Why no NATO symbols and strength symbols number

The development team behind the award-winning games Decisive Campaigns: From Warsaw To Paris and Advanced Tactics is back with a new and improved game engine that focuses on the decisive year and theater of World War II! Decisive Campaigns: Case Blue simulates the German drive to Stalingrad and into the Caucasus of the summer of 1942, as well as its May preludes (2nd Kharkov offensive, Operation Trappenjagd) and also the Soviet winter counter-offensive (Operation Uranus) that ended with the encirclement of 6th Army in Stalingrad and the destruction of the axis minor armies. With many improvements including the PBEM++ system, this is a release to watch for wargamers!

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Templer_12
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Why no NATO symbols and strength symbols number

Post by Templer_12 »

Can someone declare to me, why the developer can manage , or do not want to, that we can see on the counters the NATO symbols and the strength number? [&:]

The counter are fine.
The NATO symbols make big part of the atmosphere.

However, if I want to see the strength numbers on the counters, I have to choose the ugly, repulsive, and completely inappropriate mode with these ridiculous silhouettes. [:@]

I talking about maximum zoom, if Iwant to look at my units in the hex not behind each other / with each other but side by side (spread mode).
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