Limit AI build of obsolete equipment

Fans of the old Panzer General series rejoice for the release of Panzer Corps. Following in the footsteps of the popular SSI masterpiece and sharing with the General series the same level of engagement and strategic depth, Panzer Corps will keep an unmistakable "PG feeling" whilst improving and refining the gameplay and balance. Panzer Corps will feature 26 scenarios on 21 unique maps, covering most major battles of the European Theatre of World War II and including a few hypothetical 'what if' scenarios based on your actions. Now expanded with a full-war mega-campaign and the Afrika Corps and Allied Corps releases!

Moderator: MOD_PanzerCorps

Post Reply
Texican
Posts: 248
Joined: Mon Oct 30, 2006 5:33 pm

Limit AI build of obsolete equipment

Post by Texican »

One thing I noticed, especially in the Ardennes scenario, is that if the AI gets desperate, it will build a bunch of early discontinued units (like a ton of Stuart tanks or something). I wonder if it would be best to have early units discontinued, both for player and AI.

So, for example, by 1942, you cannot build any more Panzer I's or older model Panzer II's. You can keep what you already have, but cannot build new ones. Same with '39 infantry. Phase out the old technology from "future" purchasing.
Rocko911
Posts: 287
Joined: Fri Jul 02, 2004 3:13 am

RE: Limit AI build of obsolete equipment

Post by Rocko911 »

Well said and agreed, if anything the Germans would have scrapped 10 tiger tanks for some uber weapon [:D]
Post Reply

Return to “Panzer Corps”