4) AEs are 6400 capacity and are 100% full of supplies....and are not disbanded in port.

edit: It isn't an ops point issue.

Separate your BBs into three TFs and try to reload one of them. Does that work?

I separated one of them out and could not reload it....tried for 3 turns in a row.
"When I said I would run, I meant 'away' ". - Orange
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Charbroiled
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RE: Reloading 16" guns

Post by Charbroiled »

I'm still a bit confused about the word "squad" in regards to naval support.

The three units I have at Naha are:

101st USN BF - 200 naval support and 10 Rifle squads (only "squads" in the units).

23rd USN BF - (46) x 54 naval support, 10 rifle squads

2nd Eng Amph Bde - 200 Naval Support....no squads.

Looking through units with naval support, there isn't a strong showing of "squads" in these units. I'm not sure if "squads" is the correct term, even though it is in the manual that way.
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Icedawg
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RE: Reloading 16" guns

Post by Icedawg »

ORIGINAL: Charbroiled

I'm still a bit confused about the word "squad" in regards to naval support.

The three units I have at Naha are:

101st USN BF - 200 naval support and 10 Rifle squads (only "squads" in the units).

23rd USN BF - (46) x 54 naval support, 10 rifle squads

2nd Eng Amph Bde - 200 Naval Support....no squads.

Looking through units with naval support, there isn't a strong showing of "squads" in these units. I'm not sure if "squads" is the correct term, even though it is in the manual that way.

Different people seem to call "naval support" different things. "Naval Support Squads", "Naval Support", "Naval Support Elements". So, your first and third units are identical in terms of rearming capabilities.
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Charbroiled
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RE: Reloading 16" guns

Post by Charbroiled »

OK, I was experimenting and I found something out that is interesting.

First off, all 4 AEs were docked.

I tried to reload the USS Iowa in a TF by itself and it did not reload. I tried reload from "port" and "at sea".

I then took one of the AEs out of it's TF and disbanded it into port.

I then tried to reload the USS Iowa from port....and it reloaded 13 shells (hit op limit). Also, the cargo load capacity of the AE in port dropped below 5400.

I then put the USS Wisconsin into a TF by itself. Tried to reload....nothing (as expected). I then disbanded another AE into port and the USS Wisconsin reloaded 13 shells (again, ops limit).
"When I said I would run, I meant 'away' ". - Orange
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