Ostfront 2 - Scorched Earth

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Captain Cruft
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Ostfront 2 - Scorched Earth

Post by Captain Cruft »

Ostfront 2 - Scorched Earth

The whole war on the Eastern Front at 10 miles per hex, with a map based on the one which WitE uses.

This time I will stick much more to the AT way of doing things. Trying to enforce OOBs and ToEs on the engine is an exercise in futility.
bwheatley
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RE: Ostfront II

Post by bwheatley »

Ya me too lol. Good luck capt
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Captain Cruft
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RE: Ostfront II

Post by Captain Cruft »

Thanks :-)

This will be seriously hardcore, about the same as WitP-AE in complexity.

One thing I realised in the long interregnum since I produced the original scen was that I spent far too much time fooling around with the graphics. I also didn't plan anything. This time I intend to remedy both those faults.
bwheatley
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RE: Ostfront II

Post by bwheatley »

Nice!
-Alpha Tester Carrier Force
-Beta Tester ATG
- Mod Maintainer (past) for ATG's WAW mod
- Mod Maintainer (past) for ATG's GPW mod
-Beta Tester WITE
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-Alpha Tester WITE2
-Alpha Tester Wif
-Beta Tester Command
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Jeffrey H.
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RE: Ostfront II

Post by Jeffrey H. »

Wooot !
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Captain Cruft
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RE: Ostfront II

Post by Captain Cruft »

I am making progress with the masterfile, and the vision is growing ...

Does anyone know where I could get a 10km per hex (or similar) map of the area from the Volga to the Urals? There are AFAIK no computer wargames which cover this area. I would really like Chelyabinsk/Tankograd to be on-map.
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