Shadows: can I mod a race that doesn't spawn independent colonies?

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Lonck
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Joined: Tue Nov 23, 2010 4:12 pm

Shadows: can I mod a race that doesn't spawn independent colonies?

Post by Lonck »

Is there a way to mod a race so they don't have independent colonies, no dormant colonies or colony ships filled with that particular race? Can I make them so they don't migrate from their original colonies? O can obsolete my passenger ships but is there a way to prevent other races' passenger ships from picking up people from my colonies?
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Tyrador
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RE: Shadows: can I mod a race that doesn't spawn independent colonies?

Post by Tyrador »

Remove race:

1. Go to races folder
2. Open the race which you wish not to spawn
3. Find the "CanBeNormalEmpire ;Y"
4. Replace it with: "CanBeNormalEmpire ;N"
5. That's it, you will see this race in your games no more

Stop immigrants:

1. Go to policy folder
2. Open the race which you wish not to receive migrants
3. Find the "NewColonyPopulationPolicyYourRaceFamily ;0" and "NewColonyPopulationPolicyYourRaceFamily ;0"
4. Policy numbers: 0 = Assimilate; 1 = Do not accept; 2 = Resettle; 3 = Enslave; 4 = Exterminate
5. Put the number of which policy you want this race to have
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Mansen
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RE: Shadows: can I mod a race that doesn't spawn independent colonies?

Post by Mansen »

You didn't answer his question though - Can you make a race unable to appear in a game as independents? Like say a Reaper colony in your own mods. :)
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BigWolfChris
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RE: Shadows: can I mod a race that doesn't spawn independent colonies?

Post by BigWolfChris »

If you wish to be playing the race yourself, but want it prevent for the AI to use them...
I think what Tyrador has put will work for the initial empire selection (player can pick, but AI cannot)
BUT, I don't really know if it'll prevent independents popping up or not
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Tyrador
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RE: Shadows: can I mod a race that doesn't spawn independent colonies?

Post by Tyrador »

ORIGINAL: Mansen

You didn't answer his question though - Can you make a race unable to appear in a game as independents? Like say a Reaper colony in your own mods. :)

Only not as independents? Well, that's not possible, i have tried myself several times.
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Mansen
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RE: Shadows: can I mod a race that doesn't spawn independent colonies?

Post by Mansen »

Good to know.
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