game and Wilhelm has been after me to playtest the Kharkov '43 scenario so Dan Phipps ( General64 ) and I thought we'd do the
scenario quick before it changes yet again. Wilhelm tells me that there's another newer version in the works but it won't be ready until
Sunday at the earliest but Dan and I are ready to go now so we're going to use the version we have.
I'm looking at the map and I don't see any mountains and it's mostly rivers and roads and rails to deal with. The Soviets enter top right
and are moving to the SW and the Axis units enter from the left and lower right. So one of the Soviet strategies might be to grab all the
entrance hexes along the bottom of the map to prevent some of the Axis units from getting into the game. But that's unlikely. Most of the
objectives are on the left side of the map so it's up to the Soviet player to traverse the map to Kharkov and take the city all in about 40
turns or so.
