Growing up...

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

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GreyJoy
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Growing up...

Post by GreyJoy »

Ok guys, my sabbatic months are almost over... i feel it's time to get back to witp...back in business so to say[:D]

But i feel i need to become a man now....the teen age is over.

And every boy who wants to enter in men's world has to have his private ordaly (?!)....which, in witp terms, means to play on the evil side[X(]

So now, my questions are.......well...endless....[:D]

Just a couple in order to start...

I've seen there have been a lot of changes in the last months...betas, upgrades, mods, Dababes, Dabebeslite...It's all greek to me!!

Would you be so kind to enlight me a little bit?

I've seen there are new mods using new maps around....are they worth the "risk" of playing a mod?

Which patch should i use to start planning the HUGE japanese first turn?

Thanks in advance for any kind soul that would like to drop a line...

Ciao

GJ
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Mundy
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RE: Growing up...

Post by Mundy »

No "risk" to a mod. Just make a new install. [:)]

DBB-C is pretty good -- especially with the stacking limits. I've found I just can't keep warehousing troops in the same old areas.

Ed-
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GreyJoy
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RE: Growing up...

Post by GreyJoy »

ORIGINAL: Mundy

No "risk" to a mod. Just make a new install. [:)]

DBB-C is pretty good -- especially with the stacking limits. I've found I just can't keep warehousing troops in the same old areas.

Ed-

Thanks! How do the stacking limits work? From the DBB site it isn't that clear to me (i'm dumb, i know[:)])
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Canoerebel
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RE: Growing up...

Post by Canoerebel »

The promise of a new GreyJoy game and AAR is quite pleasing!
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Mundy
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RE: Growing up...

Post by Mundy »

Every hex has a max troop level on it, similar to the smaller islands on the "normal" maps.

Even Noumea has something like a 44,000 cap, which can be a pain to the normal way I use that place.

I haven't looked too closely, but I'm guessing you take a good supply hit if you exceed it.

Ed-
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GreyJoy
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RE: Growing up...

Post by GreyJoy »

ORIGINAL: Canoerebel

The promise of a new GreyJoy game and AAR is quite pleasing!

Well, thanks, but first i have to do my homework...meaning study the whole Japanese economy, production, strategies, strenghts and weaknesses....a HUGE task, believe me!
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KenchiSulla
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RE: Growing up...

Post by KenchiSulla »

Remember where you were vulnerable as the allies and where you were strong, and use that...

Industry is ok as soon as you understand the basics. Don't try to do everything in the first week.
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Canoerebel
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RE: Growing up...

Post by Canoerebel »

If John III can play as Japan anybody can.  All he does is click a couple of buttons, invade Hawaii or Australia, and watch his Allied opponents perspire.  I've always gotten the feeling that running the Japanese economy can't be very challenging if he does it...
 
[:)]
 
[8D]
 
[:D]
"Rats set fire to Mr. Cooper’s store in Fort Valley. No damage done." Columbus (Ga) Enquirer-Sun, October 2, 1880.
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ny59giants
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RE: Growing up...

Post by ny59giants »

Any game, whether it is a mod or not, can now use the modified PWHEX files (there are three in total) that use the stacking limits (found at DBB website). There was a certain beta that allowed this to happen, but most players went up to beta r9 or use the official patch now. They can be used even with current games. I did so for my scenario 2 PBEM in early 43.

In clear terrain and in light or heavy urban hexes, there is very high levels of stacking permitted (usually over 200k). In hexes like the jungle/rough along the India/Burma border, it goes down to below 50k. So no more 'death stars' in China by Japan at wars beginning and none for the Allies coming out of India. A full division or Chinese Corp is about 12k to 15k against the stacking limit. There is severe penalties in fatigue and supply consumption if you are over this limit. The fatigue kicks in when that stack is involved in combat. Not much if you are slightly over, but when it was over 40k in my case when I implemented the new Pwhex files, I lost 30k in supplies from that one hex.

