Sigh, Don't Game Designers use Atlases?

Gary Grigsby's strategic level wargame covering the entire War in the Pacific from 1941 to 1945 or beyond.

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Possum
Posts: 333
Joined: Mon Mar 27, 2000 10:00 am
Location: Adelaide, SA, Australia

Sigh, Don't Game Designers use Atlases?

Post by Possum »

Hello Matrix
Just had a look at the WITP screen shots.
And guess what, the Railways and major roads for Australia are very badly represented.
Please Go and buy an Atlas, and LOOK at where the main roads and Railways are.
Or go and plagerise the World in Flames Final (6th) Edition maps.
The WIF maps are excelent and correct.
The errors are too many to list.
Your Rail/Road network in China and India dosn't seem right either.
And you seem to have compleatly missed the existance of a large (10,000+ km ) railway network thoughout the Dutch East Indies.
"We're having a war, and we want you to come!"
So the pig began to whistle and to pound on a drum.
"We'll give you a gun, and we'll give you a hat!"
And the pig began to whistle when they told the piggies that.
tohoku
Posts: 77
Joined: Mon Mar 18, 2002 6:50 am
Location: at lunch, thanks.

Re: Sigh, Don't Game Designers use Atlases?

Post by tohoku »

Originally posted by Possum
Just had a look at the WITP screen shots.
[...]

Can somebody send me a screenshot of the Japan map?

I just went and had a look at it, and while it's too small to really tell, it looks like it's not correct. Resource and production centre lists would be interesting too.




tohoku
YMMV
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