ORIGINAL: dholedays
So as for back story, I've been thinking of a situation where the Hungarian revolution is much less of a violent uprising, in that most of the Hungarian government and military end up concurring with the sentiment of the demonstrators and oust Mátyás Rákosi and the ÁVH in a mostly bloodless way, and the new government is recognized by the west. Hungary then decides to withdraw from the WP and declare itself neutral. The Soviet Union, already having conceded troop reduction agreements to Poland as a result of "Polish October," becomes paranoid that it's control over the eastern bloc is slipping away and invades Hungary. Since Hungary has officially declared it's neutrality as a sovereign nation, NATO intervenes, and an international crisis ensues.
So my intention for the mod is to have NATO vs. the Soviet Union, with Hungary allied with NATO. I still haven't firmly decided on a name. I like BG's "Showdown on the Danube," though I was also thinking "Conflict on the Danube" had a nicer acronym, though it doesn't sound nearly as snazzy lol.
Currently completed:
US Infantry and Russian Strelkovy (Strelkovaya?) Divisions (~1954-56)
74 Forces
57 Vehicles
67 Weapons
1 Scenario - "Onhaye" : US and Soviet infantry divisions fight over a major river crossing.
Download link: https://dl.dropboxusercontent.com/u/28570084/estab.zip
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Hi all, I've been thinking about making a fictional mod about Soviet and US forces in the 1950s maybe 60s for a while now, and I've just decided to pick up BftB again to try and make it.
I've been putting it off for a long time since creating such a mod seems like a daunting task, but its been on my mind for long enough that I am going to give it a shot. I was hoping that I could get some advice here on these forums.
The problem I'm having is figuring out where to get all the accuracy and penetration numbers. While penetration looks pretty well defined, "accuracy" seems kind of ambiguous. I'm guessing the accuracy numbers are hit percentages versus some standard sized target? If so does anyone know what the name of the standard is, so I could search for it and maybe find some data.
I also predict though that I will probably have to do some estimation of the accuracy and penetration of various weapons, but I'm not really sure how the accuracy and penetration of various weapons should scale with range. Is there a particular function you would recommend? (linear, quadratic, etc). I'm also not sure about where to find many other parameters such as burst radius.
I'm not really looking to make a particularly historically accurate mod, since 1) It's my first modding attempt, 2) It's a sort of fantasy scenario 3) I'm working with a game engine designed for late WWII west front anyways. As long as things perform in the game as you'd reasonably expect them to perform I'd be happy.
Lastly does anyone know any good books regarding equipment, orbats, and doctrine from this era? I'd be willing to put in a mild effort to acquire them.
Sorry for the long post.
TL;DR What is accuracy, also what is the best way to guess various parameters if I can't find data.
[Edit: another point]

