Possibly stupid question on IJA/IJN aircraft

Please post here for questions and discussion about scenario design, art and sound modding and the game editor for WITP Admiral's Edition.

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

Post Reply
cplprice
Posts: 99
Joined: Fri Jul 08, 2011 11:13 am
Location: Chickamauga GA

Possibly stupid question on IJA/IJN aircraft

Post by cplprice »

This is possibly a stupid question, but in the editor when working with aircraft you must specify IJ Army or IJ Navy. Can it be set so an aircraft can be used on an interservice basis? If I set a particular aircraft, say N1K2, up as two seperate aircraft, one Navy, one army, it doesn't do what I'm needing because I'm still producing two seperate types. I want to be able to simulate something similar to the F4F where both US Navy and Marine Corps pilots used a single type, same, same with the F4U.
Any ideas? All suggestions or information will be greatly appreciated.
User avatar
DuckofTindalos
Posts: 39781
Joined: Fri Apr 22, 2005 11:53 pm
Location: Denmark

RE: Possibly stupid question on IJA/IJN aircraft

Post by DuckofTindalos »

Not possible for the Jap side.
We are all dreams of the Giant Space Butterfly.
User avatar
wdolson
Posts: 7690
Joined: Tue Jun 27, 2006 9:56 pm
Location: Near Portland, OR

RE: Possibly stupid question on IJA/IJN aircraft

Post by wdolson »

I've never tried it, but you may be able to create an Army unit that either uses or upgrades to a Navy aircraft. That's usually how it's done on the Allied side, though there is special code for USMC aircraft. There are some other units that use aircraft of different nationalities.

Bill
WIS Development Team
User avatar
JeffroK
Posts: 6430
Joined: Wed Jan 26, 2005 4:05 am

RE: Possibly stupid question on IJA/IJN aircraft

Post by JeffroK »

As the USMC is part of the USN the aircraft are interchangable.

The answer would be to have all japanese aircraft as IJN or IJA only, not sure what would break (Probably pilots, make them all one flavour)

Interdum feror cupidine partium magnarum Europae vincendarum
User avatar
wdolson
Posts: 7690
Joined: Tue Jun 27, 2006 9:56 pm
Location: Near Portland, OR

RE: Possibly stupid question on IJA/IJN aircraft

Post by wdolson »

In real life this is true, but as far as the game engine is concerned each category is a separate nationality. The Dutch are a nationality, but so is the IJA and the IJN is a separate nationality from the IJA. The USN is a separate nationality from the USMC. There is just special code that allows the USN and USMC to share the same aircraft pools.

Bill
WIS Development Team
el cid again
Posts: 16984
Joined: Mon Oct 10, 2005 4:40 pm

RE: Possibly stupid question on IJA/IJN aircraft

Post by el cid again »

ORIGINAL: cplprice

This is possibly a stupid question, but in the editor when working with aircraft you must specify IJ Army or IJ Navy. Can it be set so an aircraft can be used on an interservice basis? If I set a particular aircraft, say N1K2, up as two seperate aircraft, one Navy, one army, it doesn't do what I'm needing because I'm still producing two seperate types. I want to be able to simulate something similar to the F4F where both US Navy and Marine Corps pilots used a single type, same, same with the F4U.
Any ideas? All suggestions or information will be greatly appreciated.


Matrix programmers are essentially correct: Army and Navy aircraft, even when otherwise identical, have different electrical systems, different radios and different weapons. Late in the war some effort was made to correct this - notably with the Ki-67. But even then, the Army only had one "torpedo squadron" trained to use the plane with naval weapons.

Using two different models for one plane also permits using the historically different naval and military designation systems - with rare exceptions there always were different names (Ki-46 and Ki-67 are exceptions). This also permits two different pools - one per service - for replacements - which is also realistic.

The optimum practical solution is to let a service operate ALL of the planes of a given type. That is its specialty as it were. Then put the air units under the same command and operate them cooperatively. Other solutions will be less efficient economically.
User avatar
JeffroK
Posts: 6430
Joined: Wed Jan 26, 2005 4:05 am

RE: Possibly stupid question on IJA/IJN aircraft

Post by JeffroK »

ORIGINAL: el cid again

ORIGINAL: cplprice

This is possibly a stupid question, but in the editor when working with aircraft you must specify IJ Army or IJ Navy. Can it be set so an aircraft can be used on an interservice basis? If I set a particular aircraft, say N1K2, up as two seperate aircraft, one Navy, one army, it doesn't do what I'm needing because I'm still producing two seperate types. I want to be able to simulate something similar to the F4F where both US Navy and Marine Corps pilots used a single type, same, same with the F4U.
Any ideas? All suggestions or information will be greatly appreciated.


Matrix programmers are essentially correct: Army and Navy aircraft, even when otherwise identical, have different electrical systems, different radios and different weapons. Late in the war some effort was made to correct this - notably with the Ki-67. But even then, the Army only had one "torpedo squadron" trained to use the plane with naval weapons.

Using two different models for one plane also permits using the historically different naval and military designation systems - with rare exceptions there always were different names (Ki-46 and Ki-67 are exceptions). This also permits two different pools - one per service - for replacements - which is also realistic.

The optimum practical solution is to let a service operate ALL of the planes of a given type. That is its specialty as it were. Then put the air units under the same command and operate them cooperatively. Other solutions will be less efficient economically.

But the editor allows the JFB to come up with the unbelievable so they should be able to merge them if they want.

