If ordering the first shots of a meeting engagement that turned the tides of a war marred by indecisive battles doesn't move your inner generalissimo, nothing will.
Much has been written about the battle of Gettysburg and about the delaying action that the 1st US Cavalry Division fought during July 1st of 1863 under the command of the iconic General Buford. As usual, you are better off reading elsewhere about the American Civil War and the Battle of Gettysburg. If you are really into it, let me recommend you David Pfanz's trilogy on Gettysburg. These books are the best tactical accounts of the battle.
Scourge of War is currently the only and best serious 3D tactical wargame about the Battle of Gettysburg. The past weekend I started playing the game's canned scenarios and I thought of sharing some of my misadventures here.
This scenario starts at 9:45 a.m. on July 1st 1863. In real life, after a couple of days of taunting between Confederate and Federal cavalry patrols, actions were just starting to shape into a battle. The Confederates started pushing towards Gettysburg with Maj. Gen. Heth's Division. The US Cav. Gen. Buford understood that the high ground around the McPherson's farm was crucial real estate to be held until the federal infantry arrived. In the game scenario, I'm playing as Gen. Buford and I am in command of the 1st US Cav. Division. My troopers are spread thin and for this battle I have only one brigade and a tiny 6-gun artillery battery.
