Use time not distance

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Yamamoto
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Joined: Wed Nov 21, 2001 10:00 am
Location: Miami, Fl. U.S.A.

Use time not distance

Post by Yamamoto »

When calculating pilot fatigue I hope the game will use flight time and not distance. UV uses distance of the mission to determine fatigue. I believe it should use distance divided by cruising speed of the plane. That would represent the time of the flight. Since cruising speed is already listed as a plane characteristic this shouldn’t be too hard to do. If the planes are flying with other plane types as a group then just use the slowest cruising speed among them.

Yamamoto
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Mike Wood
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Re: Use time not distance

Post by Mike Wood »

Hello...

In WiP, we will be doing the same thing we do in UV, that is using time and not distance for calculating fatigue. That is why aircraft with a higher cruise rate are less fatigued when reaching the target, unless they are flying with a slowere plane.

Bye...

Michael Wood
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Originally posted by Yamamoto
When calculating pilot fatigue I hope the game will use flight time and not distance. UV uses distance of the mission to determine fatigue. I believe it should use distance divided by cruising speed of the plane. That would represent the time of the flight. Since cruising speed is already listed as a plane characteristic this shouldn’t be too hard to do. If the planes are flying with other plane types as a group then just use the slowest cruising speed among them.

Yamamoto
Yamamoto
Posts: 742
Joined: Wed Nov 21, 2001 10:00 am
Location: Miami, Fl. U.S.A.

Post by Yamamoto »

That is excellent news and I’m glad that’s the way its done in UV as well. The reason I thought it was distance is because several times the manual mentions distance and never mentions time. I suppose saying “distance increases fatigue” is still true since, all things being equal, the same plane will get more fatigue flying farther. It was misleading to me because time and cruise speed were never mentioned explicitly.

A follow up question:

The manual also mentions distance as being a factor in determining if a squadron can get off an afternoon strike after flying a morning mission. Can we assume that this reference to distance is also cruise speed divided by distance?

Yamamoto
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