I want a (new) Medieval Game.

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Vasquez
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I want a (new) Medieval Game.

Post by Vasquez »

Anything in the Pipeline Matrix/Slitherine? Crusader Kings II gave me a blast last year (not to mention the insane sales this game got).

I also liked your "History: Great Battles Medieval". Played through three campaigns. But I think it was not a huge success. But thats your fault. Who cares about Jeanne d´Arc? German Knights ftw ;)

I could imagine AGEOD would be able to do a good medieval Game. Or maybe WCS with a completely revamped and renewed COG/FoF engine (Strategy map with turn based tactical combats).

I know my fellow US wargamer friends do prefer WWII, Cold War, Vietnam and their ACW stuff. But (good) medieval games do pretty well in good old europe.
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RE: I want a (new) Medieval Game.

Post by warspite1 »

Is the title of this thread an Oxymoron?
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Vasquez
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RE: I want a (new) Medieval Game.

Post by Vasquez »

Cause of "new" and "medieval"? Hmm good catch (but wasnt intended) [:)]
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RE: I want a (new) Medieval Game.

Post by wodin »

I also would like to see a good wargame covering that era.

Not even sure one has even been released..not a hex and counter one anyway..


ORIGINAL: Vasquez

Anything in the Pipeline Matrix/Slitherine? Crusader Kings II gave me a blast last year (not to mention the insane sales this game got).

I also liked your "History: Greta Battles Medieval". Played through three campaigns. But I think it was not a huge success. But thats your fault. Who cares about Jeanne d´Arc? German Knights ftw ;)

I could imagine AGEOD would be able to do a good medieval Game. Or maybe WCS with a completely revamped and renewed COG/FoF engine (Strategy map with turn based tactical combats).

I know my fellow US wargamer friends do prefer WWII, Cold War, Vietnam and their ACW stuff. But (good) medieval games do pretty well in good old europe.
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RE: I want a (new) Medieval Game.

Post by sullafelix »

There were two wargames Medieval and Medieval 2 that were hex wargames. They both had a bunch of different battles from the time and were hex wargames. Nothing to write home about but the only game in town if you wanted to play a Hastings game.
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RE: I want a (new) Medieval Game.

Post by grogmaster »

Its difficult to represent medieval warfare at a strategic level or operational level. But I think total war games did it quite well. But for hexes, no way. It just doesn't work that way. And Great Battles Medieval was a flop no matter how you suger-coat it.
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RE: I want a (new) Medieval Game.

Post by wodin »

Well there are plenty of boardgames that manage to do it fine...so I wouldn't say it can't be done..I just think it would have to have some unique game mechanics aswell...

Obviously though I'm talking more tactical..though some area movement type games have done that period in a grander scale..so it would take some unique thinking..
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RE: I want a (new) Medieval Game.

Post by Vasquez »

It does not need hexes. A map like Alea Iacta Est would be nice. Regarding Total War Medieval I/II. I own them. But Iam not a big Fan of their realtime battles. The only Total War I would like to see would be a ACW but they are stuck in a loop with their "Rome 5" and "Shogun 19" policy. 
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RE: I want a (new) Medieval Game.

Post by sullafelix »

Some of my all time favorite games are the SPI series of tactical wargames Legion and Yeoman etc. I think they would be great games to port. I also think that GMTs Great Battles of History would also be a good computer games.

I wasn't talking about the Sega Total War Medieval games. They are very far away from what I consider wargaming. I cut my wargaming teeth on SPIs monster board wargames. Some of them were harder to play than Matrix's Pacific War.

Unfortunately I cannot come up with the game company that did medieval I-II all that comes up is total war.

The company came out in the mid 90s with a few wargames. Custer's last stand the two medievals and a few more. I believe they can be run in DosBox.

I had forgot that GMTs Great Battles was ported to the computer in the late 90s. There were three games Alexander, Hannibla and Caesar. They also run in DosBox I believe.

But the above redone with 2013 tech would be much welcomed.
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RE: I want a (new) Medieval Game.

Post by wodin »

There have been plenty of RTS games that cover that period..I want to see a proper wargame..be it tactical or operational like the crusades...or 100 years war etc IGOUGO or WEGO. I can see it in my minds eye it's a game design idea I've had for awhile which is about formation shapes and obviously the weapon used within the shape..followed by moral and leaders. Quite a stylised look to the game but full of gameplay and chrome and thematic. Also siege warfare would be very indepth.
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grogmaster
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RE: I want a (new) Medieval Game.

Post by grogmaster »

I'd like to see a strategic game with a tactical element, and none of this AGEOD crap with the same old Rise of Prussia engine. I mean tactical dispositions.
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RE: I want a (new) Medieval Game.