Personally, I will not go back to playing a game without the stacking limits as they do add needed realism to a game, IMO. It does make your strategy different in places like Luzon in the beginning as neither Clark or Bataan have the stacking limit to hold all your Allied troops. Manila becomes you last line of bases to hold onto as it can stack all those troops without going over the limit. Batavia has more than Soerabaja, so that base may be a choice on Java.

I like the extended map uses in mods based on DBB format (along with their changes in ASW (no more killer E Class in late war) and AA effectiveness (using Zero on straffing at Pearl wiped out 1/2 of my Zuikaku's Zeros on Dec 7th....Ouch!).

Hope this helped. [;)]

Edit - I think using Tracker is a MUST as a Japanese player! [&o][&o]
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crsutton
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RE: Growing up...

Post by crsutton »

Coming back! Tell the truth GJ, did your girlfriend leave you? [:D]
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pws1225
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RE: Growing up...

Post by pws1225 »

I second ny59giant's opinion on using the map with stacking limits. The stacking limits seem reasonable and reflect the effects of terrain and urbanization on the number of troops that can be supported in any given hex. For example, Clark Field has a stacking limit of 40,000 and Bataan 45,000. Cram too many Allied troops in there and the increased supply consumption more quickly starves them out. I think it's a good addition to the game.

The latest official patch is r9 released in January. Very stable with lots of goodies mostly designed to provide additional info or reduced mouse clicks. Michealm has done a great job. But nothing to fix the 200 passes problem you encountered in the game with rader.

And if playing the Japanese side, Tracker is a must! It helps you see what's going on within the Japanese production system much more easily than the game interface. You can go to the tracker thread and find some helpful videos on what the Tracker screens do for you. Damien put those together IIRC.

Finally, read some of Mike Solli's AARs. He is a guru on all things having to do with Japanese production, initial dispositions of shipping, etc.

Oh, and just a hint, from JFB's perspective the Allies are the Dark Side.

Good to have you back GJ.

Regards, Paul
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RE: Growing up...

Post by pws1225 »

ORIGINAL: crsutton

Coming back! Tell the truth GJ, did your girlfriend leave you? [:D]

I think he just wore her out!
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GreyJoy
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RE: Growing up...

Post by GreyJoy »

Thank you guys.
These stacking limits seem really interesting...but also very problematic cause the whole strategy we've learnt under the old maps must be changed completely!
 
So in a rough terrain you basically simply has to put 50k friendly troops in an hex to practically blockade any further enemy advance? cause i see it very difficult to dislodge a stiff enemy division if you are forced to always play a 1to1 game...am i right?
 
And what about the AA differencies? What the DBB has changed?
 
I already use tracker btw...it's a great tool! But gotta say that i still have to stydy the whole japanese part.
 
However...my former GF broke up with me cause i have been too much "job-oriented" in the last 5 months....now i'm going out with a new girl...10 years younger than me...boy!!! tight skin...elastic tissues (sp?!)...no cellulite...a problem-free brain (or possibly "no-brain-at-all"[:D])... THAT'S LIFE![&o]
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Cribtop
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RE: Growing up...

Post by Cribtop »

Welcome back GJ, and welcome to Japan! BANZAI!

Listen to Mike Solli and nygiants59. They are economic ministers par excellance.

My advice as Japan is pick a strategic target and stick to it - don't overreach. Also, recognize that delay and survival are victory on this side.
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GreyJoy
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RE: Growing up...

Post by GreyJoy »

thanks crib!
Yup, i'm reading everything i can from ny59 and Mike Solli, along with the damian's japanese economy guide....but i gotta say i'm still very puzzled.
 
ok, let's start with the basics.... I'd like to play scen2, but i don't like the R&D at all (experiencing Shidens 1,5 years in advance is too much for me!)...but do you think playing with R&D off unbalances the game in s-favour of Japan? I mean...playing an "all-in-all" game...till the very bitter end
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RE: Growing up...

