AI not building a single Navy combat unit

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DakaSha
Posts: 92
Joined: Wed Apr 13, 2011 2:40 am

AI not building a single Navy combat unit

Post by DakaSha »

I'm using the newest beta.

I understand the naval ai in this game is really bad (as in most wargames) but I just ran a test game and clicked end turn for about 30 mins and didnt see the ai build a single navy unit besides cargo ships. It didnt transport any units to my island with those cargo ships though

Seeing that I am on an island this seems really game breaking (in terms of maps with oceans anyways). There were 3 Ai's and not one thought the ocean was important.

I'm not sure whether this is a bug or just bad AI but I swear I could remember the AI building a decent navy in older versions
Josh
Posts: 2568
Joined: Tue May 09, 2000 8:00 am
Location: Leeuwarden, Netherlands

RE: AI not building a single Navy combat unit

Post by Josh »

Just read your post, and you're absolutely right. The AI in AT in older versions *did* build navies, sometimes powerful too. Don't know what happened in later patches as the AI sure tends to neglect the naval aspect of the game.
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Tac2i
Posts: 2081
Joined: Tue Apr 12, 2005 5:57 pm
Location: WV USA

RE: AI not building a single Navy combat unit

Post by Tac2i »

Try Lancer's Enhanced AI Mod (Maritime). The AI probably isn't much better at invasions but on maps with at least 50% oceans (assuming the AI has some port cities), control of the seas will not be a cake walk.
Tac2i (formerly webizen)
DakaSha
Posts: 92
Joined: Wed Apr 13, 2011 2:40 am

RE: AI not building a single Navy combat unit

Post by DakaSha »

I assume its to much to just ask that the dev fix the problem?
Or has it been fixed?
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Jeffrey H.
Posts: 3154
Joined: Fri Apr 13, 2007 6:39 pm
Location: San Diego, Ca.

RE: AI not building a single Navy combat unit

Post by Jeffrey H. »

I think Vic has promised that the beta AI will be "fixed" before official release. But that might be for the "AI not building aircraft" part that was broke.
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