General questions

Sovereignty: Crown of Kings is a turn-based fantasy strategy game for the PC. It offers a intuitive yet deep province system, allowing you to raise armies, conduct diplomacy, scout enemy battle lines, rally heroes to your banner, send them on quests, cast spells and go to war. In Sovereignty, the player chooses one of 35 Realms in a bid for dominance of the map. Play is conducted in a series of turns as a single player game. Each Realm has a unique culture and history, which translates directly into different play-styles. Each realm has its own mix of unit types and spell trees. Their diplomatic relations, economies and histories vary. A player may choose a new realm and experience the game in a very different way. Fantasy heroes, troops, races and spells complement the rise to power.
Post Reply
martok
Posts: 845
Joined: Mon Aug 30, 2004 1:44 am

General questions

Post by martok »

I know the game is still a long ways away from being released, but I was hoping that you guys might be willing to divulge a little more info on this one. I've long wanted to lose myself in a grand strategy fantasy title, and Sovereignty sounds quite promising!



Anyway, I have a few random questions about the game I wanted to ask. (My apologies if these have already been covered...)


1.) Would you consider Sovereignty to be more of a "4x" title (where exploring the map is one of the major components of gameplay) or more in the style of the Total War/Europa Universalis series (where you already know more or less where everyone's start position is)?

2.) Tangentially-related, is the map randomly generated each time? Or is it just one map (and therefore the main variation is which location/faction you start with)?

3.) How big are armies in this game? In other words, does one unit represent just one soldier/champion/creature/etc., or does one unit represent multiples (10/20/100/etc.) of them?

4.) Victory conditions: Is merely conquering the map the only way to win? What about winning via diplomacy (alliance) victory? Magic (epic spell) victory? "Grand Quest" victory?


"Evil is easy, and has infinite forms." -- Pascal

User avatar
Breca
Posts: 231
Joined: Wed Dec 19, 2012 3:22 pm

RE: General questions

Post by Breca »

This one took a long time answering. I can't answer too many specific questions just yet, as we are awaiting release of the official website, and you can expect a lot more feedback/interaction with me then in beta.

The campaign map is more in the style of Europa Univeralis, Total War. It's a hand-crafted province-based map, so no randomization. A unit may represent a number of men (like Heavy Crossbows), or a single entity (like a Storm Giant or Cloud Dragon). There are different victory conditions the player may choose at the start of the game, but I can't get too specific on that yet. "World conquest" is not necessarily the goal for each realm.

Good Hunting!

Breca
User avatar
Hellfirejet
Posts: 3038
Joined: Fri Oct 15, 2010 1:19 pm
Location: Fife Scotland
Contact:

RE: General questions

Post by Hellfirejet »

Can you tell me if the game comes with an editor, or are the data files editable ? I'm really looking forward to the release of the game.[;)]
Make it so!
Post Reply

Return to “Sovereignty: Crown of Kings”