Post by TheGrayMouser »

ORIGINAL: sulla05

There were two wargames Medieval and Medieval 2 that were hex wargames. They both had a bunch of different battles from the time and were hex wargames. Nothing to write home about but the only game in town if you wanted to play a Hastings game.

Are you refering to the games from J Lapkoff @ Incedible Simulations? If so it appears he is working on Medieval 3 :)
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RE: I want a (new) Medieval Game.

Post by sullafelix »

Yes by Jove, that is it.

I finally found the name and was coming back to post it when I saw your post.
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RE: I want a (new) Medieval Game.

Post by wodin »

Off to check out this Medieval 3 game..

Thanks Gray Mouser and Sulla

Sulla some of GMT's offerings where what I had in mind when talking about boardgames..

some downloads for medieval 2..

http://www.trenck-dragoner.de/_sgg/m1_1.htm
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RE: I want a (new) Medieval Game.

Post by TheGrayMouser »

ORIGINAL: grogmaster

Its difficult to represent medieval warfare at a strategic level or operational level. But I think total war games did it quite well. But for hexes, no way. It just doesn't work that way. And Great Battles Medieval was a flop no matter how you suger-coat it.


As long as there was a suitably realistic and playble way of recruiting armies and keeping them in the field, then I dont see why it would be un-doable

Its my dream to see a game incorporate strategic, operational and tactical all the way thru :) (premodern of course, no way you could do that for WW2) The problem is we would be asking for three games in one and many players would demand it be for the price of one...
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RE: I want a (new) Medieval Game.

Post by grogmaster »

You could take out the operational POS from the get go. Medieval warfare had few if any operational command structures. Strategic and tactical of a wargamer's like. Kind of like total war, but more strategic on the strategic side, and a top down or angle view for the tactical.
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wodin
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RE: I want a (new) Medieval Game.

Post by wodin »

There is away around that issue..

First you create a sandbox tactical medieval game..with map builder.. a random map builder...plus all units nations and leaders etc etc..

You then create the Grand Strat game but do it at so it's bordering on operational (not sure if thats the right term for this sort of warfare). Anyway in this game you can either play out combat using a similar mechanic some of the indepth wargame use like WITE or you have an option that allows you if you own the tactical game to input your results be it through some sort of text file or it just asks you to input the result so I suppose you fill in an AAR..which could be shown at the end of the tactical battle...the Tactical wargame would be built in away you can state what terrain..the size of forces and troop types involved, weather, moral state experience etc etc..what leaders are involved..the type of engagement etc etc..and the game will then create the scenario for you to then battle against.


That way you've created two separate games but they can work in conjunction with each other...maybe it would be possible to merge them..but that might take an awful amount of coding genius. The tactical game would have been designed with the strategic game in mind..but still be a superb game in it's own right with historical scenarios and figures from history..and campaign etc.

You could even model actual castles and have them in the strategic game and also in the tactical game so when it comes to sieges in the tactical game the actual castle will be shown..I stick with either counters or some abstract method for troops rather than 3D rts style..as some battles would be huge..put all the effort into the gameplay..still make it look great but great for a 2D top down game.

ORIGINAL: The Gray Mouser

ORIGINAL: grogmaster

Its difficult to represent medieval warfare at a strategic level or operational level. But I think total war games did it quite well. But for hexes, no way. It just doesn't work that way. And Great Battles Medieval was a flop no matter how you suger-coat it.


As long as there was a suitably realistic and playble way of recruiting armies and keeping them in the field, then I dont see why it would be un-doable

Its my dream to see a game incorporate strategic, operational and tactical all the way thru :) (premodern of course, no way you could do that for WW2) The problem is we would be asking for three games in one and many players would demand it be for the price of one...
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RE: I want a (new) Medieval Game.

Post by Missouri_Rebel »

ORIGINAL: Vasquez

The only Total War I would like to see would be a ACW but they are stuck in a loop with their "Rome 5" and "Shogun 19" policy. 

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RE: I want a (new) Medieval Game.

Post by Perturabo »

A turn-based skirmish mediaval wargame with a detailed realistic combat system would be awesome.
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RE: I want a (new) Medieval Game.

Post by IainMcNeil »

Field of Glory covers the Medieval period as well as ancients but only does single battles, no campaign layer. The army designer and multiplayer are very popular though and there are player managed campaigns for the game.

Other than that the only Medieval game we have is Great Battles Medieval which is more of an RPG/strategy hybrid for PC, X360 and PS3. iOS will be submitting to the app store very soon too.

Developers don't seem to like the period very much as other than these internal games we've got nothing that really covers it.
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