Post by SqzMyLemon »

ORIGINAL: GreyJoy

However...my former GF broke up with me cause i have been too much "job-oriented" in the last 5 months....now i'm going out with a new girl...10 years younger than me...boy!!! tight skin...elastic tissues (sp?!)...no cellulite...a problem-free brain (or possibly "no-brain-at-all"[:D])... THAT'S LIFE![&o]

But is she hairy? [:D]
Luck is the residue of design - John Milton

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GreyJoy
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RE: Growing up...

Post by GreyJoy »

ORIGINAL: SqzMyLemon
ORIGINAL: GreyJoy

However...my former GF broke up with me cause i have been too much "job-oriented" in the last 5 months....now i'm going out with a new girl...10 years younger than me...boy!!! tight skin...elastic tissues (sp?!)...no cellulite...a problem-free brain (or possibly "no-brain-at-all"[:D])... THAT'S LIFE![&o]

But is she hairy? [:D]

not much...plus she has golden hair so it doesn't matter much anyway[:D]

But you know....that thing of hair it's just a dream nowdays...so i keep those fantasies just for my inner dreams....[8D]
Schanilec
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RE: Growing up...

Post by Schanilec »

ORIGINAL: GreyJoy

ORIGINAL: SqzMyLemon
ORIGINAL: GreyJoy

However...my former GF broke up with me cause i have been too much "job-oriented" in the last 5 months....now i'm going out with a new girl...10 years younger than me...boy!!! tight skin...elastic tissues (sp?!)...no cellulite...a problem-free brain (or possibly "no-brain-at-all"[:D])... THAT'S LIFE![&o]

But is she hairy? [:D]

not much...plus she has golden hair so it doesn't matter much anyway[:D]

But you know....that thing of hair it's just a dream nowdays...so i keep those fantasies just for my inner dreams....[8D]
Does she have sister? If so tell her for me...Once you go Czech you'll never pay cash again.[:D]
This is one Czech that doesn't bounce.
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Historiker
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RE: Growing up...

Post by Historiker »

ORIGINAL: GreyJoy

ORIGINAL: SqzMyLemon
ORIGINAL: GreyJoy

However...my former GF broke up with me cause i have been too much "job-oriented" in the last 5 months....now i'm going out with a new girl...10 years younger than me...boy!!! tight skin...elastic tissues (sp?!)...no cellulite...a problem-free brain (or possibly "no-brain-at-all"[:D])... THAT'S LIFE![&o]

But is she hairy? [:D]

not much...plus she has golden hair so it doesn't matter much anyway[:D]

But you know....that thing of hair it's just a dream nowdays...so i keep those fantasies just for my inner dreams....[8D]
haha

So you like to have Bigfoot in your bed? [:D]
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ny59giants
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RE: Growing up...

Post by ny59giants »

ok, let's start with the basics.... I'd like to play scen2, but i don't like the R&D at all (experiencing Shidens 1,5 years in advance is too much for me!)...but do you think playing with R&D off unbalances the game in s-favour of Japan? I mean...playing an "all-in-all" game...till the very bitter end

Can I suggest playing DaBabes B using Scenario 30?? I'm playing it as Allies vs Olorin (Nick). It's the same thing as Scenario 2 stock, but it was moved over to the DBB mod system. Yes, it is using extended map which doesn't change much and has all the benefits that come with DBB changes. I would suggest that you play with "Realistic R&D ON" as you would be unable to move airframe factories back and forth between production and R&D efforts. Once a R&D factory goes over to production, you cannot change it back.

Like Canoerebel (Dan) stated, John 3rd was able to play Japan successfully. He failed to mention that I took over his economy in his prior epic game vs CR in early 43 when he had almost run it into the ground back in the old WITP days. I got Tracker up and running with Damian looking over my shoulder when needed. I can probably do the same for you. [:D]
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