What files contain the AI variations?

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Rainer
Posts: 1210
Joined: Tue Nov 21, 2000 10:00 am
Location: Neuching, Bavaria, Germany

What files contain the AI variations?

Post by Rainer »

I posted the following in the general section but received no answer.
Maybe someone here can answer this?




I am running the latest beta (1123f) together with Andy Mac's Scenario and AI Update (Oct 16, 2012).

Does anybody know what files have the AI variations?
I want to play scenario 1 against AI with the latest data files but with the stock AI files.
WitP/AE
1.7.11.26b
Data base changes by Andy Mac October 16, 2012
Scen #1 Allied vs AI Level Hard Daily Turns
Art Mods by TomLabel and Reg
Topo Map by chemkid

WitW / Torch
1.01.37 - 1.01.44 beta
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wdolson
Posts: 7690
Joined: Tue Jun 27, 2006 9:56 pm
Location: Near Portland, OR

RE: What files contain the AI variations?

Post by wdolson »

I believe it is the aei files. Most of the stock scenarios have several of them.

Bill
WIS Development Team
Rainer
Posts: 1210
Joined: Tue Nov 21, 2000 10:00 am
Location: Neuching, Bavaria, Germany

RE: What files contain the AI variations?

Post by Rainer »

Thanks a lot Bill.
Yep, there are files named aei001-01.dat to aei001-20.dat (and the same with 002, 003 and so on).
These are most likely the AI variations.
So aei001-01.dat is probably scen001, AI variation #01, aei001-02.dat is scen001, AI variation 02 and so on.
Thanks again.
WitP/AE
1.7.11.26b
Data base changes by Andy Mac October 16, 2012
Scen #1 Allied vs AI Level Hard Daily Turns
Art Mods by TomLabel and Reg
Topo Map by chemkid

WitW / Torch
1.01.37 - 1.01.44 beta
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