Expanding Port Size 0

Post bug reports here.

Moderator: Tankerace

Post Reply
mikel
Posts: 22
Joined: Fri Mar 15, 2002 7:32 pm
Location: Pennsylvania

Expanding Port Size 0

Post by mikel »

Ran into what I think is a display problem with 1.3. When expanding a Port (SPS=0) to size 1 the expansion went very slowly from 1 to 9 % then jumped to 100%. I think the display really meant 10 times the number (40% insread of 4%). May be related to the fix for the display problem for airfields of size 0.
elmo3
Posts: 5797
Joined: Tue Jan 22, 2002 10:00 am

Post by elmo3 »

I may be seeing this too, not sure yet. I've been trying to expand the level 0 Lunga airstrip for a while (over a week) with 4 Engineeer squads and it is still stuck at 1%. Maybe I just don't have enough workers there yet or else I'm duplicating what you're seeing.
We don't stop playing because we grow old, we grow old because we stop playing. - George Bernard Shaw

WitE alpha/beta tester
Sanctus Reach beta tester
Desert War 1940-42 beta tester
User avatar
Spooky
Posts: 801
Joined: Mon Apr 01, 2002 2:16 am
Location: Froggy Land
Contact:

Re: Expanding Port Size 0

Post by Spooky »

[QUOTE]Originally posted by mikel
Ran into what I think is a display problem with 1.3. When expanding a Port (SPS=0) to size 1 the expansion went very slowly from 1 to 9 % then jumped to 100%. I think the display really meant 10 times the number (40% insread of 4%). May be related to the fix for the display problem for airfields of size 0. [/QUOTE

Yep, I encounter the same display bug for port construction (SPS 0 only).
thantis
Posts: 161
Joined: Mon Feb 25, 2002 10:00 am
Location: Cooksville, MD

Post by thantis »

I would say that you would need at least a full battalion of engineers (with a lot of supplies) to see significant increases at your airbases - takes a lot to expand an airfield.
Never Underestimate the Power of a Small Tactical Nuclear Weapon.....
elmo3
Posts: 5797
Joined: Tue Jan 22, 2002 10:00 am

Post by elmo3 »

Originally posted by thantis
I would say that you would need at least a full battalion of engineers (with a lot of supplies) to see significant increases at your airbases - takes a lot to expand an airfield.
I agree, but I'm not seeing _any_ expansion in over a week. Not even a 1% increase. No shortage of supplies.
We don't stop playing because we grow old, we grow old because we stop playing. - George Bernard Shaw

WitE alpha/beta tester
Sanctus Reach beta tester
Desert War 1940-42 beta tester
BPRE
Posts: 623
Joined: Mon Oct 16, 2000 8:00 am
Location: Stockholm,Sweden

Post by BPRE »

Hi,

I've just tested how quickly I could expand Lunga as Jap with a naval construction battalion.
From 0-1 it increased construction with 15% per day. From 1-2 it increased with 10%/day in the beginning but only 8% later and 2-3 (never continued upto a complete 3) started at 7%/day.
This was on v. 1.30.

It might be that 4 squads is too small to do any work at all. My battalion had 30 squads at the very start.

Regards
BPRE
elmo3
Posts: 5797
Joined: Tue Jan 22, 2002 10:00 am

Post by elmo3 »

I have more engineers on the way so time will tell. Thanks for testing it.
We don't stop playing because we grow old, we grow old because we stop playing. - George Bernard Shaw

WitE alpha/beta tester
Sanctus Reach beta tester
Desert War 1940-42 beta tester
Post Reply

Return to “Tech Support”