Mod recommendations?

Please post here for questions and discussion about scenario, art and sound modding and the game editor for Distant Worlds.

Moderators: elliotg, Icemania

Post Reply
User avatar
AstroCat
Posts: 435
Joined: Wed Jul 30, 2003 11:48 pm

Mod recommendations?

Post by AstroCat »

New to the game and playing around with some mods. For now I'm just going for cosmetic or sound mods because I'm still learning the game. I am experimenting with GEM v2.4 and a couple sound mods at the moment. Are there any must have mods out there I should check out?

Thanks.
AMD 9950X3d |Asus X870E-E | Gigabyte 5090 | G.Skill 64 GB | Define R5 | Corsair HX1200i | LG 32GK850G | BenQ G2400W | SteelSeries Arena 9 | Samsung 9100 PRO 4 TB, 990 Pro 4 TB | Saitek X52 Pro | TrackIR5
Bingeling
Posts: 5186
Joined: Thu Aug 12, 2010 11:42 am

RE: Mod recommendations?

Post by Bingeling »

Must have? Nah. You can't go very wrong with Extended, though.
User avatar
towerbooks3192
Posts: 337
Joined: Sun Aug 12, 2012 3:11 pm

RE: Mod recommendations?

Post by towerbooks3192 »

ORIGINAL: Bingeling

Must have? Nah. You can't go very wrong with Extended, though.

Please tell me its easy to install, compatible with shadows and does not interfere with story events?

If so then Link please [&o]
et ignobiles oblivio
User avatar
AstroCat
Posts: 435
Joined: Wed Jul 30, 2003 11:48 pm

RE: Mod recommendations?

Post by AstroCat »

I noticed there is Igard's planet compilation (includes Kalthaniell planets)and GEM's planets. Is one considered "better" than the other? I also noticed a few weapons, explosions, effects type mods, as well is one considered the go to mod(s)?

Thanks!
AMD 9950X3d |Asus X870E-E | Gigabyte 5090 | G.Skill 64 GB | Define R5 | Corsair HX1200i | LG 32GK850G | BenQ G2400W | SteelSeries Arena 9 | Samsung 9100 PRO 4 TB, 990 Pro 4 TB | Saitek X52 Pro | TrackIR5
Mad Igor
Posts: 248
Joined: Mon Jun 18, 2012 3:36 pm
Contact:

RE: Mod recommendations?

Post by Mad Igor »

kinds wrong subforum ? this subform for mods,not for discussion what mod to use.
you only doin' harm by this.
as for "what to use" i'd suggest this
User avatar
AstroCat
Posts: 435
Joined: Wed Jul 30, 2003 11:48 pm

RE: Mod recommendations?

Post by AstroCat »

Alright, I'll post over in the main forum. Thanks.
AMD 9950X3d |Asus X870E-E | Gigabyte 5090 | G.Skill 64 GB | Define R5 | Corsair HX1200i | LG 32GK850G | BenQ G2400W | SteelSeries Arena 9 | Samsung 9100 PRO 4 TB, 990 Pro 4 TB | Saitek X52 Pro | TrackIR5
User avatar
Arcatus
Posts: 197
Joined: Mon Jan 02, 2012 12:34 pm

RE: Mod recommendations?

Post by Arcatus »

ORIGINAL: AstroCat

New to the game and playing around with some mods. For now I'm just going for cosmetic or sound mods because I'm still learning the game. I am experimenting with GEM v2.4 and a couple sound mods at the moment. Are there any must have mods out there I should check out?

Thanks.

I frankenstein from many mods. Just browse the forums and pick and mix the stuff you like the most. The big ones are usually on the first or second page, so you don't have to look for long.
ORIGINAL: Mad Igor

kinds wrong subforum ? this subform for mods,not for discussion what mod to use.
you only doin' harm by this.
as for "what to use" i'd suggest this

Uh, no this would be the correct sub-forum...


User avatar
ASHBERY76
Posts: 2080
Joined: Wed Oct 10, 2001 8:00 am
Location: England

RE: Mod recommendations?

Post by ASHBERY76 »

Sirians leader and resource graphics improve the visuals a lot.
Mad Igor
Posts: 248
Joined: Mon Jun 18, 2012 3:36 pm
Contact:

RE: Mod recommendations?

Post by Mad Igor »

Uh, no this would be the correct sub-forum...
and your reason ?
mods thread for mods,discussion is for discussion.
there ARE a reason for them to be apart,ye know ?
if you discuss actually a mod in MOD thread,then ye,everything is ok,if you discuss what to use in new thread,then what this have to do with actually mod ?
User avatar
Igard
Posts: 2282
Joined: Mon Mar 29, 2010 2:43 am
Location: Scotland

RE: Mod recommendations?

Post by Igard »

ORIGINAL: AstroCat

I noticed there is Igard's planet compilation (includes Kalthaniell planets)and GEM's planets. Is one considered "better" than the other? I also noticed a few weapons, explosions, effects type mods, as well is one considered the go to mod(s)?

Thanks!


Mine is incomplete but Kalthaniell created his own planets to replace the ones I hadn't done yet. So both mods should really be combined to create a complete set of planet images. However I don't think we finished the gas giants.

Martian's GEM mod is an enhancement of the stock planet images and keeps the art consistent. Whereas my mod is a compilation of images I found. Some of which people didn't like. Apparently the yellow snow planet didn't quite work for some!

I personally like to think that every planet should look different and unique. Hence some strange looking ones. But I completely accept that some might prefer a more consistent style and the GEM mod is a major enhancement IMO.
User avatar
Igard
Posts: 2282
Joined: Mon Mar 29, 2010 2:43 am
Location: Scotland

RE: Mod recommendations?

