Commander: The Great War is now updated to 1.30

Commander - The Great War is the latest release in the popular and playable Commander series of historical strategy games. Gamers will enjoy a huge hex based campaign map that stretches from the USA in the west, Africa and Arabia to the south, Scandinavia to the north and the Urals to the east on a new engine that is more efficient and fully supports widescreen resolutions.
Commander – The Great War features a Grand Campaign covering the whole of World War I from the invasion of Belgium on August 5, 1914 to the Armistice on the 11th of November 1918 in addition to 16 different unit types including Infantry, Cavalry, Armoured Cars and Tanks, Artillery, Railroad Guns and Armoured Trains and more!

Moderators: Lord Zimoa, MOD_Commander_The_Great_War

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Lord Zimoa
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Commander: The Great War is now updated to 1.30

Post by Lord Zimoa »

Hi guys,


Commander: The Great War is now updated to 1.30, official announcement will come in next week, but you can update CTGW safely to 1.30.

After updating CTGW to 1.30, ongoing MP games can be continued, as long as both players are updated to 1.30.



Commander: The Great War 1.3.0 ChangeLog:

Features:

- OpenGL requirement to play the game has been reduced from 1.5 to 1.4
- German, French and Italian language translations and options added to main menu
- Loading does not "freeze" UI
- Loading screens added with random gameplay tip

Gameplay changes / balancing:

- Ship defense increased
- Port & home attack bonuses reduced
- 1914 Fleet sizes increased.
- Naval upgrade costs lowered.
- German convoys spawn if Entente naval power is broken (or disbanded)
- DOWs of Entente nations now occur during Entente turn, so they now
get the first moves. France & Belgium are excluded from this change.
- Canadian corps now spawns in a UK port city.
- Higher ammo cost for Bomber & Airship attacks
- Fighters now correctly intercept enemy strategic attacks against empty cities.
- Cities recover faster from damage.
- Disband refund is 100% in home territory (owned by unit's nation),
50% in friendly non-home territory, and none in enemy territory.
- Most nations now surrender quicker rather than fighting to the death.
- Entrenchment no longer stopped when being attacked by enemy (if not
forced to retreat).
- Fighter & Armoured Car LOS increased + cost reduced.
- Changed France's second capital to Bordeaux
- Spread Italian PP to a more even distribution
- Significantly increased Port defensive & offensive bonuses
- All ships LOS reduced by 1 (not including subs)
- Changed the Sinai desert to dunes terrain type to make it harder to cross
- Added Petrograd & Helsinki ports

Bugfixes:

- Bug fix that could crash AI
- Fix for bug which could be achieved by pressed Detach Commander
after repairing a unit
- Improved video decoding
- Better handling of pbem game creation time-outs
- Main-menu scroll crash
- PgUp/Down unit-cycle fix



Cheers,

Tim aka LZ
Hanal
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RE: Commander: The Great War is now updated to 1.30

Post by Hanal »

I presume a download link will be put up next week? I run the game on my notebook which has no internet connection so the update feature is of no use for me...
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Jonathan Pollard
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RE: Commander: The Great War is now updated to 1.30

Post by Jonathan Pollard »


- Port & home attack bonuses reduced
- Significantly increased Port defensive & offensive bonuses

What happens when attacking from a port sounds contradictory to me. Is it more difficult or easier now to attack from a port hex?
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Lord Zimoa
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RE: Commander: The Great War is now updated to 1.30

Post by Lord Zimoa »

I presume a download link will be put up next week? I run the game on my notebook which has no internet connection so the update feature is of no use for me...


Only thing we can do for now as Slith/Matrix are closed for Easter:

http://www.matrixgames.com/products/385/downloads/
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Lord Zimoa
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RE: Commander: The Great War is now updated to 1.30

Post by Lord Zimoa »

What happens when attacking from a port sounds contradictory to me. Is it more difficult or easier now to attack from a port hex?

A home port gives both: a higher defense bonus and a higher attack bonus. Basically in home waters you always have an advantage.
Philkian
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RE: Commander: The Great War is now updated to 1.30

Post by Philkian »

The official download is now online :)

http://www.matrixgames.com/products/385/downloads/
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freeboy
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RE: Commander: The Great War is now updated to 1.30

Post by freeboy »

It is very frustrating to try to download the patch...SERIOUSLY
I need an ftp password??????
NOT WORKING FOR ME Make this easier or continue to lose clients
"Tanks forward"
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Lord Zimoa
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RE: Commander: The Great War is now updated to 1.30

Post by Lord Zimoa »

I need an ftp password??????

You don`t need one. Here are several normal links, are you seeing something different?

http://www.matrixgames.com/products/385/downloads/
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freeboy
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RE: Commander: The Great War is now updated to 1.30

Post by freeboy »

i swear im not on crack.. works now but last night the matrix dl site asked me to put in an ftp password..
"Tanks forward"
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warspite1
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RE: Commander: The Great War is now updated to 1.30

Post by warspite1 »

ORIGINAL: freeboy

i swear im not on crack.. works now but last night the matrix dl site asked me to put in an ftp password..
warspite1

Does that mean our games can continue?
Now Maitland, now's your time!

Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
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freeboy
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RE: Commander: The Great War is now updated to 1.30

Post by freeboy »

Im not sure if on the new computer the old games will register butthey should... we can see
"Tanks forward"
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warspite1
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RE: Commander: The Great War is now updated to 1.30

Post by warspite1 »

ORIGINAL: freeboy

Im not sure if on the new computer the old games will register butthey should... we can see
warspite1

Sorry freeboy my computer has bust - will be at least a week before we can resume.....
Now Maitland, now's your time!

Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
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operating
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RE: Commander: The Great War is now updated to 1.30

Post by operating »

Any news on further updates beyond 1.30? It's been over 4 months since 1.30 was released. Something by this fall perhaps! [&o]
and one flew over the Cuckoos nest
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