Back to WW2

Take command of air and naval assets from post-WW2 to the near future in tactical and operational scale, complete with historical and hypothetical scenarios and an integrated scenario editor.

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Alejo1968
Posts: 101
Joined: Sun Oct 22, 2006 3:42 pm

Back to WW2

Post by Alejo1968 »

I know you are 102% commited with modern ops right now, but can´t but to think that one day we will see a ww2 module.
I read about "crossing the T tactic not implemented" and "covered arc of ship´s guns not modelled below 10nm". Anyway you have the core of what you would eventually need, so... why not to hope for North Atlantic and Mediterranean campaigns?! (just in case you think there are a lot of simulations concerning the pacific)
If you think on it, the first intelligent AG weapon was used in the sinking of the Italian BB Roma Right? In fact it was a 3 years struggle crowded with air and naval assets.
I hope at least this will come as a subliminal message! [:D]

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Primarchx
Posts: 1954
Joined: Sun Jan 20, 2013 9:29 pm

RE: Back to WW2

Post by Primarchx »

Here's my final improvement suggestion for Command-Next in another forum...
8) Improved Ballistics/Armor Model: Everyone needs one thing they can give up to appear reasonable in any negotiation. For me it's this one (though I'd love for this to happen!). Stretching Command into WWII.
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