AI not affected by fog of war setting ?

Germany At War: Operation Barbarossa 1941 is an elegant turn-based design, inspired by classics such as Panzer General, but with more of a historical focus. You command the German forces through a branching historical campaign covering the entire 1941 campaign as well as part of the 1942 campaign. Dozens of scenarios stretch from the Soviet border all the way to Archangel and towards Astrakhan, the original military goals of Operation Barbarossa. Step into a wargame where your performance will rewrite history, through an addictive combination of compelling gameplay, realistic events and challenging battles.

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PKH
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AI not affected by fog of war setting ?

Post by PKH »

I've seen a some examples so far which indicates it is not.
colberki
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RE: AI not affected by fog of war setting ?

Post by colberki »

+1. they seem to be able to find my bombers even if they have not ended their move near enemy units.
ComradeP
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RE: AI not affected by fog of war setting ?

Post by ComradeP »

As far as I know, the AI will always know where your units are.
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Agathosdaimon
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RE: AI not affected by fog of war setting ?

Post by Agathosdaimon »

its possible to design games though where the AI for the enemy's turn does make decisions based on just what it detects. but if that's not present in this game, that kind of puts me off getting it as i like a AI where it matters how well undetected i can keep certain units or such
PKH
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RE: AI not affected by fog of war setting ?

Post by PKH »

It is a bit disappointing. But if the AI cheats like that, I'm switching to no fow as well.
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RE: AI not affected by fog of war setting ?

Post by ComradeP »

Considering that the AI has few recon units, it basically needs no FOW to be effective. Scenarios where the AI had "radar" ~25 hex spotting units in PG 2 were also far more challenging than the regular ones.
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RE: AI not affected by fog of war setting ?

Post by PKH »

If the AI needs to do recon, give them some more recon units or light tanks and let them follow the same rules as the player. I expect it's impossible to ambush the AI currently. I'd like to play with fow on, but not if it's this unfair.

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RE: AI not affected by fog of war setting ?

Post by ComradeP »

The player already has very serious advantages over the AI, if it would need to play with FoW on, it would be much less effective even if it had recon (which, presumably, it would not be able to use well).
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colberki
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RE: AI not affected by fog of war setting ?

Post by colberki »

Thanks for the clarification. I can live with it. At least I know I need to protect the bombers and be careful with the artillery when limbered.
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RE: AI not affected by fog of war setting ?

Post by PKH »

I'm pretty sure the AI from Panzer General to Panzer corps has been affected by fow, and I don't see why this game should be any different.
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Ronald Wendt
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RE: AI not affected by fog of war setting ?

Post by Ronald Wendt »

Hello,

FoW should apply to all the player and the AI if it is turned on. So if it doesn't we might deal with a bug. GaW does not prefer the AI in any other way than the player can set, the only exception might be resources given on a map by the designer, but then it is usually based on an historical event like Stavka releasing some to support offens/defense operations.

Can you deliver savegames with situations that indicate its not working for the AI ?

Regards,
PKH
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RE: AI not affected by fog of war setting ?

Post by PKH »

I don't have a savegame, but there has been several cases where it seemed the AI knew exactly where my weak forces were and came straight for them out of the fog of war. Both air and ground units.
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Ronald Wendt
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RE: AI not affected by fog of war setting ?

Post by Ronald Wendt »

Hello,

we need to find out if it just "felt" like it saw something or if FoW did not work for the AI.

Are you 100% the AI did not have a chance spot your units before it made the assaults ?

Sorry if i am insisting on more data, but just checking this part on suspicions causes a lot work with potentially little result.

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PKH
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RE: AI not affected by fog of war setting ?

Post by PKH »

There is no way I can be 100% sure, but I'll describe a good example. I had 2 fighters out of ammo, and 1 had only 2 hitpoints left sitting in an unoccupied part of the map for a couple of turns. They had not seen an enemy since I moved them there. Then a fighter comes out of the fog of war directly at the low hp fighter and destroys it. The AI had no reason to fly around in that area unless he was aware my fighters were there.

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Ronald Wendt
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RE: AI not affected by fog of war setting ?

Post by Ronald Wendt »

Hello,
ORIGINAL: PKH

There is no way I can be 100% sure, but I'll describe a good example. I had 2 fighters out of ammo, and 1 had only 2 hitpoints left sitting in an unoccupied part of the map for a couple of turns. They had not seen an enemy since I moved them there. Then a fighter comes out of the fog of war directly at the low hp fighter and destroys it. The AI had no reason to fly around in that area unless he was aware my fighters were there.


we will look into it to make sure FoW is really valid for the AI. Until we have a savegame it will have a sort of lower priority though as proofed bugs need fixing first.


Regards,
Lokesz
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RE: AI not affected by fog of war setting ?

Post by Lokesz »

Perhaps it is historically correct that there is no fog of war for the AI. The British have broken the secret enigma code and they transmit the details of our troop movement to the Russians.
history.co.uk/explore-history/ww2/code-breaking.html
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RE: AI not affected by fog of war setting ?

Post by ComradeP »

Ronald, the lack of FoW for the AI is (like PKH stated) most visible with aircraft, as the AI can always find your bombers.

I thought the game just didn't have FoW for the AI and planned my moves keeping that in mind.
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Ronald Wendt
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RE: AI not affected by fog of war setting ?

Post by Ronald Wendt »

Hello,
ORIGINAL: ComradeP

Ronald, the lack of FoW for the AI is (like PKH stated) most visible with aircraft, as the AI can always find your bombers.

I thought the game just didn't have FoW for the AI and planned my moves keeping that in mind.

ok, so as more players experienced this we will have a closer look and see what we can do.

Regards,
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Blond_Knight
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RE: AI not affected by fog of war setting ?

Post by Blond_Knight »

Ronald with respect to sales, I think you might want to address this sooner rather than later. Hearing that the AI cheats usually has people passing on a wargame title.
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Ronald Wendt
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RE: AI not affected by fog of war setting ?

Post by Ronald Wendt »

Hello,

ORIGINAL: Blond_Knight

Ronald with respect to sales, I think you might want to address this sooner rather than later. Hearing that the AI cheats usually has people passing on a wargame title.

the game was not designed with a cheating AI.

All rules affect both player and AI.

Anything else is a bug.

We had a look into the routines and found nothing that indicates FoW does not apply for the AI.

We need a reproducable situation or savegame to hunt a bug effectivly.
Or a screenshot that depicts the moment would also be a start.

Regards,









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