For example, make Pacific Fleet a Command HQ Type 100 instead of a Type 109 at start of game. Assign a set of TOE upgrades to the HQ with an increase in the HQ radius every couple of months to simulate better command and control.
It even works to change the type of HQ. I changed an Army Corps HQ to a Marine Command HQ this way.
Question 1 - Does the radius of the HQ really make that much difference in the game? Is this even worth pursuing?
Question 2 - Does a HQ with a radius of 0 work as a HQ or not. Maybe it is a placeholder that just adds its support to the hex until it upgrades to a radius of 1?
Question 3 - Unintended consequences?
Daryl







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