two problems to report on my recently re-installed CCLSA (using the last patch, of course, on a Win7Pro system in windowed mode):
1. During gameplay there is no timer to be seen, only to white blocks appear to show the space where the timer used to be in happier times. The counter itself works, as games and wikt the amount of available time used up. Those white blocks (i would say they show the space where the timing information should be) pop up when I press the begin-button.
2. Having started a small campaign (Hell's Highway, the Veghel counter-attack) to get used to playing Close Combat again, playing as Axis. The movement phase at the beginning does not show any unit, neither my own nor the enemy's, which makes the idea of attacking pretty useless (how do you attack with units you cannot move because you can't see them). After calculating whatever battles are offered with some Kampfgruppen that suddenly appear from out of nowwhere. Is this correct? It seems to happen only with this campaign...
Stefan
