Another war with Belgium - bug?

Commander - The Great War is the latest release in the popular and playable Commander series of historical strategy games. Gamers will enjoy a huge hex based campaign map that stretches from the USA in the west, Africa and Arabia to the south, Scandinavia to the north and the Urals to the east on a new engine that is more efficient and fully supports widescreen resolutions.
Commander – The Great War features a Grand Campaign covering the whole of World War I from the invasion of Belgium on August 5, 1914 to the Armistice on the 11th of November 1918 in addition to 16 different unit types including Infantry, Cavalry, Armoured Cars and Tanks, Artillery, Railroad Guns and Armoured Trains and more!

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doomtrader
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Another war with Belgium - bug?

Post by doomtrader »

I'm playing as a central powers and in 10th turn Belgium is already conquered.
However I've realized that there is a possibility to declare war against Belgium. Why?
FOARP
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Joined: Sun Dec 23, 2012 10:05 pm

RE: Another war with Belgium - bug?

Post by FOARP »

Actually this happens for all countries. Basically, even if you entirely conquer a country, when they surrender they still theoretically exist as a government-in-exile even if they have no cities/units on the map. Unless the allies liberate them in the meantime, declaring war on Belgium when playing as the Central Power after you have entirely occupied their country and they have surrendered will just result in them surrendering again.

Of course, ideally a more complex diplomatic model would allow the allies to liberate Belgium as an independent state once they recapture Brussels, with Belgium re-joining the allies. Also, it would allow the Central Powers to establish a client government in the territory after they have entirely conquered them, meaning they join the Central Powers, but with heavy penalties for PP/AP/MP.
American Front: a Work-in-progress CSA v USA Turtledove mod for SC:WW1 can be seen here.
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