Post by Igard »

ORIGINAL: Mad Igor
Uh, no this would be the correct sub-forum...
and your reason ?
mods thread for mods,discussion is for discussion.
there ARE a reason for them to be apart,ye know ?
if you discuss actually a mod in MOD thread,then ye,everything is ok,if you discuss what to use in new thread,then what have this to do with actually mod ?

I would say this is the correct sub-forum for mod discussion. I've said in the past that we need to either sticky the complete mods, create a sub-forum for complete mods, or start tagging our threads properly, eg [WIP], [REL] etc.

I don't want to go around the forums telling people how to write posts, but it would help greatly if we could actually tell which threads are discussion and which are mods.
Mad Igor
Posts: 248
Joined: Mon Jun 18, 2012 3:36 pm
Contact:

RE: Mod recommendations?

Post by Mad Igor »

well,mod thread is actually that contain unique mod (not discussion about some other mod in far far thread),and discussion is when ppls discuss,and don't contain mod that OP provide. dunno how that can be failed to be seen.
if we start to discuss and post mod in SAME subforum,then we actually can merge discussion and mod subforum.
requesting a mod is always can be classified as mod thread (cuz it's not about discussion,but about requesting a mod)
User avatar
AstroCat
Posts: 435
Joined: Wed Jul 30, 2003 11:48 pm

RE: Mod recommendations?

Post by AstroCat »

Hmmm, well thanks for the advice so far. This is what I got going on:

1) GEM (all of it except the ships) I am leaving the default ships for a while since it's all new to me and they look pretty fun.
2) Tyrador's Light & Laser & Engine Effects (Not the ships, or ship names parts)
3) Conflictx New Shield Effect
4) Jon Micheelsen ExplosionsV20Light
5) Sirian's Resources and matching Help files.

6) For SFX, I'm using my own mix of TG Sound Effects Mod v1.00, and Ardilus Combat Audio Pack V2.zip plus my own tweaks. (I'm audio/music/sfx pro in rl [;)] )
7) Music, space ambient mix from tons of sources I just play in the background. (Select Mass Effect series tracks, Aes Dana, Solar Fields, FTL soundtrack, Eve Online soundtrack, my own tracks, etc...)

Thinking of using KALTHANIELL'S SHIPYARDS weapon effects to supplement Tyrador's but haven't gotten there yet. Need to see more combat in-game first.

Any others? Yeah, I like modding games. [:)]
AMD 9950X3d |Asus X870E-E | Gigabyte 5090 | G.Skill 64 GB | Define R5 | Corsair HX1200i | LG 32GK850G | BenQ G2400W | SteelSeries Arena 9 | Samsung 9100 PRO 4 TB, 990 Pro 4 TB | Saitek X52 Pro | TrackIR5
Mad Igor
Posts: 248
Joined: Mon Jun 18, 2012 3:36 pm
Contact:

RE: Mod recommendations?

Post by Mad Igor »

you can ADD ship,yes NEW shipset.
just rename folder to number( familyxx ) that goes after original.
User avatar
Igard
Posts: 2282
Joined: Mon Mar 29, 2010 2:43 am
Location: Scotland

RE: Mod recommendations?

Post by Igard »

ORIGINAL: AstroCat

Hmmm, well thanks for the advice so far. This is what I got going on:

1) GEM (all of it except the ships) I am leaving the default ships for a while since it's all new to me and they look pretty fun.
2) Tyrador's Light & Laser & Engine Effects (Not the ships, or ship names parts)
3) Conflictx New Shield Effect
4) Jon Micheelsen ExplosionsV20Light

5) For SFX, I'm using my own mix of TG Sound Effects Mod v1.00, and Ardilus Combat Audio Pack V2.zip plus my own tweaks. (I'm audio/music/sfx pro in rl [;)] )
6) Music, space ambient mix from tons of sources I just play in the background.

Thinking of using KALTHANIELL'S SHIPYARDS weapon effects to supplement Tyrador's but haven't gotten there yet. Need to see more combat in-game first.

Any others? Yeah, I like modding games. [:)]

Sounds like you're on the right tracks there!
User avatar
AstroCat
Posts: 435
Joined: Wed Jul 30, 2003 11:48 pm

RE: Mod recommendations?

Post by AstroCat »

I also wanted to add Sirian's Resources to my list, they are not quite as "sci-fi" looking as the default ones but they sure are easier to read. Guess I'll make the function over form sacrifice in this case.
AMD 9950X3d |Asus X870E-E | Gigabyte 5090 | G.Skill 64 GB | Define R5 | Corsair HX1200i | LG 32GK850G | BenQ G2400W | SteelSeries Arena 9 | Samsung 9100 PRO 4 TB, 990 Pro 4 TB | Saitek X52 Pro | TrackIR5
User avatar
feelotraveller
Posts: 1040
Joined: Mon Sep 12, 2011 10:08 am

RE: Mod recommendations?

Post by feelotraveller »

The one mod I can't go without-
http://www.matrixgames.com/forums/tm.asp?m=3045404
Basically additional names for systems so that if playing with many stars you don't end up with Major this and Minor that all over the place.  Simple yet superb.  [:)]
User avatar
Kalthaniell
Posts: 320
Joined: Tue May 31, 2011 12:47 pm

RE: Mod recommendations?

Post by Kalthaniell »

ORIGINAL: Igard

Martian's GEM mod is an enhancement of the stock planet images and keeps the art consistent. Whereas my mod is a compilation of images I found. Some of which people didn't like. Apparently the yellow snow planet didn't quite work for some!

Hehehehe, it wasn't so bad - it's the yellow snow that was disturbing. You can't ever trust yellow snow [:D]

As for mod recommendation Extended and Star Trek mods are a good place to start imho.
Post Reply

Return to “Design and Modding”