The penalty is that they have to do the modding themselves.
Interdum feror cupidine partium magnarum Europae vincendarum
User avatar
DuckofTindalos
Posts: 39781
Joined: Fri Apr 22, 2005 11:53 pm
Location: Denmark

RE: Possibly stupid question on IJA/IJN aircraft

Post by DuckofTindalos »

"Essentially correct", Trevethan? You arrogant ****.
We are all dreams of the Giant Space Butterfly.
User avatar
Symon
Posts: 1885
Joined: Sat Nov 24, 2012 4:59 pm
Location: De Eye-lands, Mon

RE: Possibly stupid question on IJA/IJN aircraft

Post by Symon »

ORIGINAL: JeffK
As the USMC is part of the USN the aircraft are interchangable.

The answer would be to have all japanese aircraft as IJN or IJA only, not sure what would break (Probably pilots, make them all one flavour)
That's basically the answer. It is technically possible to create inter/intra service aricraft (inter/intra national). We do it all the time. It's not hard at all, simply painstaking and requires accounting across several data files, but as JeffK says there are implications. So I don't think I will say how to do it on an open forum. because if I do, someone will do it, and not do it righteous, and get all tangled up in their underwear, and get all pee'd off. But if you have a specific situation, or a particular group of planes that are functional for a particular mission, send me a pm and I'll be glad to help.

Oh, sorry ... I'm one of those "essentially correct" designers, so you will have to take my offer of assistance with a grain of salt [:D] Hope you do because I have FINALLY gotten into the airplane part of things and am looking at what who does which to whom and when and how the whacking happens. Soon as Michael and Thomas read this they will prolly start grabbing garlic wreaths and start wearing silver crucifixes [8D]

Ciao. JWE
Nous n'avons pas peur! Vive la liberté! Moi aussi je suis Charlie!
Yippy Ki Yay.
User avatar
inqistor
Posts: 1813
Joined: Wed May 12, 2010 1:19 pm

RE: Possibly stupid question on IJA/IJN aircraft

Post by inqistor »

ORIGINAL: cplprice

This is possibly a stupid question, but in the editor when working with aircraft you must specify IJ Army or IJ Navy. Can it be set so an aircraft can be used on an interservice basis? If I set a particular aircraft, say N1K2, up as two seperate aircraft, one Navy, one army, it doesn't do what I'm needing because I'm still producing two seperate types. I want to be able to simulate something similar to the F4F where both US Navy and Marine Corps pilots used a single type, same, same with the F4U.
Any ideas? All suggestions or information will be greatly appreciated.
Hmm interesting. I thought this "import" feature from beta works for all nations, but it seems to work only for US.

Anyway, what is exactly a problem? You have to add the plane into upgrade path anyway, and you can probably even add enemy planes there (not, that you will get replacements, but it is probably possible with convoys). Then it should went standard plane upgrade path. Like in this case. As you can see New Zealand unit starts with British fighter, and can upgrade it by British path, or convert back into its nation pools.

Image
Attachments
nation.jpg
nation.jpg (32.71 KiB) Viewed 185 times
cplprice
Posts: 99
Joined: Fri Jul 08, 2011 11:13 am
Location: Chickamauga GA

RE: Possibly stupid question on IJA/IJN aircraft

Post by cplprice »

Gotta' say, you guys have provided some really great answers. El Cid Again gave me the reason why it should not be an option:
Matrix programmers are essentially correct: Army and Navy aircraft, even when otherwise identical, have different electrical systems, different radios and different weapons.

I was re-reading Francillon, and I had started thinking what a difference it would have made had Japan's Army and Navy cooperated more prior to the establishment of the Munitions Ministry in November, 1943. (They still didn't fully cooperate even then)
Realistically, all aircraft types would have still needed to have been researched, because you gain knowledge, technological innovation, etc. even when developing failed types, that go into developing the next generation. I had just wanted to explore what would have happened if the best type in each category had been adopted for full scale production, cross service. Production of marginal types could be avoided or scaled back. I'll just cross copy the aircraft and assign them the proper designations, then the individual service can decide upon adoption. I didn't want to have to have to set up a different factory to produce an army and a navy version because in reality the aircraft could be produced on one line, just in batches with the different service specific options. (Example the USAAF B-25 and US Navy/USMC PBJ were the same aircraft, made on the same production lines, just different service specific details. The USAAF just transferred that portion of the B-25C and B-25D production blocks from specific plants to the Navy).
User avatar
wdolson
Posts: 7690
Joined: Tue Jun 27, 2006 9:56 pm
Location: Near Portland, OR

RE: Possibly stupid question on IJA/IJN aircraft

Post by wdolson »

In the US many changes were made to aircraft after production in post production facilities. For example the B-17 Cheyenne tail turret was called that because instead of disrupting production to introduce the new tail turret, B-17s were completed with no tail turret or minimal work done there and then flown the the post production facility in Cheyenne, Wyoming where the new turret was installed.

Douglas built A-24s side by side with SBDs, but I believe the PBJ came along after the post production facilities had been set up and all B-25s were completed to the same spec with the PBJ modifications being done post production. Not all countries had that sort of post production set up. The US might have been unique in that regard.

I know a lot of the changes to the PB4Y-1 were done in post production facilities.

Bill
WIS Development Team
dwg
Posts: 319
Joined: Tue Jan 22, 2008 1:35 am

RE: Possibly stupid question on IJA/IJN aircraft

Post by dwg »

ORIGINAL: wdolson
Douglas built A-24s side by side with SBDs, but I believe the PBJ came along after the post production facilities had been set up and all B-25s were completed to the same spec with the PBJ modifications being done post production. Not all countries had that sort of post production set up. The US might have been unique in that regard.

Variation on a theme, but the RN had a big depot at New York (run by Blackburn if memory serves) doing RN specific mods to US-built aircraft prior to delivery. There was also a programme in Canada to do post-trials defect rectification and UK specific modifications to US built ships such as the escort carriers.
Post Reply

Return to “Scenario Design and Modding”